Player Matchup

Cthulhu
Cthulhu
Silver IV
 
Cthulhu
Silver IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cernunnos
Cernunnos
Bronze I
 
Cernunnos
Bronze I
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver IV
Don Lupus Rex
Ah Puch
Silver IV
Level 158
God Stats
49W - 32L
1,524 SR
Queue Stats
328W - 302L
575 MMR
Party 3
Da Ji
Da Ji
Bronze I
LoCaTiOnx
Da Ji
Bronze I
Level 109
God Stats
33W - 20L
1,294 SR
Queue Stats
356W - 354L
467 MMR
Party 1
Chaac
Chaac
Silver V
RaggingButterFly
Chaac
Silver V
Level 67
God Stats
113W - 75L
1,552 SR
Queue Stats
183W - 175L
698 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,474 SR
948 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,508 SR
589 MMR
Yemoja
Yemoja
Bronze I
BillyCrack99
Yemoja
Bronze I
Level 67
God Stats
3W - 3L
1,523 SR
Queue Stats
104W - 96L
617 MMR
Party 2
Ymir
Ymir
Silver V
I-CHRISTUS-I
Ymir
Silver V
Level 108
God Stats
21W - 16L
1,599 SR
Queue Stats
141W - 173L
575 MMR
Solo
Medusa
Medusa
Silver IV
Lorde Freeza
Medusa
Silver IV
Level 128
God Stats
53W - 72L
1,515 SR
Queue Stats
224W - 238L
597 MMR
Solo
Hun Batz
Hun Batz
Silver IV
Nik-nicolas567
Hun Batz
Silver IV
Level 108
God Stats
6W - 4L
1,404 SR
Queue Stats
351W - 376L
555 MMR
Party 2
Ao Kuang
Ao Kuang
Bronze III
xredemption4lifx
Ao Kuang
Bronze III
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 13L
601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 0 / 0
3,565
713
680
1,118
412
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cernunnos
 
Cernunnos
5
0 / 1 / 0
3,107
621
1,986
2,995
706
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
1
0 / 0 / 0
2,456
491
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
LoCaTiOnx
Da Ji
4
0 / 1 / 0
3,096
619
1,194
3,833
832
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 1 / 0
3,799
760
2,501
4,386
1,541
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
OlorunBakasuraArachneKaliZeus

VS

Bans
Hou YiPersephonePeleMerlinSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
5
0 / 0 / 2
3,295
659
820
2,918
851
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 0
3,327
665
1,898
3,064
1,581
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes

Shoes

+6%
Movement Speed

Medusa
5
2 / 0 / 0
3,405
681
1,354
2,165
436
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
5
1 / 0 / 1
3,598
720
854
2,651
566
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,376
675
379
1,969
519
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Cernunnos
 
Cernunnos
0
1
0
0
W
Yemoja
0
0
2
1
L
Ah Puch
0
0
0
0
W
0
1
0
0
L
Da Ji
LoCaTiOnx
Da Ji
0
1
0
0
W
Medusa
2
0
0
2
W
Hun Batz
1
0
1
1.5
L
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,361
Damage
5,305
12,332
Taken
12,767
3,491
Mitigated
3,953
6,109
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
680
75
0
638
1,118
412
0
390
728
11,196
0
L
Cernunnos
 
Cernunnos
1,986
660
0
1,239
2,995
706
0
742
2,253
0
11,706
W
Yemoja
820
390
396
1,200
2,918
851
0
0
2,918
5,531
0
L
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
1,898
963
0
250
3,064
1,581
0
0
3,064
9,801
0
L
Da Ji
LoCaTiOnx
Da Ji
1,194
273
0
1,585
3,833
832
0
67
3,766
0
10,308
W
Medusa
1,354
680
111
730
2,165
436
66
0
2,165
0
10,839
W
Hun Batz
854
234
0
1,036
2,651
566
0
0
2,651
0
12,925
L
2,501
917
0
2,647
4,386
1,541
156
1,898
2,488
0
13,144
W
379
104
0
947
1,969
519
0
680
1,289
8,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,023
Gold Earned
17,001
88
Minions Killed
99
0
Camps Cleared
0
359,469
Distance Traveled
447,019
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,565
713
20
4
0
87,577
2
L
Cernunnos
3,107
621
19
4
0
87,060
3
W
Yemoja
3,295
659
15
3
0
88,945
1
L
Ah Puch
2,456
491
0
0
0
6,832
0
W
Ymir
3,327
665
16
3
0
94,891
0
L
Da Ji
3,096
619
25
5
0
84,381
0
W
Medusa
3,405
681
21
4
0
83,732
1
W
Hun Batz
3,598
720
30
6
0
107,696
0
L
Chaac
3,799
760
24
5
0
93,619
3
W
Ao Kuang
3,376
675
17
3
0
71,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role