Player Matchup

Fenrir
Fenrir
AbsoluteAxis746
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,167 Elo+
Party 2
Hou Yi
Hou Yi
BananaBarracks
Hou Yi
Level 26
God Stats
14W - 25L
1,371 SR
Queue Stats
86W - 77L
1,321 Elo+
Party 2
Kali
Kali
Genshi Hayabusa
Kali
Level 15
God Stats
1W - 2L
1,340 SR
Queue Stats
6W - 11L
1,248 Elo+
Party 2
Ra
Ra
Sir TrapAlot210
Ra
Level 40
God Stats
4W - 7L
1,389 SR
Queue Stats
138W - 153L
1,230 Elo+
Party 2
Zeus
Zeus
syluxarr
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,007 Elo+
Solo
Team Averages
Level 19
1,420 SR
1,195 Elo+

VS

Team Averages
Level 27
1,481 SR
1,270 Elo+
Nu Wa
Nu Wa
Corvidx7642
Nu Wa
Level 22
God Stats
4W - 9L
1,264 SR
Queue Stats
20W - 28L
1,151 Elo+
Party 1
Ullr
Ullr
Salas911
Ullr
Level 28
God Stats
4W - 1L
1,540 SR
Queue Stats
49W - 49L
1,302 Elo+
Solo
Sun Wukong
Sun Wukong
Sionnach4089
Sun Wukong
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
73W - 68L
1,370 Elo+
Party 1
Cerberus
Cerberus
bassartist23
Cerberus
Level 27
God Stats
31W - 31L
1,495 SR
Queue Stats
91W - 97L
1,273 Elo+
Solo
Odin
Odin
dayja952
Odin
Level 28
God Stats
4W - 5L
1,607 SR
Queue Stats
71W - 81L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 1
2,869
478
113
813
151
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
2 / 0 / 0
3,653
609
2,721
2,063
481
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
1 / 1 / 0
3,392
565
381
3,937
950
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 2 / 2
3,632
605
1,548
4,243
1,162
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zeus
6
0 / 2 / 0
3,409
568
971
2,753
591
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
3,797
633
1,157
1,397
311
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ullr
6
0 / 0 / 2
3,686
614
1,640
1,130
280
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Sionnach4089
Sun Wukong
7
0 / 1 / 1
4,050
675
480
2,290
1,002
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
bassartist23
Cerberus
5
1 / 2 / 0
3,542
590
1,634
4,761
2,161
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
6
4 / 1 / 0
4,506
751
2,057
3,421
885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
5
6
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
2
0
0
2
W
0
1
2
1
L
1
1
0
1
W
Ullr
0
0
2
1
W
Sun Wukong
Sionnach4089
Sun Wukong
0
1
1
0.5
L
0
2
2
0.5
W
Cerberus
bassartist23
Cerberus
1
2
0
0.5
W
Odin
4
1
0
4
L
Zeus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,734
Damage
6,968
13,809
Taken
12,999
3,335
Mitigated
4,639
4,500
Healing
3,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
113
96
0
0
813
151
0
95
668
0
601
L
2,721
2,190
0
0
2,063
481
0
809
1,104
0
12,790
W
1,157
347
0
65
1,397
311
468
971
426
10,660
0
L
381
192
0
1,794
3,937
950
0
119
3,818
0
6,841
W
Ullr
1,640
642
0
95
1,130
280
0
307
823
0
11,890
W
Sun Wukong
Sionnach4089
Sun Wukong
480
184
0
800
2,290
1,002
711
0
2,290
0
10,635
L
1,548
821
562
1,517
4,243
1,162
0
783
3,385
12,309
0
W
Cerberus
bassartist23
Cerberus
1,634
205
0
938
4,761
2,161
0
1,209
3,552
7,765
0
W
Odin
2,057
902
0
1,336
3,421
885
428
32
3,389
0
14,088
L
Zeus
971
0
0
627
2,753
591
0
760
1,993
12,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,955
Gold Earned
19,581
74
Minions Killed
100
0
Camps Cleared
0
480,148
Distance Traveled
533,673
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,869
478
1
0
0
47,160
0
L
Hou Yi
3,653
609
20
3
0
130,793
1
W
Nu Wa
3,797
633
9
2
0
96,067
2
L
Kali
3,392
565
12
2
0
100,445
0
W
Ullr
3,686
614
27
5
0
99,066
0
W
Sun Wukong
4,050
675
21
4
0
123,545
3
L
Ra
3,632
605
23
4
0
104,015
1
W
Cerberus
3,542
590
16
3
0
84,157
0
W
Odin
4,506
751
27
5
0
130,838
0
L
Zeus
3,409
568
18
3
0
97,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role