Player Matchup

Loki
Loki
CommandoAce7
Loki
Level 6
God Stats
2W - 1L
1,641 SR
Queue Stats
33W - 26L
1,004 Elo+
Solo
Agni
Agni
Jormungandr6240
Agni
Level 14
God Stats
1W - 3L
1,148 SR
Queue Stats
28W - 23L
1,285 Elo+
Solo
Cthulhu
Cthulhu
SewahhYoo
Cthulhu
Level 24
God Stats
41W - 37L
1,161 SR
Queue Stats
247W - 321L
1,271 Elo+
Solo
Tyr
Tyr
UpTightWolf8726
Tyr
Level 5
God Stats
1W - 3L
1,264 SR
Queue Stats
3W - 7L
1,125 Elo+
Solo
Neith
Neith
yoshi385
Neith
Level 4
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 8L
1,022 Elo+
Solo
Team Averages
Level 11
1,305 SR
1,142 Elo+

VS

Team Averages
Level 14
1,323 SR
1,217 Elo+
Cthulhu
Cthulhu
BigHihWarGod
Cthulhu
Level 7
God Stats
4W - 7L
1,507 SR
Queue Stats
9W - 20L
1,194 Elo+
Solo
Hades
Hades
H03imLustyyy
Hades
Level 13
God Stats
3W - 2L
1,455 SR
Queue Stats
58W - 45L
1,311 Elo+
Party 1
Artemis
Artemis
UnicornDragun
Artemis
Level 13
God Stats
4W - 9L
1,133 SR
Queue Stats
7W - 11L
1,181 Elo+
Solo
Fenrir
Fenrir
sTwelvey
Fenrir
Level 11
God Stats
9W - 5L
1,279 SR
Queue Stats
15W - 9L
1,267 Elo+
Party 1
Ne Zha
Ne Zha
smj10j
Ne Zha
Level 27
God Stats
50W - 54L
1,242 SR
Queue Stats
94W - 90L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 2
12,133
1,011
12,228
21,030
12,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 4 / 3
11,851
988
13,421
17,183
9,399
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
SewahhYoo
Cthulhu
16
0 / 10 / 3
10,384
865
8,821
25,099
10,190
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 11 / 5
10,900
908
7,185
21,737
9,514
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
yoshi385
Neith
16
1 / 7 / 3
10,411
868
4,531
11,155
3,947
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigHihWarGod
Cthulhu
19
3 / 0 / 19
12,522
1,044
15,693
13,985
18,210
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 0 / 16
14,440
1,203
28,752
10,928
9,453
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
19
5 / 2 / 14
12,161
1,013
10,684
8,099
4,087
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
sTwelvey
Fenrir
20
11 / 2 / 16
12,948
1,079
19,934
11,365
8,193
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
smj10j
Ne Zha
19
7 / 6 / 13
12,916
1,076
11,770
12,440
6,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
116
9
Kills
38
38
Deaths
10
16
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigHihWarGod
Cthulhu
3
0
19
12.5
L
4
6
2
0.83
W
12
0
16
20
L
4
4
3
1.38
L
Cthulhu
SewahhYoo
Cthulhu
0
10
3
0.15
W
Artemis
5
2
14
6
L
0
11
5
0.23
W
Fenrir
sTwelvey
Fenrir
11
2
16
9.5
W
Ne Zha
smj10j
Ne Zha
7
6
13
2.25
L
Neith
yoshi385
Neith
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,186
Damage
86,833
96,204
Taken
56,817
45,523
Mitigated
46,368
8,008
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigHihWarGod
Cthulhu
15,693
1,678
0
585
13,985
18,210
0
4,533
9,452
27,489
0
L
12,228
4,649
0
1,665
21,030
12,473
0
8,403
12,627
0
28,765
W
28,752
2,876
384
5,689
10,928
9,453
0
6,290
4,638
57,634
0
L
13,421
2,017
267
3,280
17,183
9,399
0
8,341
8,842
36,356
0
L
Cthulhu
SewahhYoo
Cthulhu
8,821
848
0
498
25,099
10,190
0
12,194
12,777
16,593
0
W
Artemis
10,684
7,635
0
1,870
8,099
4,087
0
2,725
5,374
0
22,800
L
7,185
2,273
0
1,589
21,737
9,514
0
9,947
11,790
0
20,429
W
Fenrir
sTwelvey
Fenrir
19,934
8,330
0
1,613
11,365
8,193
0
4,084
6,747
0
31,595
W
Ne Zha
smj10j
Ne Zha
11,770
7,509
0
2,673
12,440
6,425
0
4,610
7,830
0
31,365
L
Neith
yoshi385
Neith
4,531
839
0
709
11,155
3,947
0
5,560
5,595
0
14,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,679
Gold Earned
64,987
141
Minions Killed
211
4
Camps Cleared
13
974,307
Distance Traveled
1,179,253
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,522
1,044
41
3
1
278,728
2
L
Loki
12,133
1,011
25
2
2
210,186
0
W
Hades
14,440
1,203
90
8
2
265,610
1
L
Agni
11,851
988
49
4
1
225,809
1
L
Cthulhu
10,384
865
25
2
0
201,765
0
W
Artemis
12,161
1,013
31
3
0
183,222
4
L
Tyr
10,900
908
28
2
1
170,975
0
W
Fenrir
12,948
1,079
16
1
1
249,549
0
W
Ne Zha
12,916
1,076
33
3
9
202,144
0
L
Neith
10,411
868
14
1
0
165,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role