Player Matchup

Scylla
Scylla
Cora-_-Luna
Scylla
Level 16
God Stats
0W - 3L
1,301 SR
Queue Stats
84W - 199L
850 Elo+
Party 1
Vamana
Vamana
JORGE_PELU
Vamana
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 330L
967 Elo+
Party 1
Yemoja
Yemoja
Nomada-005
Yemoja
Level 23
God Stats
0W - 7L
1,516 SR
Queue Stats
164W - 397L
901 Elo+
Party 1
Team Averages
Level 20
1,439 SR
906 Elo+

VS

Team Averages
Level 41
1,350 SR
1,123 Elo+
Sun Wukong
Sun Wukong
Daintier556
Sun Wukong
Level 106
God Stats
11W - 13L
1,519 SR
Queue Stats
54W - 57L
1,349 Elo+
Solo
Bastet
Bastet
TheRealKarolexx
Bastet
Level 9
God Stats
4W - 5L
1,266 SR
Queue Stats
5W - 19L
1,024 Elo+
Party 2
Thor
Thor
zSasuke_Uchiha_X
Thor
Level 9
God Stats
5W - 8L
1,267 SR
Queue Stats
5W - 25L
997 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 8 / 6
8,822
588
4,046
11,721
3,460
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
JORGE_PELU
Vamana
11
3 / 8 / 4
9,457
630
10,385
15,901
16,837
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Nomada-005
Yemoja
14
4 / 4 / 3
10,138
676
5,993
10,596
9,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daintier556
Sun Wukong
15
9 / 3 / 9
11,315
754
13,105
20,414
14,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 1 / 12
10,680
712
8,334
7,306
2,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
6 / 4 / 11
11,238
749
9,303
8,852
4,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
7
Kills
20
20
Deaths
8
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
8
6
0.38
W
Sun Wukong
Daintier556
Sun Wukong
9
3
9
4.5
L
Vamana
JORGE_PELU
Vamana
3
8
4
0.63
L
Yemoja
Nomada-005
Yemoja
4
4
3
1.38
W
5
1
12
11
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,424
Damage
30,742
38,218
Taken
36,572
29,300
Mitigated
21,735
6,683
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,046
680
0
330
11,721
3,460
0
138
11,583
20,420
0
W
Sun Wukong
Daintier556
Sun Wukong
13,105
3,217
954
11,568
20,414
14,264
651
6,163
13,951
244
48,308
L
Vamana
JORGE_PELU
Vamana
10,385
4,592
0
2,401
15,901
16,837
0
4
15,897
0
27,589
L
Yemoja
Nomada-005
Yemoja
5,993
1,553
1,722
2,230
10,596
9,003
0
47
10,549
22,680
0
W
8,334
2,607
502
2,418
7,306
2,758
334
1,647
5,484
0
19,062
W
9,303
1,921
487
428
8,852
4,713
0
2,229
6,348
0
27,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,417
Gold Earned
33,233
109
Minions Killed
122
0
Camps Cleared
0
693,185
Distance Traveled
842,430
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,822
588
42
3
0
216,899
1
W
Sun Wukong
11,315
754
65
4
0
273,737
0
L
Vamana
9,457
630
38
3
0
247,409
3
L
Yemoja
10,138
676
29
2
0
228,877
0
W
Bastet
10,680
712
22
1
0
302,732
4
W
Thor
11,238
749
35
2
0
265,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role