Player Matchup

Thor
Thor
Ali-Sh-2020
Thor
Level 29
God Stats
2W - 6L
1,341 SR
Queue Stats
21W - 25L
1,202 Elo+
Solo
Fenrir
Fenrir
Dark shadows781
Fenrir
Level 8
God Stats
4W - 10L
1,383 SR
Queue Stats
16W - 24L
1,183 Elo+
Solo
Ah Puch
Ah Puch
Noodles4Ankles
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,302 Elo+
Solo
Kukulkan
Kukulkan
kekekeKalan
Kukulkan
Level 26
God Stats
4W - 7L
1,452 SR
Queue Stats
66W - 72L
1,344 Elo+
Solo
Susano
Susano
tarzanguetto
Susano
Level 17
God Stats
0W - 2L
1,457 SR
Queue Stats
14W - 29L
1,261 Elo+
Solo
Team Averages
Level 19
1,427 SR
1,258 Elo+

VS

Team Averages
Level 20
1,409 SR
1,331 Elo+
Achilles
Achilles
DIRK x BIRD
Achilles
Level 28
God Stats
56W - 50L
1,530 SR
Queue Stats
72W - 65L
1,314 Elo+
Solo
Horus
Horus
HandmadeOcean45
Horus
Level 18
God Stats
6W - 2L
1,470 SR
Queue Stats
61W - 57L
1,295 Elo+
Solo
Medusa
Medusa
jesucos10
Medusa
Level 27
God Stats
4W - 7L
1,299 SR
Queue Stats
48W - 92L
1,186 Elo+
Solo
Tsukuyomi
Tsukuyomi
roberthandlcz
Tsukuyomi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,508 Elo+
Solo
Thor
Thor
wassimkasmi
Thor
Level 17
God Stats
2W - 1L
1,248 SR
Queue Stats
21W - 36L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,258
543
666
2,412
442
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

5
1 / 2 / 0
3,563
594
1,360
2,944
689
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
2,831
472
625
1,258
110
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
kekekeKalan
Kukulkan
6
1 / 1 / 0
3,651
609
1,556
1,534
369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
5
0 / 0 / 0
3,783
631
378
3,163
653
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DIRK x BIRD
Achilles
6
1 / 0 / 1
4,092
682
615
2,550
1,358
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
2 / 0 / 0
3,807
635
1,151
2,834
813
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
jesucos10
Medusa
5
0 / 1 / 1
3,423
571
1,085
1,893
565
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Tsukuyomi
roberthandlcz
Tsukuyomi
4
0 / 1 / 1
3,283
547
720
2,021
456
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

7
3 / 0 / 0
4,571
762
1,594
3,366
831
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
6
6
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Achilles
DIRK x BIRD
Achilles
1
0
1
1.5
L
1
2
0
0.5
W
2
0
0
2
L
0
1
0
0
W
Medusa
jesucos10
Medusa
0
1
1
0.5
L
Kukulkan
kekekeKalan
Kukulkan
1
1
0
1
W
Tsukuyomi
roberthandlcz
Tsukuyomi
0
1
1
0.5
L
Susano
0
0
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,585
Damage
5,165
11,311
Taken
12,664
2,263
Mitigated
4,023
2,191
Healing
4,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
666
240
0
0
2,412
442
144
0
2,412
0
6,242
W
Achilles
DIRK x BIRD
Achilles
615
175
0
1,196
2,550
1,358
300
0
2,550
0
10,286
L
1,360
266
0
378
2,944
689
161
0
2,894
0
10,637
W
1,151
683
152
1,486
2,834
813
0
694
2,140
0
10,339
L
625
37
0
181
1,258
110
0
0
1,258
3,602
0
W
Medusa
jesucos10
Medusa
1,085
426
0
0
1,893
565
0
1,031
862
0
6,568
L
Kukulkan
kekekeKalan
Kukulkan
1,556
216
99
135
1,534
369
0
0
1,534
10,432
0
W
Tsukuyomi
roberthandlcz
Tsukuyomi
720
68
0
46
2,021
456
0
456
1,565
0
5,683
L
Susano
378
59
0
1,398
3,163
653
0
0
3,113
0
15,211
W
1,594
394
0
1,749
3,366
831
0
0
3,366
0
18,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,086
Gold Earned
19,176
84
Minions Killed
102
0
Camps Cleared
0
558,777
Distance Traveled
520,863
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,258
543
12
2
0
117,315
1
W
Achilles
4,092
682
18
3
0
104,531
0
L
Fenrir
3,563
594
18
3
0
145,031
0
W
Horus
3,807
635
23
4
0
116,740
2
L
Ah Puch
2,831
472
5
1
0
48,191
0
W
Medusa
3,423
571
16
3
0
117,884
0
L
Kukulkan
3,651
609
17
3
0
113,953
1
W
Tsukuyomi
3,283
547
8
1
0
91,668
0
L
Susano
3,783
631
32
5
0
134,287
0
W
Thor
4,571
762
37
6
0
90,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role