Player Matchup

Sol
Sol
Dirkrezo
Sol
Level 24
God Stats
42W - 36L
1,625 SR
Queue Stats
262W - 265L
1,412 Elo+
Solo
Ne Zha
Ne Zha
SchnitterMarci
Ne Zha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,331 Elo+
Solo
Arachne
Arachne
novelorpheus
Arachne
Level 24
God Stats
16W - 13L
1,512 SR
Queue Stats
126W - 115L
1,390 Elo+
Solo
Thoth
Thoth
pvppro2006
Thoth
Level 20
God Stats
4W - 0L
1,706 SR
Queue Stats
66W - 69L
1,446 Elo+
Solo
Janus
Janus
silver_coin_99
Janus
Level 28
God Stats
11W - 8L
1,572 SR
Queue Stats
83W - 81L
1,474 Elo+
Solo
Team Averages
Level 20
1,583 SR
1,411 Elo+

VS

Team Averages
Level 15
1,537 SR
1,440 Elo+
Artemis
Artemis
Josporte
Artemis
Level 16
God Stats
0W - 1L
1,308 SR
Queue Stats
55W - 60L
1,367 Elo+
Party 1
Ganesha
Ganesha
Kinky Moxxi
Ganesha
Level 6
God Stats
1W - 1L
1,722 SR
Queue Stats
5W - 7L
1,423 Elo+
Solo
Cthulhu
Cthulhu
PretendSign1254
Cthulhu
Level 26
God Stats
14W - 12L
1,489 SR
Queue Stats
53W - 62L
1,333 Elo+
Solo
Thor
Thor
carfix
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,643 Elo+
Party 1
Fenrir
Fenrir
carlos1_154
Fenrir
Level 24
God Stats
5W - 5L
1,664 SR
Queue Stats
14W - 18L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 18
16,123
948
25,992
17,447
6,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
2 / 10 / 17
14,955
880
9,508
24,859
13,351
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
novelorpheus
Arachne
20
11 / 2 / 11
17,485
1,029
23,341
20,801
10,875
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
20
4 / 7 / 12
15,592
917
8,050
24,256
8,898
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
6 / 6 / 15
16,493
970
37,933
22,249
7,859
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

99

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Josporte
Artemis
16
0 / 0 / 0
12,070
710
0
0
0
Ganesha
Kinky Moxxi
Ganesha
20
0 / 8 / 23
18,449
1,085
25,257
34,632
59,499
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 2 / 14
17,179
1,011
33,786
36,301
66,497
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
carfix
Thor
16
0 / 1 / 0
12,117
713
569
1,593
543
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
20
21 / 15 / 5
19,105
1,124
44,639
41,720
40,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
69
26
Kills
27
27
Deaths
26
73
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
2
18
6
L
Artemis
Josporte
Artemis
0
0
0
0
L
Ganesha
Kinky Moxxi
Ganesha
0
8
23
1.44
L
6
2
14
6.5
W
2
10
17
1.05
L
Thor
carfix
Thor
0
1
0
0
L
Fenrir
21
15
5
1.57
W
Arachne
novelorpheus
Arachne
11
2
11
8.25
W
Thoth
4
7
12
1.43
W
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,824
Damage
104,251
109,612
Taken
114,246
47,189
Mitigated
167,015
16,267
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,992
10,624
0
4,217
17,447
6,206
0
9,182
8,265
62,169
0
L
Artemis
Josporte
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
Kinky Moxxi
Ganesha
25,257
1,581
1,427
1,890
34,632
59,499
0
21,911
12,721
69,513
0
L
33,786
1,560
3,162
1,774
36,301
66,497
0
21,385
14,916
86,846
0
W
9,508
5,166
0
929
24,859
13,351
0
12,588
12,271
0
13,892
L
Thor
carfix
Thor
569
83
0
0
1,593
543
0
1,138
455
0
1,824
L
Fenrir
44,639
12,847
432
4,745
41,720
40,476
0
27,541
13,132
0
63,252
W
Arachne
novelorpheus
Arachne
23,341
19,223
0
4,519
20,801
10,875
0
13,243
7,558
0
40,308
W
Thoth
8,050
1,618
0
1,794
24,256
8,898
0
10,206
14,050
40,466
0
W
37,933
4,332
674
4,134
22,249
7,859
0
13,824
8,425
63,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,648
Gold Earned
78,920
288
Minions Killed
272
7
Camps Cleared
6
1,576,968
Distance Traveled
1,069,634
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,123
948
88
5
4
296,093
0
L
Artemis
12,070
710
0
0
0
0
0
L
Ganesha
18,449
1,085
6
0
1
340,519
3
L
Cthulhu
17,179
1,011
176
10
2
369,405
0
W
Ne Zha
14,955
880
4
0
0
316,824
0
L
Thor
12,117
713
3
0
0
22,059
0
L
Fenrir
19,105
1,124
87
5
3
337,651
0
W
Arachne
17,485
1,029
43
3
2
351,646
1
W
Thoth
15,592
917
83
5
0
307,938
0
W
Janus
16,493
970
70
4
1
304,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role