Player Matchup

Hel
Hel
Jokla Jr
Hel
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 199L
1,477 Elo+
Solo
Hera
Hera
SuzZzie
Hera
Level 119
God Stats
9W - 9L
1,512 SR
Queue Stats
673W - 715L
1,400 Elo+
Solo
Da Ji
Da Ji
Tarichan
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 109L
1,477 Elo+
Solo
Set
Set
jacqueskas
Set
Level 156
God Stats
0W - 3L
1,153 SR
Queue Stats
441W - 470L
1,452 Elo+
Solo
Thanatos
Thanatos
ЕдрёнБатон
Thanatos
Level 68
God Stats
0W - 1L
1,289 SR
Queue Stats
28W - 34L
1,373 Elo+
Solo
Team Averages
Level 105
1,391 SR
1,436 Elo+

VS

Team Averages
Level 134
1,423 SR
1,442 Elo+
Jormungandr
Jormungandr
Brawlermeister
Jormungandr
Level 149
God Stats
1W - 1L
1,295 SR
Queue Stats
228W - 249L
1,458 Elo+
Solo
Geb
Geb
Dee_Z-13
Geb
Level 125
God Stats
2W - 0L
1,756 SR
Queue Stats
69W - 72L
1,402 Elo+
Party 1
Achilles
Achilles
Jefrox
Achilles
Level 125
God Stats
2W - 4L
1,226 SR
Queue Stats
548W - 572L
1,437 Elo+
Solo
Baba Yaga
Baba Yaga
Syranea
Baba Yaga
Level 160
God Stats
16W - 16L
1,470 SR
Queue Stats
736W - 732L
1,487 Elo+
Solo
Odin
Odin
doc_slash13
Odin
Level 113
God Stats
2W - 1L
1,369 SR
Queue Stats
79W - 86L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 8
11,376
758
14,023
17,261
9,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
SuzZzie
Hera
18
3 / 4 / 10
10,601
707
22,652
15,063
6,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Tarichan
Da Ji
9
2 / 3 / 2
8,080
539
3,107
4,190
1,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

18
6 / 8 / 8
10,905
727
16,680
21,066
17,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 7 / 3
11,222
748
11,041
16,634
6,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brawlermeister
Jormungandr
18
3 / 5 / 15
11,045
736
7,559
18,023
17,416
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 5 / 13
11,042
736
12,286
21,810
17,943
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Jefrox
Achilles
20
8 / 4 / 11
12,859
857
15,922
18,100
14,938
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Syranea
Baba Yaga
20
6 / 3 / 18
12,344
823
19,615
16,310
8,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 4 / 9
11,717
781
12,037
19,386
16,996
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
93
21
Kills
27
27
Deaths
21
31
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Brawlermeister
Jormungandr
3
5
15
2.1
W
2
5
13
1.7
W
Achilles
Jefrox
Achilles
8
4
11
3.38
L
4
5
8
1.6
L
Hera
SuzZzie
Hera
3
4
10
2
W
Baba Yaga
Syranea
Baba Yaga
6
3
18
5
L
Da Ji
Tarichan
Da Ji
2
3
2
1
W
8
4
9
3.13
L
6
8
8
1.25
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,503
Damage
67,419
74,214
Taken
93,629
41,896
Mitigated
75,795
36,477
Healing
31,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Brawlermeister
Jormungandr
7,559
1,560
2,193
2,073
18,023
17,416
1,183
7,067
10,752
27,870
0
W
12,286
599
3,004
4,840
21,810
17,943
297
8,195
13,440
27,826
0
W
Achilles
Jefrox
Achilles
15,922
5,886
3,300
2,815
18,100
14,938
922
6,865
11,135
15
35,984
L
14,023
1,276
10,633
9,263
17,261
9,690
525
9,328
7,933
31,243
0
L
Hera
SuzZzie
Hera
22,652
7,478
2,504
1,819
15,063
6,471
462
7,648
7,415
51,305
0
W
Baba Yaga
Syranea
Baba Yaga
19,615
2,278
2,783
4,883
16,310
8,502
796
4,545
11,615
42,389
0
L
Da Ji
Tarichan
Da Ji
3,107
385
603
119
4,190
1,520
0
1,679
2,511
0
4,131
W
12,037
1,909
3,487
1,742
19,386
16,996
1,166
10,003
9,333
0
18,037
L
16,680
5,237
513
5,401
21,066
17,336
520
11,546
9,520
0
28,248
L
11,041
670
560
5,062
16,634
6,879
0
9,259
7,375
0
14,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,184
Gold Earned
59,007
133
Minions Killed
149
0
Camps Cleared
0
1,078,057
Distance Traveled
1,400,144
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,045
736
27
2
0
235,737
0
W
Geb
11,042
736
26
2
0
317,899
4
W
Achilles
12,859
857
36
2
0
291,187
0
L
Hel
11,376
758
40
3
0
276,129
1
L
Hera
10,601
707
59
4
0
220,373
2
W
Baba Yaga
12,344
823
41
3
0
303,865
1
L
Da Ji
8,080
539
8
1
0
87,595
0
W
Odin
11,717
781
19
1
0
251,456
1
L
Set
10,905
727
18
1
0
239,569
1
L
Thanatos
11,222
748
8
1
0
254,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role