Player Matchup

Tsukuyomi
Tsukuyomi
FinGrand
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
KarAragmatias
Ymir
Level 23
God Stats
7W - 3L
1,500 SR
Queue Stats
73W - 92L
1,228 Elo+
Solo
Thanatos
Thanatos
Skiloks
Thanatos
Level 14
God Stats
1W - 0L
1,575 SR
Queue Stats
1W - 1L
1,096 Elo+
Party 1
Awilix
Awilix
elteteramirez
Awilix
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
yannen
Ra
Level 29
God Stats
2W - 0L
1,682 SR
Queue Stats
9W - 9L
1,334 Elo+
Solo
Team Averages
Level 15
1,551 SR
1,332 Elo+

VS

Team Averages
Level 6
1,493 SR
1,416 Elo+
Loki
Loki
AmorwinS
Loki
Level 6
God Stats
0W - 1L
1,686 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nox
Nox
Gaison
Nox
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Anhur
Anhur
Maven1100
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shelby7
Tsukuyomi
Level 14
God Stats
1W - 1L
1,281 SR
Queue Stats
12W - 26L
1,081 Elo+
Solo
Thor
Thor
sokbad
Thor
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FinGrand
Tsukuyomi
2
0 / 1 / 0
4,944
309
0
1,064
171
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

12
1 / 2 / 15
8,262
516
5,685
10,429
8,248
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Skiloks
Thanatos
14
7 / 1 / 4
8,763
548
5,275
6,328
2,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
15 / 3 / 2
9,876
617
13,571
9,353
3,091
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
13
3 / 2 / 9
8,472
530
5,335
6,602
2,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 3 / 0
7,982
499
5,056
9,693
2,714
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nox
Gaison
Nox
10
0 / 6 / 7
7,370
461
4,173
7,166
2,636
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Maven1100
Anhur
10
0 / 8 / 1
6,478
405
5,512
9,261
2,656
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Shelby7
Tsukuyomi
11
3 / 4 / 0
6,979
436
3,657
8,424
2,390
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
sokbad
Thor
12
2 / 5 / 1
7,618
476
3,128
12,070
3,789
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
26
Kills
8
9
Deaths
26
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
3
3
0
1
W
Tsukuyomi
FinGrand
Tsukuyomi
0
1
0
0
L
Nox
Gaison
Nox
0
6
7
0.58
W
1
2
15
4.25
L
Anhur
Maven1100
Anhur
0
8
1
0.06
L
Tsukuyomi
Shelby7
Tsukuyomi
3
4
0
0.75
W
Thanatos
Skiloks
Thanatos
7
1
4
9
W
15
3
2
5.33
L
Thor
sokbad
Thor
2
5
1
0.5
W
Ra
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,866
Damage
21,526
33,776
Taken
46,614
16,079
Mitigated
14,185
12,345
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,056
1,151
0
3,528
9,693
2,714
0
1,470
8,223
0
43,449
W
Tsukuyomi
FinGrand
Tsukuyomi
0
0
0
191
1,064
171
0
137
927
0
1,590
L
Nox
Gaison
Nox
4,173
1,244
0
0
7,166
2,636
100
1,878
5,288
11,782
0
W
5,685
804
783
1,603
10,429
8,248
672
1,828
8,601
23,543
0
L
Anhur
Maven1100
Anhur
5,512
3,274
0
945
9,261
2,656
338
3,510
5,751
0
30,555
L
Tsukuyomi
Shelby7
Tsukuyomi
3,657
963
0
564
8,424
2,390
309
1,711
6,713
0
22,518
W
Thanatos
Skiloks
Thanatos
5,275
1,157
0
4,217
6,328
2,444
2,329
609
5,719
0
29,323
W
13,571
5,251
0
1,987
9,353
3,091
0
798
8,555
0
47,542
L
Thor
sokbad
Thor
3,128
1,297
0
2,054
12,070
3,789
0
2,451
9,619
0
42,103
W
Ra
5,335
1,001
959
2,605
6,602
2,125
430
801
5,801
43,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,317
Gold Earned
36,427
255
Minions Killed
242
0
Camps Cleared
0
1,228,538
Distance Traveled
1,395,532
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,982
499
62
4
0
272,439
2
W
Tsukuyomi
4,944
309
1
0
0
46,606
0
L
Nox
7,370
461
11
1
0
300,471
2
W
Ymir
8,262
516
32
2
0
274,857
2
L
Anhur
6,478
405
63
4
0
246,928
2
L
Tsukuyomi
6,979
436
45
3
0
278,196
0
W
Thanatos
8,763
548
68
4
0
322,526
0
W
Awilix
9,876
617
61
4
0
271,868
5
L
Thor
7,618
476
61
4
0
297,498
0
W
Ra
8,472
530
93
6
0
312,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role