Player Matchup

Ymir
Ymir
Bunnyix
Ymir
Level 18
God Stats
8W - 11L
1,324 SR
Queue Stats
75W - 88L
1,407 Elo+
Solo
Olorun
Olorun
EDM17
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,358 Elo+
Solo
Neith
Neith
EdMed
Neith
Level 16
God Stats
20W - 8L
1,715 SR
Queue Stats
26W - 20L
1,439 Elo+
Solo
Thor
Thor
JpFreitas
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 157L
1,202 Elo+
Solo
Yemoja
Yemoja
Xssilva1
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,236 Elo+
Solo
Team Averages
Level 10
1,508 SR
1,328 Elo+

VS

Team Averages
Level 37
1,545 SR
1,456 Elo+
Horus
Horus
GH0ST3381
Horus
Level 15
God Stats
3W - 5L
1,414 SR
Queue Stats
9W - 16L
1,145 Elo+
Party 2
Vulcan
Vulcan
Guacamayoz
Vulcan
Level 29
God Stats
13W - 8L
1,582 SR
Queue Stats
51W - 25L
1,615 Elo+
Party 1
Skadi
Skadi
MentaGranizada
Skadi
Level 6
God Stats
4W - 0L
1,728 SR
Queue Stats
15W - 2L
1,782 Elo+
Party 1
Thoth
Thoth
neobam
Thoth
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
167W - 151L
1,609 Elo+
Party 1
Cthulhu
Cthulhu
rubor_mundano
Cthulhu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bunnyix
Ymir
17
1 / 6 / 2
10,509
876
9,309
24,900
27,639
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
EDM17
Olorun
16
1 / 12 / 2
10,272
856
8,432
22,407
7,489
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
EdMed
Neith
16
0 / 6 / 4
10,138
845
14,861
15,650
4,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
16
1 / 14 / 4
10,234
853
7,458
22,225
7,963
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
Xssilva1
Yemoja
16
2 / 5 / 3
10,558
880
6,631
15,379
17,690
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GH0ST3381
Horus
18
5 / 3 / 20
12,171
1,014
10,910
11,972
12,819
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Guacamayoz
Vulcan
20
9 / 0 / 24
13,195
1,100
20,678
4,953
2,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 1 / 23
12,699
1,058
22,136
9,286
4,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
neobam
Thoth
20
16 / 0 / 18
14,189
1,182
27,738
8,212
3,869
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
18
4 / 1 / 17
11,330
944
11,458
17,327
20,063
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
145
5
Kills
43
43
Deaths
5
15
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Ymir
Bunnyix
Ymir
1
6
2
0.33
L
Olorun
EDM17
Olorun
1
12
2
0.17
L
Neith
EdMed
Neith
0
6
4
0.33
W
Horus
GH0ST3381
Horus
5
3
20
5
W
Vulcan
Guacamayoz
Vulcan
9
0
24
21
L
Thor
1
14
4
0.21
W
9
1
23
20.5
L
Yemoja
Xssilva1
Yemoja
2
5
3
0.7
W
Thoth
neobam
Thoth
16
0
18
25
W
Cthulhu
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,691
Damage
92,920
100,561
Taken
51,750
65,521
Mitigated
43,987
10,282
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Bunnyix
Ymir
9,309
1,650
562
1,011
24,900
27,639
0
12,486
12,414
36,623
0
L
Olorun
EDM17
Olorun
8,432
4,861
1,275
2,244
22,407
7,489
0
15,534
6,873
22,617
0
L
Neith
EdMed
Neith
14,861
7,075
0
229
15,650
4,740
0
9,923
5,727
0
40,725
W
Horus
GH0ST3381
Horus
10,910
4,647
1,798
3,909
11,972
12,819
0
6,355
5,617
0
17,271
W
Vulcan
Guacamayoz
Vulcan
20,678
4,440
0
0
4,953
2,768
0
2,064
2,889
44,008
0
L
Thor
7,458
2,044
0
536
22,225
7,963
0
14,125
8,100
0
17,982
W
22,136
14,180
0
2,387
9,286
4,468
0
3,817
5,469
0
32,154
L
Yemoja
Xssilva1
Yemoja
6,631
1,801
4,321
104
15,379
17,690
0
7,806
7,573
21,199
0
W
Thoth
neobam
Thoth
27,738
1,201
0
1,748
8,212
3,869
0
2,399
5,813
60,570
0
W
Cthulhu
11,458
625
0
219
17,327
20,063
0
9,737
7,590
28,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,711
Gold Earned
63,584
185
Minions Killed
215
7
Camps Cleared
9
920,737
Distance Traveled
1,116,931
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,509
876
49
4
1
200,080
0
L
Olorun
10,272
856
26
2
2
184,135
0
L
Neith
10,138
845
64
5
2
219,083
1
W
Horus
12,171
1,014
8
1
1
183,723
2
W
Vulcan
13,195
1,100
73
6
1
247,185
0
L
Thor
10,234
853
23
2
2
185,211
1
W
Skadi
12,699
1,058
29
2
2
202,665
0
L
Yemoja
10,558
880
23
2
0
132,228
0
W
Thoth
14,189
1,182
69
6
5
235,789
1
W
Cthulhu
11,330
944
36
3
0
247,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role