Player Matchup

He Bo
He Bo
ChinaChip
He Bo
Level 12
God Stats
3W - 5L
1,441 SR
Queue Stats
51W - 43L
1,337 Elo+
Solo
Cerberus
Cerberus
MightyFirebird
Cerberus
Level 15
God Stats
2W - 6L
1,432 SR
Queue Stats
30W - 34L
1,403 Elo+
Solo
Thor
Thor
Retrohan
Thor
Level 4
God Stats
3W - 8L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Anhur
Anhur
VanJansen
Anhur
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
24W - 32L
1,268 Elo+
Solo
Ymir
Ymir
serverless
Ymir
Level 15
God Stats
8W - 6L
1,635 SR
Queue Stats
220W - 212L
1,494 Elo+
Solo
Team Averages
Level 12
1,502 SR
1,400 Elo+

VS

Team Averages
Level 11
1,594 SR
1,459 Elo+
Scylla
Scylla
DrMarble
Scylla
Level 14
God Stats
3W - 3L
1,291 SR
Queue Stats
9W - 11L
1,319 Elo+
Solo
Neith
Neith
TheHuseyinAbi
Neith
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
WLBart
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,470 Elo+
Solo
Nox
Nox
xiaojie0032
Nox
Level 14
God Stats
13W - 3L
1,948 SR
Queue Stats
84W - 72L
1,437 Elo+
Solo
Cthulhu
Cthulhu
空木莲华
Cthulhu
Level 13
God Stats
3W - 3L
1,731 SR
Queue Stats
41W - 45L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ChinaChip
He Bo
18
5 / 6 / 2
13,459
961
16,152
12,663
5,038
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
18
2 / 7 / 3
12,086
863
11,346
23,995
21,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
16
0 / 15 / 2
10,642
760
4,049
26,187
9,786
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
VanJansen
Anhur
18
1 / 10 / 4
11,831
845
10,236
17,484
6,727
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
0 / 6 / 6
13,170
941
15,182
30,281
26,849
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrMarble
Scylla
20
11 / 2 / 23
14,237
1,017
29,140
12,649
6,283
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 1 / 20
12,807
915
12,185
8,223
3,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
WLBart
Tsukuyomi
19
9 / 4 / 19
13,649
975
19,909
15,167
6,594
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 1 / 23
14,560
1,040
21,120
11,075
5,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
空木莲华
Cthulhu
20
5 / 0 / 34
13,997
1,000
20,761
14,163
19,614
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
163
8
Kills
44
44
Deaths
8
17
Assists
119
Player
Kills
Deaths
Assists
KDA
L
He Bo
ChinaChip
He Bo
5
6
2
1
W
Scylla
DrMarble
Scylla
11
2
23
11.25
L
Cerberus
2
7
3
0.5
L
Thor
0
15
2
0.07
W
5
1
20
15
L
Anhur
VanJansen
Anhur
1
10
4
0.3
W
Tsukuyomi
WLBart
Tsukuyomi
9
4
19
4.63
L
0
6
6
0.5
W
14
1
23
25.5
W
Cthulhu
空木莲华
Cthulhu
5
0
34
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,965
Damage
103,115
110,610
Taken
61,277
69,561
Mitigated
41,240
6,484
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
ChinaChip
He Bo
16,152
184
0
0
12,663
5,038
0
9,350
3,313
43,921
0
W
Scylla
DrMarble
Scylla
29,140
3,374
0
3,162
12,649
6,283
0
9,962
2,687
37,280
0
L
Cerberus
11,346
753
633
3,861
23,995
21,161
0
14,843
9,152
38,831
0
L
Thor
4,049
2,097
0
0
26,187
9,786
0
19,232
6,955
0
7,155
W
12,185
6,775
0
1,614
8,223
3,721
0
5,484
2,739
0
29,366
L
Anhur
VanJansen
Anhur
10,236
6,608
0
461
17,484
6,727
0
10,713
6,771
0
22,520
W
Tsukuyomi
WLBart
Tsukuyomi
19,909
7,379
0
372
15,167
6,594
0
11,311
3,856
0
39,921
L
15,182
691
740
789
30,281
26,849
0
16,883
13,398
47,640
0
W
21,120
963
640
1,913
11,075
5,028
0
7,554
3,521
45,496
0
W
Cthulhu
空木莲华
Cthulhu
20,761
1,476
2,832
1,094
14,163
19,614
0
8,369
5,794
39,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,188
Gold Earned
69,250
249
Minions Killed
222
6
Camps Cleared
7
1,193,213
Distance Traveled
1,232,734
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,459
961
45
3
1
261,413
0
W
Scylla
14,237
1,017
34
2
0
233,704
0
L
Cerberus
12,086
863
97
7
1
228,902
0
L
Thor
10,642
760
4
0
1
237,176
0
W
Neith
12,807
915
52
4
2
212,067
0
L
Anhur
11,831
845
28
2
1
194,486
0
W
Tsukuyomi
13,649
975
35
3
3
239,366
2
L
Ymir
13,170
941
75
5
2
271,236
0
W
Nox
14,560
1,040
60
4
2
249,901
0
W
Cthulhu
13,997
1,000
41
3
0
297,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role