Player Matchup

Tsukuyomi
Tsukuyomi
EtbrisolaBr
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
Jhw CorvuS
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
LocalCamgirl
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Spankmykack
Nemesis
Level 24
God Stats
24W - 20L
1,480 SR
Queue Stats
27W - 23L
1,332 Elo+
Solo
Janus
Janus
cabeman1234
Janus
Level 20
God Stats
1W - 3L
1,551 SR
Queue Stats
128W - 160L
1,219 Elo+
Solo
Team Averages
Level 11
1,506 SR
1,410 Elo+

VS

Team Averages
Level 13
1,519 SR
1,281 Elo+
Ra
Ra
Ackermanz
Ra
Level 9
God Stats
5W - 3L
1,688 SR
Queue Stats
157W - 168L
1,224 Elo+
Party 1
Neith
Neith
Hiagoliveira
Neith
Level 20
God Stats
3W - 1L
1,474 SR
Queue Stats
14W - 8L
1,140 Elo+
Party 1
Bakasura
Bakasura
JustSomeDrumKid
Bakasura
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
itsMISTERint
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,319 Elo+
Party 3
Ymir
Ymir
motley-beef
Ymir
Level 18
God Stats
25W - 24L
1,432 SR
Queue Stats
238W - 263L
1,225 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EtbrisolaBr
Tsukuyomi
9
2 / 7 / 0
6,183
442
2,132
9,839
3,036
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 4 / 2
6,421
459
1,945
7,556
2,932
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 6 / 3
5,940
424
1,643
7,690
2,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Spankmykack
Nemesis
11
3 / 4 / 1
7,890
564
7,198
12,937
4,101
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 8 / 2
7,998
571
6,673
7,650
2,365
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 8
8,357
597
6,658
8,883
3,786
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
8 / 3 / 6
8,001
572
5,843
6,567
2,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
2
0 / 2 / 0
4,665
333
314
1,090
174
Bellona
itsMISTERint
Bellona
14
11 / 1 / 2
8,600
614
8,156
6,987
6,271
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
3 / 2 / 3
7,836
560
5,121
7,433
4,639
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
28
29
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
Tsukuyomi
EtbrisolaBr
Tsukuyomi
2
7
0
0.29
W
8
3
6
3.67
L
2
4
2
0.75
W
Bakasura
0
2
0
0
L
0
6
3
0.25
L
Nemesis
Spankmykack
Nemesis
3
4
1
0.88
L
3
8
2
0.5
W
Bellona
itsMISTERint
Bellona
11
1
2
12
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,591
Damage
26,092
45,672
Taken
30,960
14,810
Mitigated
17,233
8,524
Healing
8,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,658
751
42
2,956
8,883
3,786
624
3,412
5,471
46,370
0
L
Tsukuyomi
EtbrisolaBr
Tsukuyomi
2,132
781
0
1,218
9,839
3,036
0
933
8,621
0
27,580
W
5,843
2,507
88
1,357
6,567
2,363
1,600
3,507
3,060
0
27,962
L
1,945
249
0
966
7,556
2,932
0
1,750
5,731
8,936
0
W
Bakasura
314
254
0
0
1,090
174
0
0
1,090
0
389
L
1,643
777
0
400
7,690
2,376
0
2,316
5,324
0
20,130
L
Nemesis
Spankmykack
Nemesis
7,198
3,359
0
5,830
12,937
4,101
0
4,238
8,674
0
38,724
L
6,673
997
0
110
7,650
2,365
314
2,542
5,058
31,864
0
W
Bellona
itsMISTERint
Bellona
8,156
3,525
0
3,346
6,987
6,271
1,532
1,063
5,924
0
31,332
W
5,121
1,729
183
675
7,433
4,639
706
636
6,797
27,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,432
Gold Earned
37,459
211
Minions Killed
228
0
Camps Cleared
0
1,158,430
Distance Traveled
1,030,038
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,357
597
75
5
0
195,977
4
L
Tsukuyomi
6,183
442
37
3
0
257,945
1
W
Neith
8,001
572
52
4
0
238,805
0
L
Ares
6,421
459
24
2
0
231,367
0
W
Bakasura
4,665
333
0
0
0
40,390
0
L
Neith
5,940
424
35
3
0
200,346
1
L
Nemesis
7,890
564
56
4
0
260,371
1
L
Janus
7,998
571
59
4
0
208,401
0
W
Bellona
8,600
614
61
4
0
264,493
3
W
Ymir
7,836
560
40
3
0
290,373
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role