Player Matchup

Cthulhu
Cthulhu
FranVldv
Cthulhu
Level 14
God Stats
1W - 2L
1,478 SR
Queue Stats
9W - 17L
1,294 Elo+
Solo
Loki
Loki
Lunakit1127
Loki
Level 63
God Stats
1W - 3L
1,412 SR
Queue Stats
6W - 5L
1,385 Elo+
Party 1
Anhur
Anhur
Nicolas_Mage27
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,389 Elo+
Party 1
Fenrir
Fenrir
Scar110011
Fenrir
Level 7
God Stats
8W - 3L
1,500 SR
Queue Stats
27W - 39L
1,064 Elo+
Party 2
Neith
Neith
hahaunless
Neith
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 8L
1,064 Elo+
Party 2
Team Averages
Level 20
1,478 SR
1,239 Elo+

VS

Team Averages
Level 14
1,546 SR
1,394 Elo+
Cernunnos
Cernunnos
GiovaArts_001
Cernunnos
Level 25
God Stats
55W - 54L
1,462 SR
Queue Stats
70W - 67L
1,351 Elo+
Solo
Cupid
Cupid
SeveralCarton74
Cupid
Level 12
God Stats
2W - 2L
1,471 SR
Queue Stats
11W - 24L
1,306 Elo+
Solo
Merlin
Merlin
Zendorian
Merlin
Level 8
God Stats
2W - 0L
1,692 SR
Queue Stats
30W - 32L
1,315 Elo+
Solo
Olorun
Olorun
kathatbat
Olorun
Level 10
God Stats
4W - 1L
1,603 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Agni
Agni
oOHells AngelXx
Agni
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FranVldv
Cthulhu
17
1 / 7 / 6
11,118
1,011
13,614
25,356
25,980
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 6 / 1
10,453
950
5,231
17,303
6,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 9 / 5
10,039
913
6,439
14,069
5,002
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Scar110011
Fenrir
16
5 / 13 / 1
10,518
956
9,240
23,140
10,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
16
0 / 12 / 2
9,580
871
8,164
18,357
6,588
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GiovaArts_001
Cernunnos
20
11 / 0 / 24
13,827
1,257
23,976
11,061
4,795
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 3 / 10
9,499
864
2,241
4,671
1,465
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Merlin
Zendorian
Merlin
20
5 / 1 / 29
12,403
1,128
13,374
4,319
1,875
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
kathatbat
Olorun
20
25 / 1 / 16
15,704
1,428
39,363
19,362
8,702
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
5 / 5 / 18
11,088
1,008
8,962
7,658
2,697
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
143
10
Kills
46
47
Deaths
10
15
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FranVldv
Cthulhu
1
7
6
0.57
W
Cernunnos
GiovaArts_001
Cernunnos
11
0
24
23
L
3
6
1
0.58
L
1
9
5
0.39
L
Fenrir
Scar110011
Fenrir
5
13
1
0.42
W
0
3
10
1.67
W
Merlin
Zendorian
Merlin
5
1
29
19.5
L
Neith
0
12
2
0.08
W
Olorun
kathatbat
Olorun
25
1
16
33
W
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,688
Damage
87,916
98,225
Taken
47,071
53,681
Mitigated
19,534
1,276
Healing
17,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FranVldv
Cthulhu
13,614
670
242
267
25,356
25,980
0
17,451
7,905
37,720
0
W
Cernunnos
GiovaArts_001
Cernunnos
23,976
11,983
0
1,140
11,061
4,795
0
3,291
7,770
0
41,636
L
5,231
766
0
0
17,303
6,067
0
11,057
6,246
0
26,994
L
6,439
4,783
0
430
14,069
5,002
0
7,664
6,405
0
24,848
L
Fenrir
Scar110011
Fenrir
9,240
1,746
0
337
23,140
10,044
0
15,939
7,201
0
17,685
W
2,241
968
512
474
4,671
1,465
0
832
3,839
0
7,247
W
Merlin
Zendorian
Merlin
13,374
637
0
0
4,319
1,875
0
1,522
2,797
31,076
0
L
Neith
8,164
4,496
0
0
18,357
6,588
0
9,588
8,769
0
20,802
W
Olorun
kathatbat
Olorun
39,363
29,929
766
14,722
19,362
8,702
0
5,493
13,869
72,570
0
W
8,962
812
0
322
7,658
2,697
0
2,476
5,182
19,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,708
Gold Earned
62,521
163
Minions Killed
199
3
Camps Cleared
4
956,984
Distance Traveled
834,172
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,118
1,011
57
5
0
193,950
0
W
Cernunnos
13,827
1,257
40
4
2
188,946
0
L
Loki
10,453
950
37
3
2
214,085
0
L
Anhur
10,039
913
28
3
0
191,370
2
L
Fenrir
10,518
956
13
1
1
190,451
1
W
Cupid
9,499
864
10
1
0
88,617
0
W
Merlin
12,403
1,128
46
4
0
207,272
0
L
Neith
9,580
871
28
3
0
167,128
0
W
Olorun
15,704
1,428
73
7
2
179,103
0
W
Agni
11,088
1,008
30
3
0
170,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role