Player Matchup

Fenrir
Fenrir
DevilishFlower
Fenrir
Level 127
God Stats
3W - 0L
1,848 SR
Queue Stats
136W - 133L
1,485 Elo+
Solo
Ah Puch
Ah Puch
Meosholl
Ah Puch
Level 49
God Stats
7W - 4L
1,635 SR
Queue Stats
291W - 258L
1,552 Elo+
Solo
Ullr
Ullr
Vvelev
Ullr
Level 82
God Stats
1W - 3L
1,080 SR
Queue Stats
180W - 166L
1,479 Elo+
Solo
Guan Yu
Guan Yu
ZeMDe
Guan Yu
Level 128
God Stats
7W - 8L
1,874 SR
Queue Stats
573W - 585L
1,557 Elo+
Solo
Artemis
Artemis
zico666
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 103
1,587 SR
1,515 Elo+

VS

Team Averages
Level 133
1,504 SR
1,516 Elo+
Fafnir
Fafnir
Analytical
Fafnir
Level 159
God Stats
1W - 5L
1,442 SR
Queue Stats
268W - 293L
1,455 Elo+
Solo
Hades
Hades
Ashmodeus
Hades
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Kikochaos
Ao Kuang
Level 156
God Stats
2W - 4L
1,528 SR
Queue Stats
271W - 273L
1,565 Elo+
Solo
Ullr
Ullr
TheBigVadi
Ullr
Level 133
God Stats
1W - 1L
1,518 SR
Queue Stats
77W - 82L
1,518 Elo+
Solo
Chang'e
Chang'e
geheimnissvoller
Chang'e
Level 102
God Stats
1W - 2L
1,535 SR
Queue Stats
82W - 72L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 14
12,458
692
12,025
18,918
8,092
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Meosholl
Ah Puch
20
16 / 2 / 11
15,576
865
35,754
10,023
4,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
Vvelev
Ullr
11
0 / 1 / 9
9,411
523
4,180
4,207
1,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hidden Dagger

Hidden Dagger

+15
Physical Power

Boots

Boots

+6%
Movement Speed

Guan Yu
ZeMDe
Guan Yu
20
2 / 6 / 23
12,345
686
12,782
24,909
23,686
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
zico666
Artemis
20
5 / 6 / 19
13,373
743
27,522
17,934
6,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Analytical
Fafnir
18
3 / 8 / 4
11,128
618
9,475
25,467
32,848
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
Ashmodeus
Hades
19
3 / 8 / 11
11,645
647
11,738
24,477
20,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
Kikochaos
Ao Kuang
20
9 / 6 / 7
14,066
781
11,546
21,113
11,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 2 / 8
10,180
566
13,752
9,241
4,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 5 / 14
11,257
625
18,624
20,535
9,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
66
29
Kills
22
23
Deaths
29
76
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Analytical
Fafnir
3
8
4
0.63
L
Hades
Ashmodeus
Hades
3
8
11
1.06
W
6
8
14
1.63
L
Ao Kuang
Kikochaos
Ao Kuang
9
6
7
2.08
W
Ah Puch
Meosholl
Ah Puch
16
2
11
10.75
L
3
2
8
3.5
W
Ullr
Vvelev
Ullr
0
1
9
4.5
W
Guan Yu
ZeMDe
Guan Yu
2
6
23
2.25
L
4
5
14
2.2
W
Artemis
zico666
Artemis
5
6
19
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,263
Damage
65,135
75,991
Taken
100,833
44,536
Mitigated
79,075
33,002
Healing
37,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Analytical
Fafnir
9,475
2,281
1,447
2,991
25,467
32,848
7
9,360
16,107
17,605
0
L
Hades
Ashmodeus
Hades
11,738
942
379
3,226
24,477
20,941
602
10,576
13,901
30,112
0
W
12,025
1,226
933
2,782
18,918
8,092
156
13,896
5,022
0
17,851
L
Ao Kuang
Kikochaos
Ao Kuang
11,546
1,905
1,194
5,176
21,113
11,755
620
6,095
15,018
34,640
0
W
Ah Puch
Meosholl
Ah Puch
35,754
2,497
3,032
2,414
10,023
4,248
1,155
5,630
4,393
64,679
0
L
13,752
4,805
3,048
2,439
9,241
4,346
441
3,939
5,302
0
24,984
W
Ullr
Vvelev
Ullr
4,180
1,678
978
1,544
4,207
1,545
206
2,801
1,406
0
15,179
W
Guan Yu
ZeMDe
Guan Yu
12,782
1,805
7,863
8,842
24,909
23,686
0
17,033
7,876
0
22,383
L
18,624
1,975
8,597
8,622
20,535
9,185
517
5,784
14,751
36,799
0
W
Artemis
zico666
Artemis
27,522
11,513
679
3,935
17,934
6,965
4,441
12,023
5,911
0
65,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,163
Gold Earned
58,276
187
Minions Killed
175
0
Camps Cleared
0
1,319,302
Distance Traveled
1,273,034
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,128
618
14
1
0
299,088
0
L
Hades
11,645
647
50
3
0
240,697
1
W
Fenrir
12,458
692
23
1
0
289,690
0
L
Ao Kuang
14,066
781
54
3
0
253,832
3
W
Ah Puch
15,576
865
60
3
0
293,262
0
L
Ullr
10,180
566
22
1
0
192,701
1
W
Ullr
9,411
523
15
1
0
124,820
3
W
Guan Yu
12,345
686
18
1
0
340,371
0
L
Chang'e
11,257
625
35
2
0
286,716
0
W
Artemis
13,373
743
71
4
0
271,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role