Player Matchup

Discordia
Discordia
Merlly
Discordia
Level 23
God Stats
6W - 8L
1,346 SR
Queue Stats
74W - 86L
1,291 Elo+
Solo
Artemis
Artemis
Mister_Boogaloo
Artemis
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 113L
1,307 Elo+
Party 1
Ra
Ra
Mr_KiLLaH-_-
Ra
Level 10
God Stats
16W - 19L
1,466 SR
Queue Stats
82W - 87L
1,313 Elo+
Party 1
Fenrir
Fenrir
heIIhound666
Fenrir
Level 39
God Stats
8W - 18L
1,326 SR
Queue Stats
179W - 212L
1,337 Elo+
Party 1
Skadi
Skadi
x-NesGenesis-x
Skadi
Level 77
God Stats
2W - 1L
1,476 SR
Queue Stats
156W - 216L
1,297 Elo+
Party 1
Team Averages
Level 34
1,423 SR
1,309 Elo+

VS

Team Averages
Level 11
1,462 SR
1,338 Elo+
Anubis
Anubis
Alucard9814
Anubis
Level 8
God Stats
33W - 57L
1,312 SR
Queue Stats
43W - 68L
1,227 Elo+
Party 2
Rama
Rama
Beavshouse111
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,313 Elo+
Solo
Bellona
Bellona
ConstantRice16
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Thor
Thor
Marshall167284
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ares
Ares
wiquma
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Merlly
Discordia
16
4 / 0 / 14
9,500
950
4,959
2,932
1,150
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
10 / 0 / 21
11,307
1,131
14,881
8,683
3,350
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 0 / 24
10,327
1,033
9,243
6,959
2,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
18
12 / 1 / 20
11,646
1,165
20,691
11,910
5,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
13 / 0 / 20
11,731
1,173
14,833
2,282
860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

329

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 8 / 0
8,828
883
7,523
12,391
7,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 5 / 0
8,233
823
2,336
5,760
1,814
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 8 / 0
8,337
834
6,605
13,128
11,001
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
0 / 14 / 1
8,768
877
3,105
20,540
17,655
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
wiquma
Ares
14
1 / 8 / 0
9,257
926
8,609
22,349
18,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
2
42
Kills
1
1
Deaths
43
99
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
8
0
0
L
0
5
0
0
L
0
8
0
0
L
0
14
1
0.04
W
Discordia
Merlly
Discordia
4
0
14
11
W
10
0
21
20.5
W
3
0
24
15
W
Fenrir
12
1
20
22
L
Ares
wiquma
Ares
1
8
0
0.13
W
13
0
20
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,607
Damage
28,178
32,766
Taken
74,168
13,098
Mitigated
56,905
9,226
Healing
4,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,523
1,550
0
2,269
12,391
7,981
0
4,015
8,376
30,607
0
L
2,336
1,646
0
0
5,760
1,814
0
1,175
4,585
0
12,122
L
6,605
1,249
0
384
13,128
11,001
0
1,880
11,248
0
14,554
L
3,105
941
0
190
20,540
17,655
0
3,645
16,895
0
6,911
W
Discordia
Merlly
Discordia
4,959
1,090
86
423
2,932
1,150
0
1,211
1,646
11,448
0
W
14,881
12,452
1,113
3,518
8,683
3,350
0
4,380
4,178
0
31,607
W
9,243
3,695
404
2,480
6,959
2,510
0
3,583
3,301
24,231
0
W
Fenrir
20,691
6,632
0
566
11,910
5,228
0
5,480
6,080
0
28,407
L
Ares
wiquma
Ares
8,609
470
125
1,154
22,349
18,454
0
3,487
18,862
32,128
0
W
14,833
8,139
0
636
2,282
860
0
1,478
779
0
36,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,511
Gold Earned
43,423
171
Minions Killed
141
3
Camps Cleared
6
795,540
Distance Traveled
608,738
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,828
883
64
6
0
123,131
0
L
Rama
8,233
823
21
2
2
68,689
1
L
Bellona
8,337
834
11
1
3
124,873
1
L
Thor
8,768
877
7
1
1
139,231
0
W
Discordia
9,500
950
14
1
0
84,889
0
W
Artemis
11,307
1,131
35
4
0
141,115
0
W
Ra
10,327
1,033
36
4
3
175,571
0
W
Fenrir
11,646
1,165
25
3
0
221,734
0
L
Ares
9,257
926
38
4
0
152,814
0
W
Skadi
11,731
1,173
61
6
0
172,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role