Player Matchup

Merlin
Merlin
Azulon08
Merlin
Level 50
God Stats
2W - 1L
1,709 SR
Queue Stats
10W - 13L
1,442 Elo+
Party 1
Hercules
Hercules
GragenX6
Hercules
Level 12
God Stats
1W - 2L
1,617 SR
Queue Stats
17W - 26L
1,386 Elo+
Party 1
Ne Zha
Ne Zha
ThanaTHQT
Ne Zha
Level 14
God Stats
14W - 10L
1,666 SR
Queue Stats
70W - 71L
1,431 Elo+
Solo
Team Averages
Level 25
1,664 SR
1,420 Elo+

VS

Team Averages
Level 60
1,560 SR
1,476 Elo+
Ra
Ra
IesadI
Ra
Level 5
God Stats
1W - 1L
1,652 SR
Queue Stats
1W - 4L
1,711 Elo+
Solo
Mulan
Mulan
LifeAngel
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Rumpelstiltsk1n
Artemis
Level 26
God Stats
8W - 14L
1,528 SR
Queue Stats
36W - 49L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azulon08
Merlin
19
7 / 4 / 17
14,990
714
22,713
11,095
4,448
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
GragenX6
Hercules
18
7 / 3 / 15
14,260
679
10,929
22,363
32,197
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
ThanaTHQT
Ne Zha
18
12 / 6 / 14
15,357
731
21,002
16,093
7,494
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
3 / 8 / 6
13,510
643
9,388
16,017
10,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
LifeAngel
Mulan
18
4 / 4 / 9
14,293
681
13,842
25,599
28,854
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 14 / 3
14,633
697
16,209
24,743
6,661
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
26
Kills
13
13
Deaths
26
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
Azulon08
Merlin
7
4
17
3.88
W
Hercules
GragenX6
Hercules
7
3
15
4.83
L
Ra
3
8
6
0.75
L
Mulan
LifeAngel
Mulan
4
4
9
2.13
L
6
14
3
0.54
W
Ne Zha
ThanaTHQT
Ne Zha
12
6
14
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,644
Damage
39,439
49,551
Taken
66,359
44,139
Mitigated
45,728
11,596
Healing
20,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Azulon08
Merlin
22,713
648
0
250
11,095
4,448
1,820
2,330
8,640
98,230
0
W
Hercules
GragenX6
Hercules
10,929
3,836
0
7,722
22,363
32,197
587
5,072
16,941
0
42,383
L
Ra
9,388
1,150
2,835
3,242
16,017
10,213
1,061
5,932
9,960
65,759
0
L
Mulan
LifeAngel
Mulan
13,842
836
785
7,895
25,599
28,854
681
9,764
15,385
1,031
50,833
L
16,209
8,718
0
5,839
24,743
6,661
0
7,113
17,455
0
63,440
W
Ne Zha
ThanaTHQT
Ne Zha
21,002
4,315
0
3,624
16,093
7,494
1,691
2,707
13,236
0
60,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,607
Gold Earned
42,436
230
Minions Killed
219
0
Camps Cleared
0
1,130,955
Distance Traveled
965,606
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,990
714
121
6
0
345,971
2
W
Hercules
14,260
679
65
3
0
404,536
3
L
Ra
13,510
643
96
5
0
330,939
1
L
Mulan
14,293
681
74
4
0
333,445
2
L
Artemis
14,633
697
49
2
0
301,222
10
W
Ne Zha
15,357
731
44
2
0
380,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role