Player Matchup

Zeus
Zeus
GRUNTPLAER13
Zeus
Level 21
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 5L
1,827 Elo+
Party 1
Jormungandr
Jormungandr
TDub3245
Jormungandr
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Chaac
Chaac
peekachew13
Chaac
Level 59
God Stats
1W - 1L
1,562 SR
Queue Stats
7W - 5L
1,827 Elo+
Party 1
Team Averages
Level 29
1,592 SR
1,718 Elo+

VS

Team Averages
Level 13
1,451 SR
1,206 Elo+
Anhur
Anhur
Pepindepomme459
Anhur
Level 14
God Stats
3W - 5L
1,323 SR
Queue Stats
14W - 23L
1,298 Elo+
Solo
Osiris
Osiris
TakeAHiKe Qc
Osiris
Level 11
God Stats
1W - 1L
1,707 SR
Queue Stats
25W - 30L
1,206 Elo+
Solo
Thor
Thor
edgar16234
Thor
Level 15
God Stats
0W - 2L
1,324 SR
Queue Stats
3W - 9L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 2 / 8
10,679
821
11,401
7,078
3,317
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
TDub3245
Jormungandr
12
4 / 1 / 8
9,076
698
3,150
6,470
3,979
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 3 / 13
10,226
787
13,410
11,598
10,952
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 0
8,511
655
8,424
12,808
4,129
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
10
0 / 8 / 5
7,782
599
5,462
13,052
11,083
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 8 / 2
7,148
550
1,812
11,197
3,500
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
23
Kills
4
6
Deaths
25
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
12
2
8
8
L
4
9
0
0.44
W
Jormungandr
TDub3245
Jormungandr
4
1
8
8
L
Osiris
0
8
5
0.31
L
0
8
2
0.13
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,961
Damage
15,698
25,146
Taken
37,057
18,248
Mitigated
18,712
6,806
Healing
2,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,401
3,170
0
1,042
7,078
3,317
751
44
7,034
32,363
0
L
8,424
4,172
0
1,501
12,808
4,129
0
5,146
7,287
0
34,383
W
Jormungandr
TDub3245
Jormungandr
3,150
729
0
325
6,470
3,979
216
291
6,179
20,094
0
L
Osiris
5,462
1,812
0
390
13,052
11,083
0
4,739
7,713
0
20,417
L
1,812
163
0
710
11,197
3,500
0
4,612
6,085
0
12,012
W
13,410
3,033
0
5,439
11,598
10,952
542
0
11,598
0
32,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
23,441
102
Minions Killed
89
0
Camps Cleared
0
622,337
Distance Traveled
566,497
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,679
821
42
3
0
186,933
0
L
Anhur
8,511
655
40
3
0
172,812
3
W
Jormungandr
9,076
698
23
2
0
186,841
0
L
Osiris
7,782
599
28
2
0
204,556
3
L
Thor
7,148
550
21
2
0
189,129
2
W
Chaac
10,226
787
37
3
0
248,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role