Player Matchup

Fenrir
Fenrir
BAPshinx
Fenrir
Level 17
God Stats
2W - 2L
1,486 SR
Queue Stats
18W - 13L
1,579 Elo+
Party 1
Freya
Freya
MrTomHaxWell
Freya
Level 15
God Stats
9W - 1L
1,737 SR
Queue Stats
9W - 1L
1,742 Elo+
Solo
Odin
Odin
Samstor
Odin
Level 29
God Stats
61W - 39L
1,545 SR
Queue Stats
190W - 164L
1,541 Elo+
Solo
Susano
Susano
bapbappo
Susano
Level 28
God Stats
5W - 2L
1,486 SR
Queue Stats
82W - 71L
1,629 Elo+
Party 1
Scylla
Scylla
lehninger
Scylla
Level 12
God Stats
24W - 14L
1,604 SR
Queue Stats
200W - 166L
1,573 Elo+
Solo
Team Averages
Level 20
1,571 SR
1,613 Elo+

VS

Team Averages
Level 21
1,489 SR
1,568 Elo+
Achilles
Achilles
DWnorse
Achilles
Level 27
God Stats
0W - 3L
1,336 SR
Queue Stats
109W - 79L
1,599 Elo+
Party 2
Medusa
Medusa
Iliterit
Medusa
Level 5
God Stats
4W - 10L
1,448 SR
Queue Stats
59W - 49L
1,585 Elo+
Solo
He Bo
He Bo
LoveryNike
He Bo
Level 18
God Stats
9W - 10L
1,434 SR
Queue Stats
57W - 53L
1,512 Elo+
Solo
Ra
Ra
Sinthodrone
Ra
Level 24
God Stats
8W - 8L
1,760 SR
Queue Stats
63W - 51L
1,575 Elo+
Party 2
Sun Wukong
Sun Wukong
SorenElwind
Sun Wukong
Level 29
God Stats
7W - 8L
1,468 SR
Queue Stats
279W - 301L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BAPshinx
Fenrir
17
2 / 3 / 19
10,399
945
3,267
7,616
2,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
18 / 4 / 18
14,629
1,330
27,158
18,217
9,117
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
Samstor
Odin
19
10 / 1 / 23
12,394
1,127
13,283
12,926
16,611
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
bapbappo
Susano
17
3 / 4 / 22
11,128
1,012
9,332
7,454
2,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
lehninger
Scylla
19
8 / 1 / 22
12,783
1,162
14,455
8,152
2,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

214

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DWnorse
Achilles
17
7 / 10 / 5
12,467
1,133
13,135
17,433
7,548
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Iliterit
Medusa
17
3 / 11 / 8
11,492
1,045
12,586
17,947
7,583
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
17
1 / 5 / 10
10,592
963
8,786
9,089
3,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 9 / 10
10,310
937
8,906
12,062
4,776
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
SorenElwind
Sun Wukong
16
2 / 6 / 6
10,306
937
6,487
15,383
13,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
52
41
Kills
13
13
Deaths
41
104
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BAPshinx
Fenrir
2
3
19
3.83
L
Achilles
DWnorse
Achilles
7
10
5
0.95
L
Medusa
Iliterit
Medusa
3
11
8
0.64
L
He Bo
1
5
10
1.2
W
18
4
18
6.75
W
Odin
Samstor
Odin
10
1
23
21.5
L
0
9
10
0.56
L
Sun Wukong
SorenElwind
Sun Wukong
2
6
6
0.83
W
Susano
bapbappo
Susano
3
4
22
3.5
W
Scylla
lehninger
Scylla
8
1
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,495
Damage
49,900
54,365
Taken
71,914
33,950
Mitigated
36,870
12,329
Healing
4,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BAPshinx
Fenrir
3,267
580
0
725
7,616
2,566
0
1,712
5,904
0
8,266
L
Achilles
DWnorse
Achilles
13,135
4,989
417
1,435
17,433
7,548
0
9,588
7,717
0
18,574
L
Medusa
Iliterit
Medusa
12,586
7,792
0
0
17,947
7,583
0
13,005
4,842
287
25,977
L
He Bo
8,786
452
0
0
9,089
3,317
0
4,674
4,365
38,403
0
W
27,158
10,916
0
8,560
18,217
9,117
0
4,954
13,263
55,146
0
W
Odin
Samstor
Odin
13,283
3,489
0
1,340
12,926
16,611
0
4,298
8,628
0
23,809
L
8,906
718
1,925
783
12,062
4,776
0
6,228
5,759
33,881
0
L
Sun Wukong
SorenElwind
Sun Wukong
6,487
1,828
0
92
15,383
13,646
0
8,118
7,040
0
22,687
W
Susano
bapbappo
Susano
9,332
1,114
619
375
7,454
2,783
0
2,929
4,525
0
23,158
W
Scylla
lehninger
Scylla
14,455
1,099
0
710
8,152
2,873
0
4,086
4,066
41,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,333
Gold Earned
55,167
187
Minions Killed
212
6
Camps Cleared
7
1,009,613
Distance Traveled
903,128
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,399
945
6
1
1
175,787
1
L
Achilles
12,467
1,133
5
0
2
207,428
0
L
Medusa
11,492
1,045
36
3
0
178,295
2
L
He Bo
10,592
963
64
6
3
182,716
0
W
Freya
14,629
1,330
55
5
2
171,841
0
W
Odin
12,394
1,127
13
1
0
248,795
0
L
Ra
10,310
937
62
6
1
197,125
0
L
Sun Wukong
10,306
937
45
4
1
137,564
0
W
Susano
11,128
1,012
36
3
2
209,592
2
W
Scylla
12,783
1,162
77
7
1
203,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role