Player Matchup

Bellona
Bellona
Buddhis03
Bellona
Level 26
God Stats
6W - 7L
1,439 SR
Queue Stats
8W - 9L
1,207 Elo+
Solo
Cthulhu
Cthulhu
JAG122wsw3wee4ty
Cthulhu
Level 5
God Stats
0W - 2L
1,189 SR
Queue Stats
1W - 9L
888 Elo+
Solo
Odin
Odin
St34ling
Odin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
YinShoKing
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
847 Elo+
Solo
Rama
Rama
Ħppa
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,224 Elo+
Solo
Team Averages
Level 16
1,426 SR
1,133 Elo+

VS

Team Averages
Level 19
1,448 SR
1,073 Elo+
Medusa
Medusa
Aquatic Bry
Medusa
Level 23
God Stats
54W - 66L
1,463 SR
Queue Stats
329W - 370L
1,216 Elo+
Solo
Bakasura
Bakasura
Z3DQ
Bakasura
Level 14
God Stats
10W - 3L
1,500 SR
Queue Stats
15W - 21L
1,010 Elo+
Solo
Ymir
Ymir
heksa_96
Ymir
Level 28
God Stats
38W - 23L
1,575 SR
Queue Stats
199W - 236L
1,241 Elo+
Solo
Anubis
Anubis
levin-stone
Anubis
Level 26
God Stats
4W - 7L
1,203 SR
Queue Stats
68W - 88L
1,168 Elo+
Solo
Anhur
Anhur
lokea
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Buddhis03
Bellona
16
0 / 10 / 3
10,121
843
9,591
22,112
16,985
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 9 / 2
10,850
904
4,710
28,092
25,051
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
16
0 / 11 / 3
10,774
898
10,461
25,227
19,050
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 10 / 1
9,708
809
4,580
22,618
19,455
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
Ħppa
Rama
17
3 / 4 / 1
11,609
967
14,722
14,189
5,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
8 / 1 / 19
12,673
1,056
22,825
9,360
4,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bakasura
Z3DQ
Bakasura
20
24 / 2 / 8
14,064
1,172
30,184
16,560
9,050
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
20
2 / 0 / 28
12,602
1,050
10,301
8,810
12,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
20
8 / 1 / 20
13,029
1,086
28,263
12,393
7,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
lokea
Anhur
15
2 / 0 / 7
10,208
851
1,949
2,299
774
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
126
4
Kills
44
44
Deaths
4
10
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
1
19
17.5
L
Bellona
Buddhis03
Bellona
0
10
3
0.15
L
1
9
2
0.22
L
Odin
0
11
3
0.14
L
0
10
1
0.05
W
Bakasura
Z3DQ
Bakasura
24
2
8
14
W
Ymir
2
0
28
16
W
Anubis
8
1
20
18
W
Anhur
lokea
Anhur
2
0
7
5.5
L
Rama
Ħppa
Rama
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,064
Damage
93,522
112,238
Taken
49,422
86,117
Mitigated
34,139
5,362
Healing
10,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
22,825
13,193
0
1,671
9,360
4,866
0
1,200
8,160
0
49,416
L
Bellona
Buddhis03
Bellona
9,591
3,985
0
1,522
22,112
16,985
0
7,295
14,581
0
28,826
L
4,710
439
270
0
28,092
25,051
0
10,172
16,520
26,083
0
L
Odin
10,461
4,140
0
0
25,227
19,050
0
6,931
16,882
0
21,836
L
4,580
970
0
162
22,618
19,455
0
8,183
13,461
15,250
0
W
Bakasura
Z3DQ
Bakasura
30,184
25,051
0
2,776
16,560
9,050
0
3,593
12,967
0
33,018
W
Ymir
10,301
1,824
0
0
8,810
12,058
0
1,869
6,941
25,027
0
W
Anubis
28,263
3,940
0
6,344
12,393
7,391
0
2,370
10,023
53,138
0
W
Anhur
lokea
Anhur
1,949
577
0
68
2,299
774
0
258
2,041
0
5,174
L
Rama
Ħppa
Rama
14,722
11,778
0
3,408
14,189
5,576
0
5,983
8,136
0
50,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,062
Gold Earned
62,576
177
Minions Killed
203
6
Camps Cleared
3
870,200
Distance Traveled
985,610
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,673
1,056
67
6
0
225,418
4
L
Bellona
10,121
843
38
3
1
144,345
2
L
Cthulhu
10,850
904
34
3
2
203,418
0
L
Odin
10,774
898
23
2
0
217,996
0
L
Ares
9,708
809
9
1
3
144,835
0
W
Bakasura
14,064
1,172
15
1
2
258,163
0
W
Ymir
12,602
1,050
38
3
0
175,190
0
W
Anubis
13,029
1,086
75
6
0
180,347
0
W
Anhur
10,208
851
8
1
1
146,492
0
L
Rama
11,609
967
73
6
0
159,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role