Player Matchup

Terra
Terra
Darkhunter02
Terra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,458 Elo+
Solo
Cernunnos
Cernunnos
Horymir
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Wolverine9101
Kukulkan
Level 61
God Stats
9W - 9L
1,533 SR
Queue Stats
44W - 84L
1,335 Elo+
Solo
Team Averages
Level 91
1,511 SR
1,431 Elo+

VS

Team Averages
Level 56
1,473 SR
1,331 Elo+
Kali
Kali
AlphaBlack34
Kali
Level 44
God Stats
2W - 2L
1,294 SR
Queue Stats
2W - 4L
1,179 Elo+
Solo
Hercules
Hercules
pol2812
Hercules
Level 89
God Stats
7W - 11L
1,381 SR
Queue Stats
380W - 362L
1,496 Elo+
Solo
Merlin
Merlin
xxxAK
Merlin
Level 36
God Stats
5W - 1L
1,743 SR
Queue Stats
151W - 203L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
11,800
590
8,206
18,011
23,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Horymir
Cernunnos
15
2 / 3 / 5
12,128
606
12,404
19,969
8,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Wolverine9101
Kukulkan
15
3 / 6 / 2
11,905
595
7,621
11,444
4,769
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 9
12,667
633
13,176
11,588
4,800
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
pol2812
Hercules
17
7 / 1 / 2
12,582
629
15,489
16,866
17,150
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
xxxAK
Merlin
17
3 / 3 / 5
12,257
613
10,567
7,907
2,882
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
7
Kills
12
12
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
2
3
5
1.5
L
Cernunnos
Horymir
Cernunnos
2
3
5
1.5
L
Kukulkan
Wolverine9101
Kukulkan
3
6
2
0.67
W
Hercules
pol2812
Hercules
7
1
2
8
W
Merlin
xxxAK
Merlin
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,231
Damage
39,232
49,424
Taken
36,361
36,791
Mitigated
24,832
21,555
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,176
6,791
0
4,984
11,588
4,800
0
6,005
5,583
0
69,472
L
8,206
2,277
3,558
5,903
18,011
23,270
275
5,582
12,429
25,286
0
L
Cernunnos
Horymir
Cernunnos
12,404
7,711
0
9,666
19,969
8,752
287
4,063
15,906
0
61,248
L
Kukulkan
Wolverine9101
Kukulkan
7,621
650
674
1,754
11,444
4,769
76
2,194
9,250
61,567
0
W
Hercules
pol2812
Hercules
15,489
2,587
0
5,352
16,866
17,150
63
5,805
11,061
890
36,895
W
Merlin
xxxAK
Merlin
10,567
577
0
500
7,907
2,882
677
4,188
3,719
67,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,833
Gold Earned
37,506
202
Minions Killed
221
0
Camps Cleared
0
1,022,234
Distance Traveled
1,101,795
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,667
633
69
3
0
412,273
7
L
Terra
11,800
590
29
1
0
389,510
2
L
Cernunnos
12,128
606
84
4
0
328,551
0
L
Kukulkan
11,905
595
89
4
0
304,173
10
W
Hercules
12,582
629
42
2
0
372,876
4
W
Merlin
12,257
613
110
6
0
316,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role