Player Matchup

Baron Samedi
Baron Samedi
Flouje
Baron Samedi
Level 28
God Stats
91W - 80L
1,520 SR
Queue Stats
110W - 121L
1,267 Elo+
Solo
Fenrir
Fenrir
TSM EmiRDLR
Fenrir
Level 18
God Stats
3W - 2L
1,475 SR
Queue Stats
14W - 19L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
YonderLamb8
Cthulhu
Level 22
God Stats
1W - 2L
1,414 SR
Queue Stats
18W - 21L
1,211 Elo+
Party 1
Scylla
Scylla
xM4STERK1LLx
Scylla
Level 28
God Stats
21W - 12L
1,550 SR
Queue Stats
23W - 21L
1,239 Elo+
Party 1
Odin
Odin
xXDroboyXx2015
Odin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,524 Elo+
Party 1
Team Averages
Level 23
1,492 SR
1,293 Elo+

VS

Team Averages
Level 28
1,588 SR
1,303 Elo+
Aphrodite
Aphrodite
GarnetAzalea
Aphrodite
Level 17
God Stats
1W - 2L
1,806 SR
Queue Stats
171W - 219L
1,289 Elo+
Party 2
Hera
Hera
Kindboy44
Hera
Level 39
God Stats
5W - 1L
1,691 SR
Queue Stats
85W - 136L
1,241 Elo+
Party 2
Hades
Hades
Lildrago300
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,636 Elo+
Solo
Achilles
Achilles
contraVAchina
Achilles
Level 27
God Stats
14W - 17L
1,445 SR
Queue Stats
144W - 197L
1,318 Elo+
Solo
Guan Yu
Guan Yu
maike alves5746
Guan Yu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 52L
1,032 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flouje
Baron Samedi
19
8 / 2 / 2
12,276
558
17,563
10,618
4,875
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
15
8 / 5 / 7
11,133
506
11,063
15,037
5,016
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
YonderLamb8
Cthulhu
16
9 / 4 / 18
12,925
588
15,650
17,201
15,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
17
22 / 4 / 13
13,858
630
20,936
12,593
3,857
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 6 / 8
9,342
425
4,834
11,707
5,772
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GarnetAzalea
Aphrodite
13
1 / 13 / 12
9,077
413
7,878
18,724
10,196
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
16
14 / 13 / 1
12,499
568
21,609
17,234
6,018
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 10 / 7
8,676
394
5,603
12,088
4,399
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
contraVAchina
Achilles
13
1 / 8 / 2
8,530
388
9,454
25,057
20,056
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 5 / 2
9,361
426
3,776
14,385
5,384
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
49
Kills
21
21
Deaths
49
48
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Flouje
Baron Samedi
8
2
2
4.5
L
Aphrodite
GarnetAzalea
Aphrodite
1
13
12
0.54
L
Hera
14
13
1
1.12
L
2
10
7
0.55
W
Fenrir
8
5
7
2.3
W
Cthulhu
YonderLamb8
Cthulhu
9
4
18
4.5
L
Achilles
contraVAchina
Achilles
1
8
2
0.25
L
3
5
2
0.8
W
Scylla
22
4
13
7.13
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,046
Damage
48,320
67,156
Taken
87,488
35,159
Mitigated
46,053
19,132
Healing
21,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Flouje
Baron Samedi
17,563
1,740
1,230
4,148
10,618
4,875
3,973
1,954
8,148
81,807
0
L
Aphrodite
GarnetAzalea
Aphrodite
7,878
2,570
2,489
5,074
18,724
10,196
380
11,984
6,615
29,396
0
L
Hera
21,609
6,760
1,336
1,914
17,234
6,018
568
12,571
4,563
49,355
0
L
5,603
1,048
333
926
12,088
4,399
821
7,004
5,084
21,589
0
W
Fenrir
11,063
4,719
0
2,524
15,037
5,016
1,469
6,782
8,180
0
35,032
W
Cthulhu
YonderLamb8
Cthulhu
15,650
1,229
0
2,890
17,201
15,639
414
12,223
4,978
54,150
0
L
Achilles
contraVAchina
Achilles
9,454
2,693
0
5,213
25,057
20,056
0
15,137
9,818
0
33,755
L
3,776
894
380
3,363
14,385
5,384
0
7,453
6,882
0
31,495
W
Scylla
20,936
3,338
407
6,531
12,593
3,857
3,207
8,531
4,037
55,637
0
W
4,834
2,218
0
1,402
11,707
5,772
393
5,600
6,032
0
15,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,534
Gold Earned
48,143
384
Minions Killed
219
0
Camps Cleared
0
1,934,326
Distance Traveled
1,496,178
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,276
558
155
7
0
330,979
8
L
Aphrodite
9,077
413
46
2
0
330,909
0
L
Hera
12,499
568
53
2
0
330,291
0
L
Hades
8,676
394
26
1
0
227,833
0
W
Fenrir
11,133
506
50
2
0
420,590
4
W
Cthulhu
12,925
588
74
3
0
424,211
0
L
Achilles
8,530
388
45
2
0
300,466
3
L
Guan Yu
9,361
426
49
2
0
306,679
0
W
Scylla
13,858
630
78
4
0
395,645
0
W
Odin
9,342
425
27
1
0
362,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role