Player Matchup

Nemesis
Nemesis
ADW Dev
Nemesis
Level 18
God Stats
18W - 26L
1,476 SR
Queue Stats
82W - 82L
1,383 Elo+
Solo
Bacchus
Bacchus
bmonrock
Bacchus
Level 24
God Stats
9W - 14L
1,370 SR
Queue Stats
107W - 125L
1,182 Elo+
Solo
Sun Wukong
Sun Wukong
gomezcollazo
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,155 Elo+
Solo
Ratatoskr
Ratatoskr
izan07
Ratatoskr
Level 15
God Stats
3W - 5L
1,194 SR
Queue Stats
19W - 45L
1,040 Elo+
Solo
Zeus
Zeus
tyteyez504
Zeus
Level 24
God Stats
6W - 13L
1,244 SR
Queue Stats
13W - 30L
1,108 Elo+
Solo
Team Averages
Level 21
1,357 SR
1,173 Elo+

VS

Team Averages
Level 16
1,393 SR
1,225 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
built_coda3
Nemesis
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 31L
1,114 Elo+
Solo
Kukulkan
Kukulkan
erbot92
Kukulkan
Level 4
God Stats
3W - 4L
1,264 SR
Queue Stats
10W - 10L
1,189 Elo+
Solo
Rama
Rama
ieatpeople4free
Rama
Level 20
God Stats
9W - 13L
1,437 SR
Queue Stats
87W - 97L
1,206 Elo+
Solo
Anhur
Anhur
xack1313
Anhur
Level 24
God Stats
2W - 3L
1,265 SR
Queue Stats
145W - 165L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ADW Dev
Nemesis
17
6 / 6 / 0
12,700
977
15,643
20,059
8,736
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
bmonrock
Bacchus
19
0 / 5 / 3
12,574
967
9,519
24,002
20,432
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
gomezcollazo
Sun Wukong
17
1 / 17 / 3
11,172
859
16,890
30,440
14,843
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
izan07
Ratatoskr
14
0 / 0 / 0
9,499
731
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

15
0 / 5 / 0
9,965
767
4,564
7,811
2,782
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
9 / 3 / 15
12,546
965
16,554
17,209
16,276
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
built_coda3
Nemesis
17
6 / 0 / 7
12,250
942
6,659
7,134
2,754
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
erbot92
Kukulkan
20
13 / 2 / 13
14,467
1,113
25,670
9,293
4,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 1 / 16
12,048
927
13,484
8,364
3,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anhur
xack1313
Anhur
20
2 / 1 / 20
12,575
967
10,290
9,577
4,291
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
104
7
Kills
33
33
Deaths
7
6
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
9
3
15
5.5
L
Nemesis
ADW Dev
Nemesis
6
6
0
1
L
Bacchus
bmonrock
Bacchus
0
5
3
0.3
W
Nemesis
built_coda3
Nemesis
6
0
7
9.5
W
Kukulkan
erbot92
Kukulkan
13
2
13
9.75
L
Sun Wukong
gomezcollazo
Sun Wukong
1
17
3
0.15
W
3
1
16
11
L
Ratatoskr
izan07
Ratatoskr
0
0
0
0
L
0
5
0
0
W
Anhur
xack1313
Anhur
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,616
Damage
72,657
82,312
Taken
51,577
46,793
Mitigated
31,277
4,235
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
16,554
5,159
3,049
4,494
17,209
16,276
0
3,179
14,030
0
23,418
L
Nemesis
ADW Dev
Nemesis
15,643
6,780
0
1,788
20,059
8,736
0
4,952
15,032
0
30,149
L
Bacchus
bmonrock
Bacchus
9,519
133
0
515
24,002
20,432
0
7,825
16,083
46,114
0
W
Nemesis
built_coda3
Nemesis
6,659
3,762
0
849
7,134
2,754
0
1,763
5,371
0
16,527
W
Kukulkan
erbot92
Kukulkan
25,670
3,653
426
933
9,293
4,396
0
3,406
5,887
81,251
0
L
Sun Wukong
gomezcollazo
Sun Wukong
16,890
6,421
0
1,932
30,440
14,843
0
9,498
20,867
0
24,339
W
13,484
12,264
582
291
8,364
3,560
0
3,089
5,275
0
21,272
L
Ratatoskr
izan07
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
L
4,564
1,375
0
0
7,811
2,782
0
3,395
4,416
14,599
0
W
Anhur
xack1313
Anhur
10,290
5,764
0
167
9,577
4,291
0
2,646
6,931
0
20,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,910
Gold Earned
63,886
161
Minions Killed
239
3
Camps Cleared
5
722,820
Distance Traveled
963,670
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,546
965
17
1
0
174,085
0
L
Nemesis
12,700
977
28
2
3
250,455
0
L
Bacchus
12,574
967
93
7
0
225,916
0
W
Nemesis
12,250
942
11
1
4
171,401
0
W
Kukulkan
14,467
1,113
177
14
1
221,880
0
L
Sun Wukong
11,172
859
18
1
0
174,211
0
W
Rama
12,048
927
16
1
0
133,756
0
L
Ratatoskr
9,499
731
0
0
0
0
0
L
Zeus
9,965
767
22
2
0
72,238
2
W
Anhur
12,575
967
18
1
0
262,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role