Player Matchup

Cerberus
Cerberus
ExoR3dZ96
Cerberus
Level 8
God Stats
0W - 1L
1,295 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Metz_Hefner
Xbalanque
Level 28
God Stats
3W - 4L
1,414 SR
Queue Stats
130W - 133L
1,514 Elo+
Solo
Fenrir
Fenrir
Patze-Utze
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
T-ALi-37530
Nemesis
Level 28
God Stats
57W - 49L
1,521 SR
Queue Stats
342W - 313L
1,360 Elo+
Solo
Persephone
Persephone
coopera124
Persephone
Level 25
God Stats
15W - 18L
1,420 SR
Queue Stats
127W - 133L
1,286 Elo+
Solo
Team Averages
Level 18
1,430 SR
1,432 Elo+

VS

Team Averages
Level 20
1,593 SR
1,347 Elo+
Fenrir
Fenrir
Fran_puma2003
Fenrir
Level 44
God Stats
8W - 9L
1,425 SR
Queue Stats
118W - 170L
1,236 Elo+
Party 1
Achilles
Achilles
Siaubeks
Achilles
Level 22
God Stats
4W - 1L
1,800 SR
Queue Stats
77W - 66L
1,378 Elo+
Solo
Neith
Neith
Toyako83
Neith
Level 8
God Stats
10W - 6L
1,531 SR
Queue Stats
23W - 33L
1,299 Elo+
Solo
Ymir
Ymir
chayan2003
Ymir
Level 17
God Stats
77W - 87L
1,501 SR
Queue Stats
82W - 101L
1,266 Elo+
Party 1
Baron Samedi
Baron Samedi
znbx-08
Baron Samedi
Level 8
God Stats
5W - 1L
1,707 SR
Queue Stats
21W - 8L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ExoR3dZ96
Cerberus
11
2 / 12 / 2
7,659
403
6,589
22,205
13,198
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Metz_Hefner
Xbalanque
16
3 / 3 / 0
9,723
512
12,189
8,977
3,323
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Patze-Utze
Fenrir
8
0 / 16 / 0
6,385
336
5,139
15,702
4,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
T-ALi-37530
Nemesis
13
3 / 8 / 2
9,525
501
11,814
21,299
9,386
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
coopera124
Persephone
12
1 / 9 / 2
7,703
405
7,870
14,106
6,346
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 0 / 11
11,402
600
19,539
15,484
6,395
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Siaubeks
Achilles
16
9 / 4 / 7
11,143
586
9,685
10,988
12,563
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Toyako83
Neith
14
4 / 3 / 9
9,037
476
6,629
9,406
3,346
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

15
6 / 0 / 8
9,740
513
5,976
9,833
7,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
znbx-08
Baron Samedi
19
14 / 2 / 10
12,233
644
23,766
15,553
7,336
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
93
9
Kills
48
48
Deaths
9
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ExoR3dZ96
Cerberus
2
12
2
0.25
W
15
0
11
20.5
L
Xbalanque
Metz_Hefner
Xbalanque
3
3
0
1
L
Fenrir
Patze-Utze
Fenrir
0
16
0
0
W
Achilles
Siaubeks
Achilles
9
4
7
3.13
L
Nemesis
T-ALi-37530
Nemesis
3
8
2
0.5
W
Neith
Toyako83
Neith
4
3
9
2.83
W
6
0
8
10
L
Persephone
coopera124
Persephone
1
9
2
0.22
W
Baron Samedi
znbx-08
Baron Samedi
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,601
Damage
65,595
82,289
Taken
61,264
36,891
Mitigated
36,765
13,363
Healing
23,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ExoR3dZ96
Cerberus
6,589
288
0
2,387
22,205
13,198
65
8,719
13,361
23,534
0
W
19,539
5,866
429
6,092
15,484
6,395
909
4,509
10,975
0
68,820
L
Xbalanque
Metz_Hefner
Xbalanque
12,189
8,492
0
4,279
8,977
3,323
552
2,477
6,500
0
58,554
L
Fenrir
Patze-Utze
Fenrir
5,139
918
0
318
15,702
4,638
0
5,777
9,799
0
19,024
W
Achilles
Siaubeks
Achilles
9,685
5,497
0
639
10,988
12,563
2,296
3,127
7,861
161
51,991
L
Nemesis
T-ALi-37530
Nemesis
11,814
6,618
0
4,771
21,299
9,386
288
6,204
15,020
0
57,855
W
Neith
Toyako83
Neith
6,629
5,319
0
1,990
9,406
3,346
1,607
1,035
8,371
0
30,911
W
5,976
1,513
867
3,170
9,833
7,125
375
2,014
7,819
47,205
0
L
Persephone
coopera124
Persephone
7,870
248
0
1,608
14,106
6,346
400
6,726
7,280
30,467
0
W
Baron Samedi
znbx-08
Baron Samedi
23,766
3,084
1,503
9,128
15,553
7,336
0
3,774
11,779
95,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,995
Gold Earned
53,555
318
Minions Killed
447
0
Camps Cleared
0
1,579,169
Distance Traveled
1,719,022
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,659
403
53
3
0
306,479
3
W
Fenrir
11,402
600
81
4
0
409,168
0
L
Xbalanque
9,723
512
107
6
0
317,616
2
L
Fenrir
6,385
336
27
1
0
269,075
0
W
Achilles
11,143
586
93
5
0
304,720
0
L
Nemesis
9,525
501
83
4
0
367,541
2
W
Neith
9,037
476
47
2
0
288,060
6
W
Ymir
9,740
513
87
5
0
347,100
0
L
Persephone
7,703
405
48
3
0
318,458
0
W
Baron Samedi
12,233
644
139
7
0
369,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role