Player Matchup

Thanatos
Thanatos
GlibSnake1050
Thanatos
Level 11
God Stats
1W - 2L
1,504 SR
Queue Stats
6W - 5L
1,581 Elo+
Solo
Merlin
Merlin
IQ CHECK
Merlin
Level 14
God Stats
0W - 1L
1,427 SR
Queue Stats
2W - 2L
1,579 Elo+
Solo
Nox
Nox
Sp_KbSonGoku1408
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,362 Elo+
Party 2
Chaac
Chaac
Tom-Snake-0202
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,362 Elo+
Party 2
Loki
Loki
toni__XD19
Loki
Level 7
God Stats
1W - 6L
1,696 SR
Queue Stats
36W - 38L
1,544 Elo+
Solo
Team Averages
Level 13
1,525 SR
1,485 Elo+

VS

Team Averages
Level 10
1,618 SR
1,478 Elo+
Artemis
Artemis
King Kulow
Artemis
Level 6
God Stats
7W - 6L
1,887 SR
Queue Stats
33W - 27L
1,664 Elo+
Party 1
Hel
Hel
Overjoyedspade
Hel
Level 15
God Stats
11W - 8L
1,629 SR
Queue Stats
40W - 30L
1,532 Elo+
Party 1
Bellona
Bellona
ShoBizzzie
Bellona
Level 19
God Stats
5W - 4L
1,573 SR
Queue Stats
75W - 64L
1,454 Elo+
Solo
Hercules
Hercules
o Unrulee o
Hercules
Level 5
God Stats
8W - 4L
1,500 SR
Queue Stats
15W - 12L
1,629 Elo+
Party 1
Anhur
Anhur
pettyking89
Anhur
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GlibSnake1050
Thanatos
13
0 / 0 / 0
8,190
745
0
0
0
Merlin
IQ CHECK
Merlin
15
0 / 8 / 3
9,096
827
9,321
13,210
5,610
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
1 / 2 / 2
9,337
849
9,432
19,044
8,187
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 10 / 1
8,812
801
3,442
19,243
11,711
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
3 / 10 / 1
10,005
910
10,786
22,696
8,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
King Kulow
Artemis
18
7 / 0 / 17
11,595
1,054
18,756
5,265
2,396
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
12 / 1 / 12
12,414
1,129
24,111
9,381
4,099
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
ShoBizzzie
Bellona
17
6 / 1 / 13
11,102
1,009
15,445
10,140
11,353
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
o Unrulee o
Hercules
17
5 / 0 / 16
11,768
1,070
8,215
12,424
8,641
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 2 / 16
9,475
861
2,578
5,408
2,371
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
104
4
Kills
30
30
Deaths
4
7
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GlibSnake1050
Thanatos
0
0
0
0
L
Merlin
IQ CHECK
Merlin
0
8
3
0.19
W
Artemis
King Kulow
Artemis
7
0
17
15.5
W
12
1
12
18
W
Bellona
ShoBizzzie
Bellona
6
1
13
12.5
L
1
2
2
1
L
0
10
1
0.05
W
Hercules
o Unrulee o
Hercules
5
0
16
13
W
0
2
16
4
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,981
Damage
69,105
74,193
Taken
42,618
33,852
Mitigated
28,860
4,476
Healing
18,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GlibSnake1050
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
IQ CHECK
Merlin
9,321
2,438
0
428
13,210
5,610
0
4,347
8,863
19,149
0
W
Artemis
King Kulow
Artemis
18,756
14,917
0
0
5,265
2,396
0
2,319
2,946
0
39,530
W
24,111
2,753
8,653
5,555
9,381
4,099
0
4,773
4,608
52,145
0
W
Bellona
ShoBizzzie
Bellona
15,445
5,987
0
881
10,140
11,353
0
2,888
7,252
0
33,189
L
9,432
956
0
1,568
19,044
8,187
0
5,187
13,857
16,325
0
L
3,442
1,591
0
1,932
19,243
11,711
0
5,607
13,636
0
11,319
W
Hercules
o Unrulee o
Hercules
8,215
3,098
0
3,386
12,424
8,641
0
5,308
7,116
0
21,090
W
2,578
1,233
0
0
5,408
2,371
0
3,465
1,943
0
7,037
L
10,786
2,932
0
548
22,696
8,344
0
8,970
13,726
0
31,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,440
Gold Earned
56,354
98
Minions Killed
212
3
Camps Cleared
9
592,355
Distance Traveled
990,312
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,190
745
0
0
0
0
0
L
Merlin
9,096
827
22
2
0
114,714
1
W
Artemis
11,595
1,054
58
5
0
201,119
1
W
Hel
12,414
1,129
88
8
2
226,834
0
W
Bellona
11,102
1,009
34
3
6
188,451
0
L
Nox
9,337
849
11
1
2
187,321
0
L
Chaac
8,812
801
13
1
0
105,296
0
W
Hercules
11,768
1,070
24
2
1
228,181
0
W
Anhur
9,475
861
8
1
0
145,727
1
L
Loki
10,005
910
52
5
1
185,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role