Player Matchup

Cthulhu
Cthulhu
Darleon69
Cthulhu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 129L
1,058 Elo+
Solo
Neith
Neith
Oceanic Plagues
Neith
Level 23
God Stats
32W - 24L
1,501 SR
Queue Stats
110W - 118L
1,207 Elo+
Solo
Bellona
Bellona
OnieDD
Bellona
Level 24
God Stats
16W - 14L
1,543 SR
Queue Stats
94W - 108L
1,150 Elo+
Solo
Ra
Ra
SaltyLechuga
Ra
Level 29
God Stats
14W - 5L
1,675 SR
Queue Stats
146W - 187L
1,159 Elo+
Solo
Ares
Ares
Seperus
Ares
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 50L
1,196 Elo+
Solo
Team Averages
Level 25
1,544 SR
1,154 Elo+

VS

Team Averages
Level 24
1,585 SR
1,143 Elo+
Guan Yu
Guan Yu
FoxGodX58
Guan Yu
Level 26
God Stats
55W - 32L
1,538 SR
Queue Stats
138W - 119L
1,218 Elo+
Solo
Scylla
Scylla
Kingstonoliver
Scylla
Level 28
God Stats
2W - 4L
1,508 SR
Queue Stats
159W - 179L
1,166 Elo+
Solo
Fenrir
Fenrir
SOFIAMH7
Fenrir
Level 24
God Stats
3W - 3L
1,626 SR
Queue Stats
13W - 36L
1,040 Elo+
Solo
Arachne
Arachne
TonyRoyy
Arachne
Level 27
God Stats
7W - 2L
1,641 SR
Queue Stats
88W - 71L
1,212 Elo+
Solo
Tsukuyomi
Tsukuyomi
soy_un_vago
Tsukuyomi
Level 16
God Stats
7W - 9L
1,611 SR
Queue Stats
19W - 38L
1,077 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darleon69
Cthulhu
17
9 / 20 / 13
14,793
493
18,385
45,824
57,503
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
8 / 9 / 4
16,071
536
27,197
23,004
10,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
OnieDD
Bellona
18
10 / 10 / 12
14,974
499
20,266
25,665
20,118
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
9 / 6 / 15
15,017
501
26,747
16,862
6,690
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Seperus
Ares
19
9 / 5 / 14
15,104
503
15,589
28,960
40,352
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FoxGodX58
Guan Yu
20
7 / 8 / 9
16,162
539
16,420
37,211
17,024
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 13 / 15
13,664
455
15,729
27,076
6,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
SOFIAMH7
Fenrir
17
4 / 15 / 14
12,835
428
11,151
26,234
15,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
TonyRoyy
Arachne
20
29 / 5 / 7
17,568
586
37,979
36,000
20,127
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
soy_un_vago
Tsukuyomi
19
2 / 11 / 11
13,053
435
16,589
24,533
8,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
104
45
Kills
48
50
Deaths
52
58
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Darleon69
Cthulhu
9
20
13
0.78
L
Guan Yu
FoxGodX58
Guan Yu
7
8
9
1.44
L
6
13
15
1.04
W
8
9
4
1.11
W
Bellona
OnieDD
Bellona
10
10
12
1.6
L
Fenrir
SOFIAMH7
Fenrir
4
15
14
0.73
W
9
6
15
2.75
W
Ares
Seperus
Ares
9
5
14
3.2
L
Arachne
TonyRoyy
Arachne
29
5
7
6.5
L
Tsukuyomi
soy_un_vago
Tsukuyomi
2
11
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,184
Damage
97,868
140,315
Taken
151,054
134,792
Mitigated
68,134
24,997
Healing
30,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Darleon69
Cthulhu
18,385
3,339
149
350
45,824
57,503
287
5,563
39,507
51,789
0
L
Guan Yu
FoxGodX58
Guan Yu
16,420
3,720
2,272
9,038
37,211
17,024
297
15,557
21,273
0
96,527
L
15,729
2,958
0
5,449
27,076
6,859
0
13,007
13,969
53,703
0
W
27,197
13,392
0
8,362
23,004
10,129
4,855
2,071
20,933
0
142,802
W
Bellona
OnieDD
Bellona
20,266
9,201
0
1,689
25,665
20,118
2,706
4,676
20,989
0
57,164
L
Fenrir
SOFIAMH7
Fenrir
11,151
3,246
0
956
26,234
15,670
1,083
14,954
11,155
0
30,568
W
26,747
1,614
3,959
5,570
16,862
6,690
1,731
1,350
15,512
83,860
0
W
Ares
Seperus
Ares
15,589
1,623
0
4,918
28,960
40,352
1,536
5,837
23,123
57,545
0
L
Arachne
TonyRoyy
Arachne
37,979
24,815
0
11,601
36,000
20,127
829
11,980
23,920
0
112,965
L
Tsukuyomi
soy_un_vago
Tsukuyomi
16,589
3,616
0
805
24,533
8,454
903
12,155
12,078
0
66,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,959
Gold Earned
73,282
477
Minions Killed
419
0
Camps Cleared
0
2,210,898
Distance Traveled
2,334,531
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,793
493
47
2
0
469,389
0
L
Guan Yu
16,162
539
150
5
0
543,935
0
L
Scylla
13,664
455
60
2
0
379,716
0
W
Neith
16,071
536
191
6
0
367,468
0
W
Bellona
14,974
499
65
2
0
399,892
0
L
Fenrir
12,835
428
37
1
0
370,585
0
W
Ra
15,017
501
121
4
0
489,183
0
W
Ares
15,104
503
53
2
0
484,966
4
L
Arachne
17,568
586
98
3
0
536,964
0
L
Tsukuyomi
13,053
435
74
2
0
503,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role