Player Matchup

Serqet
Serqet
Hernanchuuuz
Serqet
Level 28
God Stats
0W - 2L
1,290 SR
Queue Stats
324W - 315L
1,499 Elo+
Party 1
Odin
Odin
Xaviii26
Odin
Level 47
God Stats
1W - 1L
1,773 SR
Queue Stats
456W - 452L
1,502 Elo+
Party 1
Sol
Sol
matiaspul
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 63L
1,509 Elo+
Party 1
Osiris
Osiris
mm731996
Osiris
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 62L
1,545 Elo+
Solo
Ra
Ra
spyhant
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,258 Elo+
Solo
Team Averages
Level 24
1,513 SR
1,462 Elo+

VS

Team Averages
Level 26
1,391 SR
1,478 Elo+
Ra
Ra
ErrorSystem21
Ra
Level 26
God Stats
7W - 7L
1,091 SR
Queue Stats
206W - 187L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Seitsul
Cthulhu
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 65L
1,458 Elo+
Solo
Anhur
Anhur
Wackychan
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 51L
1,559 Elo+
Solo
Bellona
Bellona
castoridelo
Bellona
Level 25
God Stats
3W - 1L
1,363 SR
Queue Stats
16W - 24L
1,477 Elo+
Solo
Hera
Hera
cwatal
Hera
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
0 / 6 / 3
8,635
864
7,762
11,638
4,400
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
14
1 / 10 / 2
8,603
860
6,324
18,711
7,779
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 8 / 2
9,268
927
8,151
14,716
5,091
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
mm731996
Osiris
15
1 / 6 / 4
8,969
897
7,147
17,690
16,856
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 5 / 3
9,168
917
9,918
9,920
3,678
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

112

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 19
11,116
1,112
19,362
8,982
4,106
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Seitsul
Cthulhu
17
2 / 1 / 27
10,457
1,046
12,181
15,373
17,307
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Wackychan
Anhur
19
20 / 0 / 10
13,213
1,321
17,576
5,710
2,561
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
castoridelo
Bellona
16
3 / 2 / 17
10,169
1,017
6,481
9,464
9,867
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
cwatal
Hera
16
2 / 1 / 16
9,691
969
9,654
3,616
1,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
124
6
Kills
35
35
Deaths
6
14
Assists
89
Player
Kills
Deaths
Assists
KDA
W
8
2
19
8.75
L
Serqet
0
6
3
0.25
W
Cthulhu
Seitsul
Cthulhu
2
1
27
15.5
W
Anhur
Wackychan
Anhur
20
0
10
25
L
Odin
1
10
2
0.2
W
Bellona
castoridelo
Bellona
3
2
17
5.75
W
Hera
cwatal
Hera
2
1
16
10
L
3
8
2
0.5
L
Osiris
mm731996
Osiris
1
6
4
0.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,302
Damage
65,254
72,675
Taken
43,145
37,804
Mitigated
35,336
6,419
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,362
1,153
2,042
1,346
8,982
4,106
0
2,906
5,618
29,440
0
L
Serqet
7,762
1,445
0
0
11,638
4,400
0
6,814
4,724
0
11,033
W
Cthulhu
Seitsul
Cthulhu
12,181
1,828
450
348
15,373
17,307
0
7,240
7,893
20,031
0
W
Anhur
Wackychan
Anhur
17,576
9,670
0
1,619
5,710
2,561
0
2,475
2,766
0
33,828
L
Odin
6,324
2,835
0
0
18,711
7,779
0
10,234
8,302
467
17,155
W
Bellona
castoridelo
Bellona
6,481
1,319
0
573
9,464
9,867
0
4,341
4,998
95
17,466
W
Hera
cwatal
Hera
9,654
3,604
0
188
3,616
1,495
0
1,456
2,110
27,893
0
L
8,151
2,111
0
2,808
14,716
5,091
0
8,593
6,073
25,391
0
L
Osiris
mm731996
Osiris
7,147
1,623
0
604
17,690
16,856
0
10,537
7,082
0
26,572
L
9,918
786
1,913
1,094
9,920
3,678
0
5,114
4,806
41,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,643
Gold Earned
54,646
149
Minions Killed
165
3
Camps Cleared
2
897,363
Distance Traveled
985,055
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,116
1,112
21
2
0
201,150
2
L
Serqet
8,635
864
4
0
1
218,257
0
W
Cthulhu
10,457
1,046
11
1
0
219,908
1
W
Anhur
13,213
1,321
46
5
0
209,189
0
L
Odin
8,603
860
8
1
0
177,977
0
W
Bellona
10,169
1,017
27
3
2
191,198
3
W
Hera
9,691
969
60
6
0
163,610
0
L
Sol
9,268
927
29
3
0
145,547
0
L
Osiris
8,969
897
31
3
1
179,083
3
L
Ra
9,168
917
77
8
1
176,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role