Player Matchup

Rama
Rama
Fifthmoon16
Rama
Level 66
God Stats
4W - 7L
1,148 SR
Queue Stats
727W - 910L
1,317 Elo+
Solo
Ao Kuang
Ao Kuang
brunocava
Ao Kuang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,297 Elo+
Solo
Cthulhu
Cthulhu
lixiefe
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
953 Elo+
Solo
Team Averages
Level 46
1,383 SR
1,189 Elo+

VS

Team Averages
Level 84
1,412 SR
1,301 Elo+
Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Nitetrooper8
Fenrir
Level 8
God Stats
14W - 11L
1,420 SR
Queue Stats
21W - 23L
1,146 Elo+
Solo
Ganesha
Ganesha
Williamssurdo
Ganesha
Level 157
God Stats
10W - 18L
1,317 SR
Queue Stats
125W - 191L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,686
669
1,492
4,166
984
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
brunocava
Ao Kuang
6
1 / 2 / 0
4,742
677
2,092
3,570
787
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
lixiefe
Cthulhu
5
0 / 5 / 0
4,373
625
976
5,648
2,056
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
2 / 0 / 7
5,504
786
2,762
1,511
407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
9
9 / 0 / 2
6,878
983
2,674
4,321
1,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
8
0 / 1 / 10
5,585
798
3,353
4,926
2,338
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
11
11
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
7
5.5
L
0
4
1
0.13
W
Fenrir
9
0
2
10
W
Ganesha
0
1
10
5
L
Ao Kuang
brunocava
Ao Kuang
1
2
0
0.5
L
Cthulhu
lixiefe
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,560
Damage
8,789
13,384
Taken
10,758
3,827
Mitigated
4,234
1,685
Healing
3,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,762
328
0
204
1,511
407
544
385
1,126
12,593
0
L
1,492
1,215
0
259
4,166
984
11
2,095
2,071
0
9,590
W
Fenrir
2,674
1,114
135
2,687
4,321
1,489
0
1,754
2,567
0
15,101
W
Ganesha
3,353
337
147
258
4,926
2,338
0
1,097
3,829
12,033
0
L
Ao Kuang
brunocava
Ao Kuang
2,092
835
0
1,426
3,570
787
0
1,288
2,282
8,706
0
L
Cthulhu
lixiefe
Cthulhu
976
346
0
0
5,648
2,056
0
2,788
2,860
4,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,801
Gold Earned
17,967
35
Minions Killed
56
0
Camps Cleared
0
283,187
Distance Traveled
385,831
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,504
786
25
4
0
106,531
0
L
Rama
4,686
669
10
1
0
103,611
0
W
Fenrir
6,878
983
29
4
0
135,168
1
W
Ganesha
5,585
798
2
0
0
144,132
0
L
Ao Kuang
4,742
677
15
2
0
94,732
2
L
Cthulhu
4,373
625
10
1
0
84,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role