Player Matchup

King Arthur
King Arthur
CrankieOak
King Arthur
Level 100
God Stats
13W - 5L
1,436 SR
Queue Stats
193W - 193L
1,249 Elo+
Party 2
Bellona
Bellona
DaniAbZo19
Bellona
Level 29
God Stats
4W - 0L
1,697 SR
Queue Stats
73W - 81L
1,295 Elo+
Solo
Zhong Kui
Zhong Kui
KingsmanDeath
Zhong Kui
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 211L
1,238 Elo+
Party 2
Fenrir
Fenrir
Muy-Balzitch
Fenrir
Level 82
God Stats
5W - 1L
1,619 SR
Queue Stats
517W - 622L
1,181 Elo+
Solo
Merlin
Merlin
Sitamun
Merlin
Level 46
God Stats
7W - 4L
1,381 SR
Queue Stats
345W - 436L
1,240 Elo+
Solo
Team Averages
Level 66
1,527 SR
1,241 Elo+

VS

Team Averages
Level 43
1,408 SR
1,202 Elo+
Jing Wei
Jing Wei
AdaptOrFall
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,011 Elo+
Solo
Ullr
Ullr
MichaelTM21
Ullr
Level 59
God Stats
1W - 2L
1,400 SR
Queue Stats
111W - 107L
1,278 Elo+
Party 1
Kali
Kali
SerpentDreak
Kali
Level 61
God Stats
0W - 2L
1,300 SR
Queue Stats
40W - 48L
1,373 Elo+
Party 1
Artemis
Artemis
SerpentDreik
Artemis
Level 56
God Stats
2W - 3L
1,340 SR
Queue Stats
58W - 60L
1,286 Elo+
Party 1
The Morrigan
The Morrigan
planBlyss
The Morrigan
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 60L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrankieOak
King Arthur
12
0 / 2 / 6
8,914
557
3,540
9,139
8,581
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
DaniAbZo19
Bellona
20
5 / 4 / 14
11,603
725
15,071
30,261
32,682
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
KingsmanDeath
Zhong Kui
20
12 / 4 / 10
13,356
835
14,585
16,387
15,707
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
18
5 / 8 / 10
11,894
743
11,045
17,220
8,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Sitamun
Merlin
20
7 / 4 / 16
12,593
787
20,990
9,654
4,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AdaptOrFall
Jing Wei
17
2 / 6 / 9
10,361
648
10,063
13,446
5,848
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 6 / 11
9,972
623
8,327
13,045
5,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 8 / 10
10,127
633
8,715
18,333
7,463
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
SerpentDreik
Artemis
20
11 / 5 / 7
12,365
773
24,819
16,249
7,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
planBlyss
The Morrigan
19
5 / 4 / 8
11,165
698
17,094
12,376
5,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
66
29
Kills
21
22
Deaths
29
56
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AdaptOrFall
Jing Wei
2
6
9
1.08
W
King Arthur
CrankieOak
King Arthur
0
2
6
1.5
W
Bellona
DaniAbZo19
Bellona
5
4
14
3
W
Zhong Kui
KingsmanDeath
Zhong Kui
12
4
10
4.25
L
1
6
11
1.08
W
Fenrir
5
8
10
1.25
L
2
8
10
0.88
L
Artemis
SerpentDreik
Artemis
11
5
7
2.9
W
Merlin
Sitamun
Merlin
7
4
16
3.75
L
The Morrigan
planBlyss
The Morrigan
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,231
Damage
69,018
82,661
Taken
73,449
69,951
Mitigated
31,599
30,120
Healing
26,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AdaptOrFall
Jing Wei
10,063
5,587
264
1,048
13,446
5,848
611
6,709
6,662
164
19,336
W
King Arthur
CrankieOak
King Arthur
3,540
50
1,228
1,731
9,139
8,581
90
1,723
7,416
0
9,455
W
Bellona
DaniAbZo19
Bellona
15,071
1,004
2,521
10,435
30,261
32,682
598
6,165
24,096
7,934
21,074
W
Zhong Kui
KingsmanDeath
Zhong Kui
14,585
4,281
4,192
4,691
16,387
15,707
1,774
3,027
13,360
40,446
0
L
8,327
3,843
2,020
2,344
13,045
5,195
0
7,971
5,074
0
18,670
W
Fenrir
11,045
4,254
852
3,011
17,220
8,257
1,348
3,171
14,049
0
16,747
L
8,715
3,134
1,923
5,106
18,333
7,463
336
9,512
8,769
0
15,922
L
Artemis
SerpentDreik
Artemis
24,819
11,727
2,516
4,242
16,249
7,839
398
7,480
8,744
0
42,877
W
Merlin
Sitamun
Merlin
20,990
856
1,220
239
9,654
4,724
1,286
1,745
7,909
60,861
0
L
The Morrigan
planBlyss
The Morrigan
17,094
3,180
1,425
6,109
12,376
5,254
0
6,824
5,409
31,729
1,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,360
Gold Earned
53,990
156
Minions Killed
138
0
Camps Cleared
0
1,083,248
Distance Traveled
1,219,625
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,361
648
28
2
0
234,535
0
W
King Arthur
8,914
557
8
1
0
99,055
0
W
Bellona
11,603
725
20
1
0
248,445
0
W
Zhong Kui
13,356
835
39
2
0
232,316
0
L
Ullr
9,972
623
18
1
0
284,414
0
W
Fenrir
11,894
743
15
1
0
290,417
0
L
Kali
10,127
633
11
1
0
245,177
1
L
Artemis
12,365
773
43
3
0
202,966
1
W
Merlin
12,593
787
74
5
0
213,015
0
L
The Morrigan
11,165
698
38
2
0
252,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role