Player Matchup

Hera
Hera
 
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Isaac070
Apollo
Level 13
God Stats
23W - 32L
1,500 SR
Queue Stats
142W - 156L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mr-Mo5t4ch0xD
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,614 Elo+
Solo
Loki
Loki
fuC0LTSck
Loki
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 41L
1,674 Elo+
Solo
Cthulhu
Cthulhu
i21Nightz
Cthulhu
Level 26
God Stats
14W - 12L
1,631 SR
Queue Stats
108W - 108L
1,508 Elo+
Solo
Team Averages
Level 22
1,526 SR
1,570 Elo+

VS

Team Averages
Level 17
1,584 SR
1,558 Elo+
Ra
Ra
DaveCalle123
Ra
Level 16
God Stats
1W - 5L
1,551 SR
Queue Stats
29W - 37L
1,309 Elo+
Solo
Agni
Agni
DeUnPu1aso
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 35L
1,669 Elo+
Solo
Ymir
Ymir
jm4444
Ymir
Level 15
God Stats
2W - 2L
1,689 SR
Queue Stats
16W - 12L
1,589 Elo+
Solo
Chernobog
Chernobog
luigicampana2003
Chernobog
Level 18
God Stats
1W - 1L
1,290 SR
Queue Stats
14W - 6L
1,640 Elo+
Solo
Fenrir
Fenrir
xalamandr
Fenrir
Level 16
God Stats
24W - 36L
1,890 SR
Queue Stats
137W - 181L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
6
0 / 1 / 0
3,455
691
836
1,285
179
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Isaac070
Apollo
4
0 / 1 / 0
3,007
601
449
1,747
410
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Mr-Mo5t4ch0xD
Tsukuyomi
5
1 / 0 / 0
3,839
768
340
2,706
628
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
6
1 / 0 / 0
3,707
741
1,360
2,755
983
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
i21Nightz
Cthulhu
4
0 / 0 / 0
3,206
641
415
891
297
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,943
589
1,087
2,897
543
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
2,421
484
0
0
0
Ymir
jm4444
Ymir
4
0 / 0 / 0
3,104
621
1,239
865
354
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
6
1 / 0 / 0
3,517
703
531
2,166
643
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
xalamandr
Fenrir
4
1 / 1 / 0
3,253
651
482
1,870
412
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
1
0
0
L
0
1
0
0
L
0
0
0
0
W
Apollo
Isaac070
Apollo
0
1
0
0
W
Tsukuyomi
Mr-Mo5t4ch0xD
Tsukuyomi
1
0
0
1
W
Loki
1
0
0
1
W
Cthulhu
i21Nightz
Cthulhu
0
0
0
0
L
Ymir
jm4444
Ymir
0
0
0
0
L
Chernobog
1
0
0
1
L
Fenrir
xalamandr
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,400
Damage
3,339
9,384
Taken
7,798
2,497
Mitigated
1,952
3,174
Healing
2,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
836
326
0
250
1,285
179
161
0
1,285
15,022
0
L
1,087
602
0
701
2,897
543
0
0
2,622
7,982
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
Isaac070
Apollo
449
394
0
0
1,747
410
0
746
1,001
0
5,537
W
Tsukuyomi
Mr-Mo5t4ch0xD
Tsukuyomi
340
135
0
1,507
2,706
628
0
174
2,532
0
13,960
W
Loki
1,360
83
0
1,417
2,755
983
0
1,087
1,668
0
13,270
W
Cthulhu
i21Nightz
Cthulhu
415
68
0
0
891
297
0
319
572
7,447
0
L
Ymir
jm4444
Ymir
1,239
260
0
259
865
354
0
37
828
8,371
0
L
Chernobog
531
221
0
480
2,166
643
0
836
1,330
0
13,434
L
Fenrir
xalamandr
Fenrir
482
59
0
689
1,870
412
0
378
1,492
0
8,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,214
Gold Earned
15,238
120
Minions Killed
75
0
Camps Cleared
0
435,905
Distance Traveled
356,242
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
3,455
691
24
5
0
79,606
2
L
Ra
2,943
589
10
2
0
91,915
0
L
Agni
2,421
484
0
0
0
0
0
W
Apollo
3,007
601
16
3
0
90,763
1
W
Tsukuyomi
3,839
768
39
8
0
95,820
1
W
Loki
3,707
741
27
5
0
86,858
0
W
Cthulhu
3,206
641
14
3
0
82,858
0
L
Ymir
3,104
621
12
2
0
90,667
1
L
Chernobog
3,517
703
31
6
0
87,348
1
L
Fenrir
3,253
651
22
4
0
86,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role