Player Matchup

Nemesis
Nemesis
Destruhction
Nemesis
Level 7
God Stats
0W - 1L
1,381 SR
Queue Stats
1W - 5L
1,448 Elo+
Solo
Sobek
Sobek
Drewbers
Sobek
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,637 Elo+
Solo
Scylla
Scylla
DrippyJuice69
Scylla
Level 20
God Stats
1W - 2L
1,800 SR
Queue Stats
109W - 96L
1,506 Elo+
Solo
Izanami
Izanami
LittleSuaste
Izanami
Level 27
God Stats
37W - 25L
1,636 SR
Queue Stats
168W - 184L
1,507 Elo+
Solo
Ares
Ares
xWOtakuGamerWx
Ares
Level 29
God Stats
4W - 2L
1,803 SR
Queue Stats
250W - 230L
1,473 Elo+
Solo
Team Averages
Level 18
1,624 SR
1,514 Elo+

VS

Team Averages
Level 42
1,583 SR
1,609 Elo+
Anhur
Anhur
BestOnTheSticks
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,809 Elo+
Party 1
Poseidon
Poseidon
EMERALDxEAGLE
Poseidon
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,550 Elo+
Party 1
Fenrir
Fenrir
Hard_Deep_Fast
Fenrir
Level 22
God Stats
4W - 0L
1,709 SR
Queue Stats
64W - 64L
1,448 Elo+
Solo
Cthulhu
Cthulhu
brednbutta317
Cthulhu
Level 28
God Stats
52W - 19L
1,708 SR
Queue Stats
102W - 82L
1,513 Elo+
Solo
Olorun
Olorun
pathofexile6900
Olorun
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Destruhction
Nemesis
6
0 / 5 / 2
4,850
441
1,733
7,409
1,488
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Drewbers
Sobek
9
1 / 5 / 0
5,503
500
4,090
10,874
7,569
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 5 / 0
4,376
398
2,319
5,496
1,411
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
LittleSuaste
Izanami
9
1 / 5 / 0
5,509
501
3,358
6,787
1,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 0
4,677
425
869
8,053
2,439
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
8,139
740
7,549
5,269
1,552
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
EMERALDxEAGLE
Poseidon
13
4 / 0 / 6
8,187
744
5,510
4,152
1,118
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 5
8,354
759
3,784
6,389
2,294
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
10
3 / 1 / 8
7,465
679
3,904
8,736
5,083
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 1 / 3
8,674
789
8,141
8,794
3,040
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
21
22
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Nemesis
Destruhction
Nemesis
0
5
2
0.2
L
Sobek
Drewbers
Sobek
1
5
0
0.2
L
0
5
0
0
W
Poseidon
EMERALDxEAGLE
Poseidon
4
0
6
7
W
4
0
5
6.5
L
Izanami
LittleSuaste
Izanami
1
5
0
0.2
W
Cthulhu
3
1
8
7
W
6
1
3
7.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,369
Damage
28,888
38,619
Taken
33,340
14,703
Mitigated
13,087
7,342
Healing
14,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,549
3,784
0
2,791
5,269
1,552
2,001
900
4,369
0
49,626
L
Nemesis
Destruhction
Nemesis
1,733
634
0
1,073
7,409
1,488
0
2,051
5,358
0
13,739
L
Sobek
Drewbers
Sobek
4,090
355
0
3,745
10,874
7,569
0
8,749
2,125
24,145
0
L
2,319
369
0
565
5,496
1,411
0
2,643
2,853
13,192
0
W
Poseidon
EMERALDxEAGLE
Poseidon
5,510
1,082
0
750
4,152
1,118
1,129
649
3,453
37,923
0
W
3,784
326
0
2,798
6,389
2,294
0
828
5,536
0
46,326
L
Izanami
LittleSuaste
Izanami
3,358
2,121
0
666
6,787
1,796
362
2,703
4,084
0
36,653
W
Cthulhu
3,904
437
190
1,290
8,736
5,083
550
1,212
7,524
17,086
0
W
8,141
5,257
166
6,207
8,794
3,040
3,105
3,189
5,180
51,849
0
L
869
123
333
960
8,053
2,439
169
1,409
6,644
9,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,915
Gold Earned
40,819
179
Minions Killed
355
0
Camps Cleared
0
1,004,279
Distance Traveled
1,097,536
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,139
740
91
8
0
189,151
5
L
Nemesis
4,850
441
25
2
0
237,611
0
L
Sobek
5,503
500
44
4
0
204,426
0
L
Scylla
4,376
398
15
1
0
157,022
1
W
Poseidon
8,187
744
71
6
0
224,012
2
W
Fenrir
8,354
759
77
7
0
239,670
1
L
Izanami
5,509
501
76
7
0
189,346
4
W
Cthulhu
7,465
679
24
2
0
242,122
3
W
Olorun
8,674
789
92
8
0
202,581
0
L
Ares
4,677
425
19
2
0
215,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role