Player Matchup

Neith
Neith
Chuvisc0
Neith
Level 25
God Stats
4W - 1L
1,907 SR
Queue Stats
65W - 78L
1,490 Elo+
Solo
Cthulhu
Cthulhu
Godjaguar
Cthulhu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Szzay
Nox
Level 16
God Stats
2W - 1L
1,756 SR
Queue Stats
2W - 3L
1,445 Elo+
Party 1
Ratatoskr
Ratatoskr
Yurizada23
Ratatoskr
Level 6
God Stats
3W - 3L
1,236 SR
Queue Stats
15W - 10L
1,408 Elo+
Party 1
Thor
Thor
tomaslavagna15
Thor
Level 26
God Stats
3W - 2L
1,733 SR
Queue Stats
60W - 70L
1,468 Elo+
Solo
Team Averages
Level 19
1,626 SR
1,462 Elo+

VS

Team Averages
Level 19
1,532 SR
1,435 Elo+
Tsukuyomi
Tsukuyomi
HarlsQuinn
Tsukuyomi
Level 29
God Stats
1W - 1L
1,294 SR
Queue Stats
42W - 43L
1,510 Elo+
Solo
Bellona
Bellona
Marshmallowszz
Bellona
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Todakumi
Nu Wa
Level 26
God Stats
7W - 2L
1,814 SR
Queue Stats
63W - 66L
1,510 Elo+
Solo
Nemesis
Nemesis
ladyselva
Nemesis
Level 7
God Stats
2W - 2L
1,414 SR
Queue Stats
2W - 4L
1,153 Elo+
Solo
Persephone
Persephone
thedarknes8246
Persephone
Level 29
God Stats
25W - 24L
1,637 SR
Queue Stats
296W - 349L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chuvisc0
Neith
20
4 / 4 / 16
15,474
910
17,112
15,324
4,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Godjaguar
Cthulhu
20
13 / 5 / 17
18,077
1,063
26,491
35,621
69,282
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nox
Szzay
Nox
20
3 / 10 / 17
14,897
876
22,654
20,964
7,714
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Yurizada23
Ratatoskr
20
11 / 7 / 10
16,247
956
18,795
22,275
9,218
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
3 / 7 / 15
14,748
868
18,357
25,119
11,227
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HarlsQuinn
Tsukuyomi
20
20 / 6 / 10
19,530
1,149
43,863
24,979
9,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 11 / 17
16,280
958
14,592
29,503
20,690
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Todakumi
Nu Wa
20
3 / 5 / 20
15,925
937
29,615
21,182
11,570
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
ladyselva
Nemesis
20
0 / 9 / 8
13,760
809
2,623
22,956
8,842
Persephone
thedarknes8246
Persephone
20
6 / 4 / 17
16,513
971
21,470
17,303
5,221
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
105
34
Kills
33
33
Deaths
35
75
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Neith
Chuvisc0
Neith
4
4
16
3
L
Cthulhu
Godjaguar
Cthulhu
13
5
17
4.3
W
Tsukuyomi
HarlsQuinn
Tsukuyomi
20
6
10
4.17
W
4
11
17
1.14
L
Nox
Szzay
Nox
3
10
17
1.15
W
Nu Wa
Todakumi
Nu Wa
3
5
20
2.6
L
Ratatoskr
Yurizada23
Ratatoskr
11
7
10
2.29
W
Nemesis
ladyselva
Nemesis
0
9
8
0.44
W
Persephone
thedarknes8246
Persephone
6
4
17
3.63
L
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,409
Damage
112,163
119,303
Taken
115,923
102,118
Mitigated
55,807
7,553
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chuvisc0
Neith
17,112
2,525
0
2,725
15,324
4,677
0
9,054
6,220
0
57,975
L
Cthulhu
Godjaguar
Cthulhu
26,491
3,708
726
1,241
35,621
69,282
0
15,864
19,401
64,037
0
W
Tsukuyomi
HarlsQuinn
Tsukuyomi
43,863
13,390
0
3,293
24,979
9,484
0
9,736
15,243
0
57,449
W
14,592
4,897
0
1,195
29,503
20,690
0
15,371
14,132
166
53,589
L
Nox
Szzay
Nox
22,654
1,215
0
0
20,964
7,714
0
6,501
14,438
41,676
0
W
Nu Wa
Todakumi
Nu Wa
29,615
8,345
0
674
21,182
11,570
0
10,033
11,149
52,418
0
L
Ratatoskr
Yurizada23
Ratatoskr
18,795
5,181
0
2,861
22,275
9,218
0
7,534
14,666
0
41,638
W
Nemesis
ladyselva
Nemesis
2,623
604
0
945
22,956
8,842
0
8,653
14,303
0
18,196
W
Persephone
thedarknes8246
Persephone
21,470
5,049
291
4,494
17,303
5,221
0
5,352
11,951
43,704
0
L
18,357
4,088
0
0
25,119
11,227
0
11,577
13,059
0
33,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,443
Gold Earned
82,008
289
Minions Killed
244
7
Camps Cleared
7
1,494,931
Distance Traveled
1,487,838
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,474
910
97
6
3
287,790
1
L
Cthulhu
18,077
1,063
75
4
1
332,894
0
W
Tsukuyomi
19,530
1,149
25
1
2
318,172
0
W
Bellona
16,280
958
99
6
2
311,346
0
L
Nox
14,897
876
27
2
0
245,738
3
W
Nu Wa
15,925
937
40
2
2
269,398
0
L
Ratatoskr
16,247
956
41
2
2
311,729
1
W
Nemesis
13,760
809
26
2
1
280,208
1
W
Persephone
16,513
971
54
3
0
308,714
1
L
Thor
14,748
868
49
3
1
316,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role