Player Matchup

Vulcan
Vulcan
Dinky_Jackpot818
Vulcan
Level 18
God Stats
5W - 2L
1,566 SR
Queue Stats
26W - 10L
1,705 Elo+
Party 1
Chiron
Chiron
TemHS_Kid
Chiron
Level 128
God Stats
2W - 1L
1,538 SR
Queue Stats
77W - 64L
1,620 Elo+
Party 1
Sylvanus
Sylvanus
killermachine103
Sylvanus
Level 127
God Stats
3W - 0L
1,709 SR
Queue Stats
160W - 117L
1,695 Elo+
Party 1
Team Averages
Level 91
1,605 SR
1,674 Elo+

VS

Team Averages
Level 9
1,536 SR
1,444 Elo+
Da Ji
Da Ji
JustinWolf997
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,392 Elo+
Solo
Ymir
Ymir
dutchchili
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
xX_Crazy_Lost_Xx
Neith
Level 18
God Stats
10W - 5L
1,609 SR
Queue Stats
14W - 11L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 10
9,915
708
7,542
4,205
1,943
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
TemHS_Kid
Chiron
14
10 / 2 / 6
10,386
742
13,599
11,017
4,700
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 15
9,994
714
5,234
13,366
10,843
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
7,792
557
1,307
7,930
2,315
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 10 / 2
7,737
553
1,708
18,344
17,317
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 3 / 0
9,234
660
11,930
11,844
4,193
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
16
Kills
3
3
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
0
5
1
0.1
W
Chiron
TemHS_Kid
Chiron
10
2
6
6.5
L
0
10
2
0.1
W
1
1
15
8.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,375
Damage
14,945
28,588
Taken
38,118
17,486
Mitigated
23,825
13,767
Healing
4,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,542
3,601
0
125
4,205
1,943
376
318
3,887
29,401
0
L
1,307
355
0
762
7,930
2,315
0
1,849
6,081
0
13,163
W
Chiron
TemHS_Kid
Chiron
13,599
6,084
977
3,372
11,017
4,700
1,756
458
10,559
0
54,546
L
1,708
485
171
135
18,344
17,317
220
6,558
11,786
15,058
0
W
5,234
1,151
4,165
5,128
13,366
10,843
469
940
12,426
20,117
0
L
11,930
3,925
0
3,250
11,844
4,193
240
4,846
6,998
0
58,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,295
Gold Earned
24,763
138
Minions Killed
140
0
Camps Cleared
0
722,289
Distance Traveled
651,827
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,915
708
53
4
0
265,296
1
L
Da Ji
7,792
557
17
1
0
226,603
0
W
Chiron
10,386
742
67
5
0
239,799
4
L
Ymir
7,737
553
31
2
0
186,743
3
W
Sylvanus
9,994
714
18
1
0
217,194
5
L
Neith
9,234
660
92
7
0
238,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role