Player Matchup

Hercules
Hercules
Bronze III
AmOkIsTFaM3
Hercules
Bronze III
Level 70
God Stats
0W - 2L
1,436 SR
Queue Stats
24W - 22L
1,192 MMR
Party 2
Ah Puch
Ah Puch
Silver IV
HappyTailman
Ah Puch
Silver IV
Level 118
God Stats
4W - 4L
1,692 SR
Queue Stats
41W - 47L
1,435 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
NurKevineca
Ah Muzen Cab
Bronze III
Level 39
God Stats
4W - 5L
1,569 SR
Queue Stats
4W - 6L
858 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 76
1,566 SR
1,162 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,524 SR
1,149 MMR
Rama
Rama
Bronze III
BazyloR
Rama
Bronze III
Level 46
God Stats
1W - 0L
1,330 SR
Queue Stats
6W - 6L
1,444 MMR
Party 1
Discordia
Discordia
Silver II
Itx3
Discordia
Silver II
Level 123
God Stats
5W - 3L
1,564 SR
Queue Stats
23W - 24L
1,091 MMR
Party 1
Chaac
Chaac
Silver III
ToxicLightz
Chaac
Silver III
Level 80
God Stats
12W - 6L
1,677 SR
Queue Stats
119W - 162L
912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AmOkIsTFaM3
Hercules
20
9 / 5 / 4
17,154
635
17,085
21,885
29,999
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
HappyTailman
Ah Puch
18
1 / 5 / 10
14,858
550
21,750
19,608
7,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
NurKevineca
Ah Muzen Cab
20
4 / 5 / 9
16,089
596
19,040
17,547
7,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PersephoneBacchusAphroditeGaneshaYemoja

VS

Bans
TerraAresZeusCthulhuBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BazyloR
Rama
20
7 / 3 / 6
17,581
651
11,239
17,269
7,075
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Itx3
Discordia
20
4 / 6 / 10
17,154
635
22,693
23,493
8,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 5 / 6
16,401
607
19,612
31,138
31,193
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
14
Kills
15
15
Deaths
14
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
AmOkIsTFaM3
Hercules
9
5
4
2.2
W
Rama
BazyloR
Rama
7
3
6
3.33
L
Ah Puch
HappyTailman
Ah Puch
1
5
10
1.2
W
Discordia
Itx3
Discordia
4
6
10
1.5
L
Ah Muzen Cab
NurKevineca
Ah Muzen Cab
4
5
9
1.7
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,875
Damage
53,544
59,040
Taken
71,900
44,843
Mitigated
47,115
9,642
Healing
30,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AmOkIsTFaM3
Hercules
17,085
5,631
0
3,651
21,885
29,999
0
6,028
15,582
0
44,751
W
Rama
BazyloR
Rama
11,239
7,294
0
2,715
17,269
7,075
2,310
3,099
14,070
0
85,482
L
Ah Puch
HappyTailman
Ah Puch
21,750
903
0
1,855
19,608
7,400
0
8,684
10,824
79,657
0
W
Discordia
Itx3
Discordia
22,693
1,147
759
10,252
23,493
8,847
249
5,601
17,692
137,295
0
L
Ah Muzen Cab
NurKevineca
Ah Muzen Cab
19,040
3,069
0
4,136
17,547
7,444
487
8,034
9,313
0
100,790
W
19,612
5,936
2,169
14,106
31,138
31,193
297
13,134
17,804
0
83,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,101
Gold Earned
51,136
288
Minions Killed
406
0
Camps Cleared
0
1,467,203
Distance Traveled
1,431,051
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
17,154
635
44
2
0
487,283
8
W
Rama
17,581
651
140
5
0
472,177
7
L
Ah Puch
14,858
550
91
3
0
475,755
2
W
Discordia
17,154
635
173
6
0
449,448
3
L
Ah Muzen Cab
16,089
596
153
6
0
504,165
2
W
Chaac
16,401
607
93
3
0
509,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role