Player Matchup

Erlang Shen
Erlang Shen
IKing INico
Erlang Shen
Level 147
God Stats
89W - 45L
1,683 SR
Queue Stats
207W - 104L
1,761 Elo+
Party 1
Cerberus
Cerberus
King DameDash
Cerberus
Level 147
God Stats
26W - 9L
1,720 SR
Queue Stats
204W - 110L
1,712 Elo+
Party 1
Kukulkan
Kukulkan
Lynchmeister585
Kukulkan
Level 66
God Stats
12W - 5L
1,846 SR
Queue Stats
81W - 40L
1,702 Elo+
Party 1
Tyr
Tyr
Prophet nG
Tyr
Level 149
God Stats
1W - 3L
1,659 SR
Queue Stats
180W - 106L
1,722 Elo+
Party 1
Ymir
Ymir
imohr28
Ymir
Level 28
God Stats
38W - 18L
1,630 SR
Queue Stats
218W - 106L
1,705 Elo+
Party 1
Team Averages
Level 107
1,708 SR
1,720 Elo+

VS

Team Averages
Level 51
1,541 SR
1,498 Elo+
Ymir
Ymir
I__-NiKLauSM-__I
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 78L
1,410 Elo+
Party 2
Hun Batz
Hun Batz
Juice Mayor
Hun Batz
Level 49
God Stats
7W - 7L
1,526 SR
Queue Stats
105W - 97L
1,638 Elo+
Party 3
Vamana
Vamana
Nesquik_Vencido
Vamana
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
267W - 246L
1,421 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sundaeys
Ah Muzen Cab
Level 89
God Stats
2W - 2L
1,589 SR
Queue Stats
176W - 141L
1,622 Elo+
Party 3
Nu Wa
Nu Wa
Xx_BloodFirexX
Nu Wa
Level 28
God Stats
12W - 8L
1,590 SR
Queue Stats
66W - 66L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IKing INico
Erlang Shen
18
5 / 2 / 19
11,511
959
17,853
17,911
15,358
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
King DameDash
Cerberus
19
8 / 0 / 14
13,222
1,102
16,371
14,977
17,036
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
19
4 / 0 / 12
11,967
997
17,305
8,333
4,836
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 3 / 16
11,469
956
13,215
18,877
23,289
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
imohr28
Ymir
18
6 / 0 / 15
12,142
1,012
11,814
10,244
11,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

252

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
10,144
845
6,937
17,848
13,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
Juice Mayor
Hun Batz
16
1 / 9 / 4
10,434
870
10,067
16,383
5,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 4 / 3
10,638
887
12,334
23,749
17,549
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Sundaeys
Ah Muzen Cab
17
1 / 4 / 3
10,934
911
18,653
9,644
3,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 4
10,181
848
15,463
13,321
3,809
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
22
27
Kills
5
5
Deaths
27
76
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
IKing INico
Erlang Shen
5
2
19
7.25
L
1
4
3
0.63
L
Hun Batz
Juice Mayor
Hun Batz
1
9
4
0.33
W
Cerberus
King DameDash
Cerberus
8
0
14
15
W
Kukulkan
4
0
12
10
L
2
4
3
0.88
W
4
3
16
4
L
Ah Muzen Cab
Sundaeys
Ah Muzen Cab
1
4
3
0.63
L
0
6
4
0.33
W
Ymir
imohr28
Ymir
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,558
Damage
63,454
70,342
Taken
80,945
71,524
Mitigated
43,420
13,869
Healing
4,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
IKing INico
Erlang Shen
17,853
6,084
2,161
3,513
17,911
15,358
0
6,368
11,397
9,052
22,566
L
6,937
1,131
0
0
17,848
13,587
0
12,654
5,194
14,145
0
L
Hun Batz
Juice Mayor
Hun Batz
10,067
766
0
0
16,383
5,246
0
10,351
5,932
0
24,751
W
Cerberus
King DameDash
Cerberus
16,371
934
0
1,917
14,977
17,036
0
4,435
10,367
35,713
0
W
Kukulkan
17,305
1,007
1,143
1,939
8,333
4,836
0
1,651
6,607
58,779
0
L
12,334
5,256
0
3,033
23,749
17,549
0
14,855
8,723
0
22,743
W
13,215
1,163
0
3,196
18,877
23,289
0
5,374
13,245
0
22,205
L
Ah Muzen Cab
Sundaeys
Ah Muzen Cab
18,653
6,562
0
1,744
9,644
3,229
0
5,722
3,847
0
59,621
L
15,463
3,020
0
0
13,321
3,809
0
5,898
7,198
36,060
0
W
Ymir
imohr28
Ymir
11,814
1,130
0
0
10,244
11,005
0
4,572
5,526
22,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,311
Gold Earned
52,331
279
Minions Killed
198
4
Camps Cleared
10
1,146,183
Distance Traveled
1,022,905
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,511
959
31
3
2
245,845
0
L
Ymir
10,144
845
14
1
0
158,998
0
L
Hun Batz
10,434
870
46
4
6
211,814
0
W
Cerberus
13,222
1,102
55
5
0
224,153
1
W
Kukulkan
11,967
997
131
11
0
204,722
0
L
Vamana
10,638
887
21
2
0
256,174
0
W
Tyr
11,469
956
36
3
0
245,883
0
L
Ah Muzen Cab
10,934
911
81
7
4
199,048
2
L
Nu Wa
10,181
848
36
3
0
196,871
0
W
Ymir
12,142
1,012
26
2
2
225,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role