Player Matchup

Scylla
Scylla
Gehartt
Scylla
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,455 Elo+
Party 1
Neith
Neith
PanFrances
Neith
Level 65
God Stats
2W - 0L
1,726 SR
Queue Stats
172W - 143L
1,544 Elo+
Solo
Chang'e
Chang'e
RhuCore
Chang'e
Level 158
God Stats
11W - 10L
1,592 SR
Queue Stats
484W - 319L
1,612 Elo+
Party 1
Discordia
Discordia
Scorpions666
Discordia
Level 157
God Stats
7W - 2L
1,683 SR
Queue Stats
655W - 482L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
piradokx
Cthulhu
Level 48
God Stats
4W - 3L
1,532 SR
Queue Stats
362W - 220L
1,595 Elo+
Party 1
Team Averages
Level 111
1,607 SR
1,557 Elo+

VS

Team Averages
Level 131
1,547 SR
1,546 Elo+
Sol
Sol
EDERDO
Sol
Level 86
God Stats
2W - 3L
1,382 SR
Queue Stats
102W - 60L
1,629 Elo+
Party 2
Aphrodite
Aphrodite
Hizamazuke
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
MatiCos
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ThemBR
Amaterasu
Level 129
God Stats
1W - 1L
1,855 SR
Queue Stats
197W - 116L
1,603 Elo+
Party 2
Ganesha
Ganesha
mikih
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gehartt
Scylla
19
2 / 3 / 15
11,235
864
7,611
10,076
4,250
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
17
4 / 4 / 9
10,411
801
15,913
12,254
5,766
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
RhuCore
Chang'e
15
1 / 4 / 11
9,560
735
7,904
12,113
4,868
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Scorpions666
Discordia
20
14 / 2 / 5
13,012
1,001
21,890
10,542
4,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
piradokx
Cthulhu
15
1 / 5 / 12
9,579
737
4,552
16,382
14,473
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
EDERDO
Sol
19
6 / 5 / 8
10,762
828
13,113
16,671
6,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
Hizamazuke
Aphrodite
5
0 / 1 / 1
6,914
532
337
1,021
523
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
MatiCos
Hachiman
17
5 / 5 / 5
9,825
756
12,205
11,825
4,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
ThemBR
Amaterasu
18
7 / 7 / 8
10,587
814
15,390
21,937
21,654
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
mikih
Ganesha
18
0 / 5 / 14
9,651
742
8,384
15,215
13,539
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
54
22
Kills
18
18
Deaths
23
52
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
EDERDO
Sol
6
5
8
2
W
Scylla
Gehartt
Scylla
2
3
15
3.17
L
Aphrodite
Hizamazuke
Aphrodite
0
1
1
0.5
L
Hachiman
MatiCos
Hachiman
5
5
5
1.5
W
Neith
4
4
9
2.13
W
Chang'e
RhuCore
Chang'e
1
4
11
1.63
W
Discordia
Scorpions666
Discordia
14
2
5
8.25
L
Amaterasu
ThemBR
Amaterasu
7
7
8
1.57
L
Ganesha
mikih
Ganesha
0
5
14
1.4
W
Cthulhu
piradokx
Cthulhu
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,870
Damage
49,429
61,367
Taken
66,669
33,871
Mitigated
46,277
26,382
Healing
25,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
EDERDO
Sol
13,113
1,727
1,808
6,250
16,671
6,081
1,926
12,886
3,760
40,684
0
W
Scylla
Gehartt
Scylla
7,611
384
1,098
2,366
10,076
4,250
676
4,707
5,244
29,945
0
L
Aphrodite
Hizamazuke
Aphrodite
337
0
245
267
1,021
523
0
874
147
337
0
L
Hachiman
MatiCos
Hachiman
12,205
5,531
1,521
1,953
11,825
4,480
1,149
10,025
1,725
0
26,166
W
Neith
15,913
8,239
0
2,892
12,254
5,766
4,453
3,181
8,891
0
27,586
W
Chang'e
RhuCore
Chang'e
7,904
834
8,029
4,026
12,113
4,868
936
4,775
7,260
13,349
0
W
Discordia
Scorpions666
Discordia
21,890
937
3,104
2,691
10,542
4,514
152
3,412
7,002
42,093
0
L
Amaterasu
ThemBR
Amaterasu
15,390
6,916
2,690
7,479
21,937
21,654
506
10,585
11,280
0
25,521
L
Ganesha
mikih
Ganesha
8,384
357
942
2,096
15,215
13,539
26
7,213
7,800
18,203
0
W
Cthulhu
piradokx
Cthulhu
4,552
340
1,052
1,124
16,382
14,473
30
5,759
10,533
15,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,797
Gold Earned
47,739
146
Minions Killed
110
0
Camps Cleared
0
1,108,176
Distance Traveled
925,106
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,762
828
52
4
0
237,393
2
W
Scylla
11,235
864
57
4
0
244,659
0
L
Aphrodite
6,914
532
0
0
0
16,519
1
L
Hachiman
9,825
756
29
2
0
211,976
2
W
Neith
10,411
801
26
2
0
206,715
4
W
Chang'e
9,560
735
16
1
0
202,972
2
W
Discordia
13,012
1,001
33
3
0
254,022
0
L
Amaterasu
10,587
814
25
2
0
242,832
0
L
Ganesha
9,651
742
4
0
0
216,386
3
W
Cthulhu
9,579
737
14
1
0
199,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role