Player Matchup

Thor
Thor
AerMaster
Thor
Level 18
God Stats
0W - 4L
1,143 SR
Queue Stats
99W - 108L
1,287 Elo+
Solo
Cthulhu
Cthulhu
Bogtraj
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Nemesis
Nemesis
Nekrolagd
Nemesis
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
samo10
Baron Samedi
Level 11
God Stats
0W - 1L
1,288 SR
Queue Stats
24W - 22L
1,663 Elo+
Solo
Anhur
Anhur
zahulu
Anhur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 85L
1,377 Elo+
Solo
Team Averages
Level 11
1,386 SR
1,465 Elo+

VS

Team Averages
Level 38
1,525 SR
1,332 Elo+
Agni
Agni
HUNGRY_MISFIT92
Agni
Level 17
God Stats
9W - 7L
1,347 SR
Queue Stats
31W - 42L
1,249 Elo+
Party 2
Mercury
Mercury
Mad King Taz
Mercury
Level 149
God Stats
9W - 6L
1,581 SR
Queue Stats
232W - 232L
1,437 Elo+
Party 1
Odin
Odin
Ninamono
Odin
Level 11
God Stats
5W - 3L
1,541 SR
Queue Stats
16W - 16L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
iHixP
Sun Wukong
Level 4
God Stats
16W - 10L
1,847 SR
Queue Stats
56W - 42L
1,331 Elo+
Party 1
Neith
Neith
mudkipzloverz
Neith
Level 9
God Stats
6W - 10L
1,307 SR
Queue Stats
9W - 13L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
6 / 11 / 10
13,542
1,129
12,833
37,734
25,374
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Bogtraj
Cthulhu
14
0 / 2 / 2
9,340
778
350
1,798
600
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
Nekrolagd
Nemesis
19
7 / 15 / 10
13,968
1,164
20,210
26,471
17,122
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
samo10
Baron Samedi
20
5 / 9 / 13
13,854
1,155
18,660
22,607
20,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
zahulu
Anhur
18
3 / 9 / 10
11,916
993
12,373
19,325
6,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 6
10,335
861
0
3,229
732
Mercury
Mad King Taz
Mercury
20
20 / 5 / 16
17,510
1,459
41,420
19,976
9,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
20
6 / 2 / 21
14,002
1,167
14,519
17,382
21,501
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
iHixP
Sun Wukong
20
7 / 5 / 22
13,571
1,131
22,455
16,716
8,115
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
13 / 6 / 14
15,239
1,270
21,665
14,740
5,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
125
21
Kills
46
46
Deaths
21
45
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Thor
6
11
10
1
L
Cthulhu
Bogtraj
Cthulhu
0
2
2
0.5
W
0
3
6
1
W
Mercury
Mad King Taz
Mercury
20
5
16
5.6
L
Nemesis
Nekrolagd
Nemesis
7
15
10
0.8
W
Odin
6
2
21
8.25
W
Sun Wukong
iHixP
Sun Wukong
7
5
22
3.6
W
13
6
14
3.33
L
Baron Samedi
samo10
Baron Samedi
5
9
13
1.28
L
Anhur
zahulu
Anhur
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,426
Damage
100,059
107,935
Taken
72,043
70,227
Mitigated
45,390
6,582
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
12,833
4,514
0
0
37,734
25,374
0
32
37,477
0
33,200
L
Cthulhu
Bogtraj
Cthulhu
350
350
0
0
1,798
600
0
0
1,748
875
0
W
0
0
0
0
3,229
732
0
461
2,768
0
0
W
Mercury
Mad King Taz
Mercury
41,420
34,954
0
1,800
19,976
9,770
0
5,856
13,731
0
61,726
L
Nemesis
Nekrolagd
Nemesis
20,210
9,538
0
1,566
26,471
17,122
0
78
26,068
0
50,570
W
Odin
14,519
3,835
0
725
17,382
21,501
0
3,950
13,432
367
37,617
W
Sun Wukong
iHixP
Sun Wukong
22,455
6,684
0
1,563
16,716
8,115
0
3,649
13,067
0
38,738
W
21,665
12,286
0
1,199
14,740
5,272
0
5,094
9,646
0
48,297
L
Baron Samedi
samo10
Baron Samedi
18,660
1,740
2,077
2,939
22,607
20,566
0
212
22,270
33,851
0
L
Anhur
zahulu
Anhur
12,373
6,608
0
0
19,325
6,565
0
45
19,130
0
28,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,620
Gold Earned
70,657
173
Minions Killed
202
4
Camps Cleared
6
843,142
Distance Traveled
1,029,241
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,542
1,129
41
3
1
232,852
0
L
Cthulhu
9,340
778
2
0
0
28,056
0
W
Agni
10,335
861
0
0
0
111,438
0
W
Mercury
17,510
1,459
55
5
4
272,676
0
L
Nemesis
13,968
1,164
75
6
0
219,043
1
W
Odin
14,002
1,167
65
5
0
255,514
1
W
Sun Wukong
13,571
1,131
32
3
2
203,354
0
W
Neith
15,239
1,270
50
4
0
186,259
0
L
Baron Samedi
13,854
1,155
24
2
3
204,540
1
L
Anhur
11,916
993
31
3
0
158,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role