Player Matchup

Kukulkan
Kukulkan
ItsKittyBit
Kukulkan
Level 110
God Stats
9W - 10L
1,437 SR
Queue Stats
161W - 146L
1,493 Elo+
Party 2
Chaac
Chaac
JustHavingFun248
Chaac
Level 39
God Stats
3W - 0L
1,645 SR
Queue Stats
11W - 10L
1,553 Elo+
Solo
Fenrir
Fenrir
Ulfhedinn03
Fenrir
Level 35
God Stats
138W - 120L
1,557 SR
Queue Stats
245W - 269L
1,520 Elo+
Solo
Cthulhu
Cthulhu
XxAtticussxX
Cthulhu
Level 24
God Stats
3W - 2L
1,701 SR
Queue Stats
42W - 40L
1,509 Elo+
Party 2
Kumbhakarna
Kumbhakarna
zkullboopz
Kumbhakarna
Level 153
God Stats
1W - 1L
1,233 SR
Queue Stats
135W - 145L
1,500 Elo+
Solo
Team Averages
Level 72
1,515 SR
1,515 Elo+

VS

Team Averages
Level 65
1,408 SR
1,490 Elo+
Tyr
Tyr
DaManYaNeed
Tyr
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
361W - 369L
1,506 Elo+
Solo
Thoth
Thoth
EscubiDoo
Thoth
Level 47
God Stats
0W - 2L
1,285 SR
Queue Stats
315W - 295L
1,548 Elo+
Party 1
Ravana
Ravana
KSIShazam
Ravana
Level 127
God Stats
11W - 10L
1,520 SR
Queue Stats
245W - 236L
1,554 Elo+
Party 1
Zhong Kui
Zhong Kui
Kallanthre
Zhong Kui
Level 33
God Stats
6W - 18L
1,235 SR
Queue Stats
272W - 288L
1,369 Elo+
Solo
Cerberus
Cerberus
TheBoognish420
Cerberus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ItsKittyBit
Kukulkan
20
5 / 1 / 24
13,594
1,046
27,457
6,790
2,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 2 / 31
13,096
1,007
17,969
18,254
15,775
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
20
15 / 1 / 18
15,130
1,164
20,954
10,447
4,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
XxAtticussxX
Cthulhu
20
13 / 2 / 20
14,519
1,117
25,039
19,742
20,075
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
zkullboopz
Kumbhakarna
20
9 / 3 / 18
13,956
1,074
10,283
13,236
4,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 3
11,919
917
9,538
25,556
18,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
EscubiDoo
Thoth
18
4 / 8 / 2
12,609
970
11,202
16,234
4,319
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
KSIShazam
Ravana
17
4 / 12 / 2
12,586
968
13,153
18,737
12,206
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
Kallanthre
Zhong Kui
17
0 / 8 / 5
11,142
857
11,930
20,654
11,781
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
18
0 / 7 / 5
11,543
888
16,567
30,067
23,662
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
26
43
Kills
9
9
Deaths
43
111
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Thoth
EscubiDoo
Thoth
4
8
2
0.63
W
Kukulkan
ItsKittyBit
Kukulkan
5
1
24
17
W
1
2
31
8.25
L
Ravana
KSIShazam
Ravana
4
12
2
0.42
L
Zhong Kui
Kallanthre
Zhong Kui
0
8
5
0.31
L
Cerberus
0
7
5
0.36
W
Fenrir
15
1
18
24
W
Cthulhu
XxAtticussxX
Cthulhu
13
2
20
11.5
W
Kumbhakarna
zkullboopz
Kumbhakarna
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,702
Damage
62,390
68,469
Taken
111,248
47,974
Mitigated
70,704
14,004
Healing
12,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,538
2,524
0
946
25,556
18,736
0
15,375
9,956
518
33,681
L
Thoth
EscubiDoo
Thoth
11,202
409
0
350
16,234
4,319
0
8,077
7,957
41,515
0
W
Kukulkan
ItsKittyBit
Kukulkan
27,457
2,169
0
1,066
6,790
2,629
0
3,941
2,849
61,640
0
W
17,969
3,486
1,146
6,675
18,254
15,775
0
11,736
6,518
500
32,283
L
Ravana
KSIShazam
Ravana
13,153
3,024
0
950
18,737
12,206
0
10,165
8,272
356
34,426
L
Zhong Kui
Kallanthre
Zhong Kui
11,930
993
0
1,774
20,654
11,781
0
11,583
8,796
25,984
0
L
Cerberus
16,567
1,319
0
8,064
30,067
23,662
0
17,137
12,563
39,736
0
W
Fenrir
20,954
3,160
0
750
10,447
4,502
0
5,968
4,479
0
30,354
W
Cthulhu
XxAtticussxX
Cthulhu
25,039
5,221
928
3,006
19,742
20,075
0
11,068
8,674
48,094
0
W
Kumbhakarna
zkullboopz
Kumbhakarna
10,283
478
0
433
13,236
4,993
0
7,860
5,376
23,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,295
Gold Earned
59,799
243
Minions Killed
274
9
Camps Cleared
5
1,272,638
Distance Traveled
1,193,487
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,919
917
48
4
2
256,927
1
L
Thoth
12,609
970
69
5
0
216,876
0
W
Kukulkan
13,594
1,046
112
9
1
257,746
0
W
Chaac
13,096
1,007
32
2
1
226,848
0
L
Ravana
12,586
968
48
4
2
244,752
1
L
Zhong Kui
11,142
857
34
3
1
211,856
1
L
Cerberus
11,543
888
75
6
0
263,076
1
W
Fenrir
15,130
1,164
24
2
3
311,198
0
W
Cthulhu
14,519
1,117
41
3
1
246,571
1
W
Kumbhakarna
13,956
1,074
34
3
3
230,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role