Player Matchup

Cerberus
Cerberus
Silver II
HACE99
Cerberus
Silver II
Level 128
God Stats
7W - 2L
2,016 SR
Queue Stats
393W - 337L
1,008 MMR
Party 1
Anhur
Anhur
Bronze III
JewishProud
Anhur
Bronze III
Level 140
God Stats
10W - 16L
1,557 SR
Queue Stats
90W - 108L
1,106 MMR
Solo
Mercury
Mercury
Silver II
Khaloodsh
Mercury
Silver II
Level 122
God Stats
16W - 11L
1,608 SR
Queue Stats
359W - 349L
1,054 MMR
Party 1
Eset
Eset
Silver III
MisteryXD
Eset
Silver III
Level 128
God Stats
1W - 1L
1,302 SR
Queue Stats
94W - 96L
1,092 MMR
Solo
Ra
Ra
Silver II
hatsuyumē
Ra
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,597 SR
1,152 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,588 SR
1,158 MMR
Bakasura
Bakasura
Silver III
MonkeyBall
Bakasura
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver IV
Pupperinio
Sobek
Silver IV
Level 68
God Stats
0W - 2L
1,710 SR
Queue Stats
13W - 16L
1,001 MMR
Solo
Anubis
Anubis
Silver II
SrZoca
Anubis
Silver II
Level 87
God Stats
3W - 10L
1,403 SR
Queue Stats
143W - 146L
1,128 MMR
Solo
Freya
Freya
Silver II
mycalico
Freya
Silver II
Level 121
God Stats
1W - 1L
1,825 SR
Queue Stats
68W - 80L
1,091 MMR
Solo
Apollo
Apollo
Silver III
t1AtOnly
Apollo
Silver III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HACE99
Cerberus
5
0 / 0 / 2
3,350
670
1,353
3,584
1,095
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
2 / 0 / 0
3,705
741
1,276
1,517
375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Khaloodsh
Mercury
5
1 / 0 / 1
3,475
695
683
2,508
526
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Eset
5
0 / 0 / 0
3,331
666
857
1,499
253
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 0 / 1
3,527
705
423
1,157
422
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
CthulhuTsukuyomiOlorunPersephoneKuzenbo

VS

Bans
KumbhakarnaNemesisArachneKaliOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MonkeyBall
Bakasura
5
0 / 1 / 0
3,253
651
872
3,394
897
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sobek
4
0 / 1 / 0
2,887
577
931
1,792
583
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
SrZoca
Anubis
5
0 / 0 / 0
3,100
620
384
1,600
497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Freya
mycalico
Freya
4
0 / 1 / 0
3,019
604
2,564
2,769
283
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
t1AtOnly
Apollo
1
0 / 0 / 0
2,425
485
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
HACE99
Cerberus
0
0
2
1
W
2
0
0
2
W
Mercury
Khaloodsh
Mercury
1
0
1
1.5
W
Eset
0
0
0
0
L
Bakasura
MonkeyBall
Bakasura
0
1
0
0
L
Sobek
0
1
0
0
L
Anubis
SrZoca
Anubis
0
0
0
0
W
0
0
1
0.5
L
Freya
mycalico
Freya
0
1
0
0
L
Apollo
t1AtOnly
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,592
Damage
4,751
10,265
Taken
9,555
2,671
Mitigated
2,260
3,942
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
HACE99
Cerberus
1,353
231
0
1,120
3,584
1,095
0
2,319
1,165
7,882
0
W
1,276
680
0
747
1,517
375
0
803
689
0
9,564
W
Mercury
Khaloodsh
Mercury
683
326
0
953
2,508
526
0
286
2,172
0
8,359
W
Eset
857
0
0
640
1,499
253
0
346
1,080
12,155
0
L
Bakasura
MonkeyBall
Bakasura
872
650
0
1,943
3,394
897
0
610
2,759
0
7,835
L
Sobek
931
392
0
727
1,792
583
0
576
1,216
5,473
0
L
Anubis
SrZoca
Anubis
384
38
0
725
1,600
497
0
620
955
11,775
0
W
423
42
74
408
1,157
422
640
0
1,157
12,320
0
L
Freya
mycalico
Freya
2,564
1,345
0
1,615
2,769
283
0
777
1,992
12,226
0
L
Apollo
t1AtOnly
Apollo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,388
Gold Earned
14,684
108
Minions Killed
83
0
Camps Cleared
0
464,269
Distance Traveled
364,007
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,350
670
26
5
0
92,640
1
W
Anhur
3,705
741
27
5
0
97,757
0
W
Mercury
3,475
695
21
4
0
103,240
3
W
Eset
3,331
666
18
4
0
87,299
2
L
Bakasura
3,253
651
32
6
0
104,068
1
L
Sobek
2,887
577
11
2
0
97,574
2
L
Anubis
3,100
620
24
5
0
82,406
1
W
Ra
3,527
705
16
3
0
83,333
0
L
Freya
3,019
604
16
3
0
79,959
0
L
Apollo
2,425
485
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role