Player Matchup

Merlin
Merlin
Platinum II
 
Merlin
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Daddi_Bacchus
Tsukuyomi
Platinum III
Level 87
God Stats
30W - 9L
1,782 SR
Queue Stats
80W - 60L
1,887 MMR
Party 1
Cerberus
Cerberus
Platinum III
Daddi_Odin
Cerberus
Platinum III
Level 125
God Stats
2W - 1L
1,294 SR
Queue Stats
132W - 87L
1,864 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,525 SR
1,750 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,644 SR
1,821 MMR
Ymir
Ymir
Gold IV
Goofy4Hippie
Ymir
Gold IV
Level 64
God Stats
0W - 2L
1,578 SR
Queue Stats
107W - 102L
1,402 MMR
Solo
Neith
Neith
Diamond V
Kid Shame
Neith
Diamond V
Level 155
God Stats
11W - 9L
1,752 SR
Queue Stats
353W - 332L
2,093 MMR
Solo
Chang'e
Chang'e
Platinum I
Twainz_moment
Chang'e
Platinum I
Level 115
God Stats
4W - 6L
1,601 SR
Queue Stats
83W - 112L
1,969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
2 / 2 / 8
15,270
611
23,894
17,478
6,699
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Daddi_Bacchus
Tsukuyomi
19
7 / 0 / 5
15,768
631
24,373
22,303
16,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Daddi_Odin
Cerberus
19
7 / 2 / 6
15,665
627
13,716
23,623
23,880
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AphroditeSobekPersephoneHeraCthulhu

VS

Bans
AchillesBacchusChaacGaneshaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 3
14,347
574
9,011
27,043
33,297
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Kid Shame
Neith
17
2 / 7 / 2
14,380
575
26,663
22,298
7,601
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
18
2 / 1 / 2
14,104
564
13,160
21,866
12,951
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
16
Kills
4
4
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
8
3
W
Tsukuyomi
Daddi_Bacchus
Tsukuyomi
7
0
5
9.5
W
Cerberus
Daddi_Odin
Cerberus
7
2
6
5
L
0
8
3
0.19
L
Neith
Kid Shame
Neith
2
7
2
0.43
L
Chang'e
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,983
Damage
48,834
63,404
Taken
71,207
47,577
Mitigated
53,849
24,060
Healing
18,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
23,894
459
0
8,207
17,478
6,699
1,558
5,884
11,419
128,349
0
W
Tsukuyomi
Daddi_Bacchus
Tsukuyomi
24,373
5,207
0
5,752
22,303
16,998
788
7,340
14,763
0
97,847
W
Cerberus
Daddi_Odin
Cerberus
13,716
580
0
10,101
23,623
23,880
382
8,656
14,667
58,160
0
L
9,011
933
0
1,032
27,043
33,297
0
13,305
12,847
38,094
0
L
Neith
Kid Shame
Neith
26,663
8,516
0
6,204
22,298
7,601
0
10,321
11,335
0
103,167
L
Chang'e
13,160
265
3,568
7,336
21,866
12,951
0
13,196
7,924
72,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,703
Gold Earned
42,831
354
Minions Killed
278
0
Camps Cleared
0
1,420,013
Distance Traveled
1,231,019
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,270
611
175
7
0
428,791
2
W
Tsukuyomi
15,768
631
73
3
0
528,348
5
W
Cerberus
15,665
627
106
4
0
462,874
1
L
Ymir
14,347
574
33
1
0
382,294
6
L
Neith
14,380
575
140
6
0
402,403
8
L
Chang'e
14,104
564
105
4
0
446,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role