Player Matchup

Raijin
Raijin
Gold IV
AlexIsAFlipping
Raijin
Gold IV
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,434 MMR
Party 1
Hun Batz
Hun Batz
Silver II
JohnQuina
Hun Batz
Silver II
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze I
Semihate
Cthulhu
Bronze I
Level 101
God Stats
0W - 2L
1,471 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Mercury
Mercury
Gold II
SitaQAQ
Mercury
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
再见二丁目
Artemis
Gold V
Level 155
God Stats
3W - 4L
1,550 SR
Queue Stats
151W - 133L
1,275 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,504 SR
1,442 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,654 SR
1,362 MMR
Hou Yi
Hou Yi
Silver I
Keempf
Hou Yi
Silver I
Level 48
God Stats
2W - 2L
1,410 SR
Queue Stats
53W - 41L
1,144 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
Pirat211
Erlang Shen
Diamond II
Level 154
God Stats
2W - 3L
1,748 SR
Queue Stats
157W - 173L
2,318 MMR
Solo
Nemesis
Nemesis
Silver III
WildMaineiac
Nemesis
Silver III
Level 120
God Stats
1W - 0L
1,748 SR
Queue Stats
205W - 196L
1,035 MMR
Solo
Agni
Agni
Silver II
greouman
Agni
Silver II
Level 69
God Stats
2W - 0L
1,733 SR
Queue Stats
132W - 135L
1,138 MMR
Solo
Aphrodite
Aphrodite
Silver III
t1AtOnly
Aphrodite
Silver III
Level 62
God Stats
4W - 4L
1,632 SR
Queue Stats
46W - 49L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,293
659
1,198
2,452
583
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
JohnQuina
Hun Batz
1
0 / 0 / 0
2,460
492
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Cthulhu
Semihate
Cthulhu
4
0 / 1 / 0
2,942
588
999
3,289
759
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
SitaQAQ
Mercury
7
0 / 0 / 0
3,615
723
414
1,609
388
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 2 / 0
2,935
587
1,241
2,465
225
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PersephoneTsukuyomiThe Morrigan

VS

Bans
FreyaRamaOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Keempf
Hou Yi
6
1 / 0 / 3
3,837
767
2,550
1,857
438
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Erlang Shen
Pirat211
Erlang Shen
6
3 / 0 / 1
4,060
812
2,898
3,263
1,038
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
WildMaineiac
Nemesis
5
0 / 0 / 0
3,578
716
266
2,392
541
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
7
0 / 0 / 0
4,036
807
1,118
1,843
481
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
t1AtOnly
Aphrodite
5
0 / 0 / 0
3,408
682
423
967
240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Hun Batz
JohnQuina
Hun Batz
0
0
0
0
W
Hou Yi
Keempf
Hou Yi
1
0
3
2.5
W
Erlang Shen
Pirat211
Erlang Shen
3
0
1
3.5
L
Cthulhu
Semihate
Cthulhu
0
1
0
0
L
Mercury
SitaQAQ
Mercury
0
0
0
0
W
Nemesis
WildMaineiac
Nemesis
0
0
0
0
W
Agni
0
0
0
0
W
Aphrodite
t1AtOnly
Aphrodite
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,852
Damage
7,255
9,815
Taken
10,322
1,955
Mitigated
2,738
3,550
Healing
5,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,198
253
0
770
2,452
583
0
1,118
1,334
13,268
0
L
Hun Batz
JohnQuina
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
Keempf
Hou Yi
2,550
1,749
0
1,022
1,857
438
0
592
1,265
0
13,874
W
Erlang Shen
Pirat211
Erlang Shen
2,898
1,724
0
1,444
3,263
1,038
0
785
2,478
0
11,586
L
Cthulhu
Semihate
Cthulhu
999
362
87
710
3,289
759
0
0
3,289
5,409
0
L
Mercury
SitaQAQ
Mercury
414
0
0
1,147
1,609
388
69
423
1,186
0
14,679
W
Nemesis
WildMaineiac
Nemesis
266
0
0
1,520
2,392
541
0
232
2,160
0
14,440
W
Agni
1,118
157
0
894
1,843
481
403
588
1,255
22,700
0
W
Aphrodite
t1AtOnly
Aphrodite
423
72
0
753
967
240
0
0
967
10,612
0
L
1,241
531
0
836
2,465
225
0
0
2,465
0
8,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,245
Gold Earned
18,919
82
Minions Killed
152
0
Camps Cleared
0
411,417
Distance Traveled
449,597
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,293
659
23
5
0
85,578
2
L
Hun Batz
2,460
492
0
0
0
1,180
0
W
Hou Yi
3,837
767
24
5
0
86,983
0
W
Erlang Shen
4,060
812
15
3
0
103,767
3
L
Cthulhu
2,942
588
8
2
0
96,805
2
L
Mercury
3,615
723
30
6
0
130,115
1
W
Nemesis
3,578
716
31
6
0
105,496
2
W
Agni
4,036
807
54
11
0
96,939
1
W
Aphrodite
3,408
682
28
6
0
56,412
1
L
Artemis
2,935
587
21
4
0
97,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role