Player Matchup

Bakasura
Bakasura
AllMightyCone
Bakasura
Level 29
God Stats
6W - 17L
1,376 SR
Queue Stats
280W - 240L
1,145 Elo+
Solo
Cthulhu
Cthulhu
Ruben2198
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 16L
680 Elo+
Solo
Fenrir
Fenrir
xd Mythikal
Fenrir
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Team Averages
Level 20
1,459 SR
1,108 Elo+

VS

Team Averages
Level 39
1,341 SR
1,070 Elo+
Heimdallr
Heimdallr
LyricThunder69
Heimdallr
Level 69
God Stats
18W - 19L
1,479 SR
Queue Stats
94W - 114L
1,184 Elo+
Solo
Merlin
Merlin
jmathews16
Merlin
Level 25
God Stats
5W - 6L
1,173 SR
Queue Stats
42W - 75L
949 Elo+
Solo
Kukulkan
Kukulkan
nanorojo472
Kukulkan
Level 23
God Stats
14W - 16L
1,370 SR
Queue Stats
44W - 53L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AllMightyCone
Bakasura
20
16 / 4 / 10
16,416
746
21,485
28,247
12,487
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Ruben2198
Cthulhu
14
0 / 6 / 10
12,186
554
846
16,442
5,753
Fenrir
18
13 / 11 / 10
15,700
714
20,086
23,673
21,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LyricThunder69
Heimdallr
18
7 / 12 / 12
16,118
733
24,669
22,258
11,136
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
jmathews16
Merlin
16
3 / 9 / 10
13,347
607
6,177
12,894
5,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
nanorojo472
Kukulkan
19
9 / 8 / 10
16,359
744
19,002
15,841
7,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
51
29
Kills
19
21
Deaths
29
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AllMightyCone
Bakasura
16
4
10
5.25
W
Heimdallr
LyricThunder69
Heimdallr
7
12
12
1.08
L
Cthulhu
Ruben2198
Cthulhu
0
6
10
0.83
W
Merlin
jmathews16
Merlin
3
9
10
0.89
W
Kukulkan
nanorojo472
Kukulkan
9
8
10
1.75
L
Fenrir
13
11
10
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,417
Damage
49,848
68,362
Taken
50,993
39,287
Mitigated
23,531
13,237
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AllMightyCone
Bakasura
21,485
14,784
0
9,730
28,247
12,487
844
12,340
15,907
0
52,599
W
Heimdallr
LyricThunder69
Heimdallr
24,669
14,562
1,415
3,632
22,258
11,136
3,450
712
20,909
0
90,746
L
Cthulhu
Ruben2198
Cthulhu
846
36
0
0
16,442
5,753
0
6,872
9,570
21,389
0
W
Merlin
jmathews16
Merlin
6,177
1,695
0
360
12,894
5,239
336
0
12,381
43,151
0
W
Kukulkan
nanorojo472
Kukulkan
19,002
1,548
1,384
1,170
15,841
7,156
577
170
15,088
60,039
0
L
Fenrir
20,086
4,742
0
3,507
23,673
21,047
1,626
6,397
17,276
0
47,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,302
Gold Earned
45,824
175
Minions Killed
236
0
Camps Cleared
0
1,119,837
Distance Traveled
881,548
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
16,416
746
99
5
0
440,924
0
W
Heimdallr
16,118
733
87
4
0
309,302
2
L
Cthulhu
12,186
554
32
1
0
274,120
0
W
Merlin
13,347
607
65
3
0
259,223
0
W
Kukulkan
16,359
744
84
4
0
313,023
0
L
Fenrir
15,700
714
44
2
0
404,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role