Player Matchup

Nemesis
Nemesis
Mercenario_norte
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 52L
945 Elo+
Solo
Cthulhu
Cthulhu
ZanyDaChico
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,204 Elo+
Solo
Ratatoskr
Ratatoskr
deathfire502
Ratatoskr
Level 15
God Stats
0W - 2L
1,054 SR
Queue Stats
60W - 92L
1,080 Elo+
Solo
Team Averages
Level 19
1,351 SR
1,076 Elo+

VS

Team Averages
Level 21
1,426 SR
1,116 Elo+
Loki
Loki
Paradox Swift
Loki
Level 19
God Stats
13W - 25L
1,415 SR
Queue Stats
168W - 164L
1,013 Elo+
Solo
Kukulkan
Kukulkan
R Moist V
Kukulkan
Level 16
God Stats
36W - 38L
1,362 SR
Queue Stats
85W - 113L
1,059 Elo+
Solo
Cu Chulainn
Cu Chulainn
hypershark23
Cu Chulainn
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
144W - 152L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 11 / 3
12,325
649
4,781
19,038
8,832
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
ZanyDaChico
Cthulhu
16
3 / 6 / 4
11,599
610
11,123
30,041
15,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
deathfire502
Ratatoskr
11
0 / 12 / 3
9,679
509
6,675
21,436
10,098
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 20
11,784
620
6,687
11,308
3,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
R Moist V
Kukulkan
18
10 / 0 / 9
13,603
716
23,074
7,629
3,421
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
hypershark23
Cu Chulainn
18
19 / 3 / 9
14,954
787
28,253
19,270
12,813
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
7
Kills
29
29
Deaths
10
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
11
3
0.5
W
0
7
20
1.43
W
Kukulkan
R Moist V
Kukulkan
10
0
9
14.5
L
Cthulhu
ZanyDaChico
Cthulhu
3
6
4
0.83
L
Ratatoskr
deathfire502
Ratatoskr
0
12
3
0.13
W
Cu Chulainn
hypershark23
Cu Chulainn
19
3
9
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,579
Damage
58,014
70,515
Taken
38,207
34,400
Mitigated
19,938
12,858
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,781
1,690
0
1,259
19,038
8,832
0
5,562
13,267
0
15,672
W
6,687
2,530
0
0
11,308
3,704
311
3,226
8,082
0
12,319
W
Kukulkan
R Moist V
Kukulkan
23,074
2,832
0
0
7,629
3,421
205
2,108
5,521
85,990
0
L
Cthulhu
ZanyDaChico
Cthulhu
11,123
755
450
8,944
30,041
15,470
0
11,065
18,601
47,030
0
L
Ratatoskr
deathfire502
Ratatoskr
6,675
1,869
0
2,205
21,436
10,098
0
6,526
14,610
0
29,183
W
Cu Chulainn
hypershark23
Cu Chulainn
28,253
12,742
0
4,357
19,270
12,813
2,326
5,880
13,390
0
62,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,603
Gold Earned
40,341
123
Minions Killed
193
0
Camps Cleared
0
711,034
Distance Traveled
984,556
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,325
649
26
1
0
221,980
1
W
Loki
11,784
620
10
1
0
324,639
1
W
Kukulkan
13,603
716
129
7
0
331,900
3
L
Cthulhu
11,599
610
68
4
0
243,003
1
L
Ratatoskr
9,679
509
29
2
0
246,051
2
W
Cu Chulainn
14,954
787
54
3
0
328,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role