Player Matchup

Tsukuyomi
Tsukuyomi
Sasukeseyes7361
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,570 Elo+
Party 3
Ra
Ra
TheBigGamer003
Ra
Level 26
God Stats
20W - 26L
1,424 SR
Queue Stats
20W - 26L
1,366 Elo+
Party 1
Achilles
Achilles
Zo-Ren-Lo
Achilles
Level 22
God Stats
0W - 3L
1,520 SR
Queue Stats
10W - 18L
1,384 Elo+
Party 1
Thanatos
Thanatos
funnyferari666
Thanatos
Level 42
God Stats
0W - 3L
1,347 SR
Queue Stats
31W - 33L
1,412 Elo+
Party 1
Nemesis
Nemesis
imthegod32469
Nemesis
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Team Averages
Level 19
1,458 SR
1,446 Elo+

VS

Team Averages
Level 15
1,516 SR
1,268 Elo+
Arachne
Arachne
IllicitLikery
Arachne
Level 18
God Stats
26W - 25L
1,459 SR
Queue Stats
56W - 62L
1,322 Elo+
Party 2
Skadi
Skadi
Youmadbroheim
Skadi
Level 23
God Stats
8W - 10L
1,349 SR
Queue Stats
78W - 83L
1,315 Elo+
Party 2
Cthulhu
Cthulhu
YoungLilPony
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,071 Elo+
Party 2
Neith
Neith
Zendorian
Neith
Level 6
God Stats
3W - 3L
1,710 SR
Queue Stats
58W - 53L
1,278 Elo+
Solo
Baron Samedi
Baron Samedi
tsak89
Baron Samedi
Level 25
God Stats
27W - 28L
1,562 SR
Queue Stats
89W - 97L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Sasukeseyes7361
Tsukuyomi
14
2 / 16 / 2
9,871
395
5,468
22,809
7,777
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
6 / 8 / 5
13,160
526
15,193
19,273
6,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Zo-Ren-Lo
Achilles
16
5 / 6 / 8
11,123
445
13,697
22,305
22,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
20
19 / 6 / 8
15,014
601
29,408
19,924
7,905
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
15
2 / 13 / 3
10,085
403
7,160
20,334
7,104
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
10 / 5 / 8
14,043
562
14,745
25,166
8,501
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
13 / 8 / 4
13,589
544
19,616
16,861
5,439
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
YoungLilPony
Cthulhu
16
2 / 10 / 2
11,872
475
6,033
21,307
17,595
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Zendorian
Neith
20
6 / 8 / 6
13,360
534
13,442
17,506
5,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
tsak89
Baron Samedi
20
15 / 5 / 6
15,481
619
21,568
17,970
7,289
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
72
34
Kills
46
49
Deaths
36
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
10
5
8
2.8
L
Tsukuyomi
Sasukeseyes7361
Tsukuyomi
2
16
2
0.19
L
6
8
5
1.06
W
13
8
4
1.88
W
Cthulhu
YoungLilPony
Cthulhu
2
10
2
0.3
W
Neith
Zendorian
Neith
6
8
6
1.13
L
Achilles
Zo-Ren-Lo
Achilles
5
6
8
1.5
L
Thanatos
19
6
8
3.83
L
Nemesis
2
13
3
0.27
W
Baron Samedi
tsak89
Baron Samedi
15
5
6
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,926
Damage
75,404
104,645
Taken
98,810
51,417
Mitigated
44,382
26,201
Healing
24,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
14,745
11,049
0
12,115
25,166
8,501
1,745
3,940
21,226
0
67,251
L
Tsukuyomi
Sasukeseyes7361
Tsukuyomi
5,468
1,705
0
1,294
22,809
7,777
190
2,108
20,701
0
41,931
L
15,193
1,327
171
4,218
19,273
6,350
818
11,860
7,413
81,466
0
W
19,616
12,480
0
1,969
16,861
5,439
4,314
2,522
14,339
0
67,706
W
Cthulhu
YoungLilPony
Cthulhu
6,033
880
186
845
21,307
17,595
633
1,670
19,637
30,225
0
W
Neith
Zendorian
Neith
13,442
4,452
0
3,050
17,506
5,558
3,141
3,787
13,719
0
82,390
L
Achilles
Zo-Ren-Lo
Achilles
13,697
5,754
0
5,084
22,305
22,281
715
7,018
15,287
0
46,960
L
Thanatos
29,408
12,306
0
14,851
19,924
7,905
106
4,581
15,343
0
70,381
L
Nemesis
7,160
1,236
0
583
20,334
7,104
2,468
2,034
18,300
0
35,961
W
Baron Samedi
tsak89
Baron Samedi
21,568
759
1,042
5,296
17,970
7,289
2,135
3,844
14,126
73,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,253
Gold Earned
68,345
452
Minions Killed
500
0
Camps Cleared
0
2,236,907
Distance Traveled
1,868,295
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,043
562
87
3
0
421,483
0
L
Tsukuyomi
9,871
395
59
2
0
452,972
2
L
Ra
13,160
526
160
6
0
429,211
0
W
Skadi
13,589
544
106
4
0
324,658
1
W
Cthulhu
11,872
475
44
2
0
364,676
3
W
Neith
13,360
534
152
6
0
362,666
2
L
Achilles
11,123
445
77
3
0
452,952
3
L
Thanatos
15,014
601
91
4
0
468,336
0
L
Nemesis
10,085
403
65
3
0
433,436
1
W
Baron Samedi
15,481
619
111
4
0
394,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role