Player Matchup

Ra
Ra
Arzuk
Ra
Level 150
God Stats
1W - 1L
1,309 SR
Queue Stats
303W - 315L
1,498 Elo+
Solo
Serqet
Serqet
Oiledbutthole
Serqet
Level 5
God Stats
1W - 4L
1,139 SR
Queue Stats
5W - 8L
1,039 Elo+
Party 2
Bellona
Bellona
SIMPableBoy
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,022 Elo+
Party 2
Team Averages
Level 54
1,316 SR
1,186 Elo+

VS

Team Averages
Level 46
1,602 SR
1,291 Elo+
Chang'e
Chang'e
JuicyBalls
Chang'e
Level 104
God Stats
21W - 14L
1,539 SR
Queue Stats
122W - 102L
1,607 Elo+
Solo
Discordia
Discordia
KradDark
Discordia
Level 15
God Stats
1W - 8L
1,500 SR
Queue Stats
1W - 13L
1,137 Elo+
Party 1
Hercules
Hercules
Lurkore
Hercules
Level 19
God Stats
0W - 1L
1,767 SR
Queue Stats
2W - 16L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
5 / 0 / 2
14,197
676
26,052
12,172
5,994
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 6 / 4
12,449
593
8,678
14,145
9,675
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
SIMPableBoy
Bellona
13
1 / 8 / 3
10,852
517
9,831
21,485
27,077
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JuicyBalls
Chang'e
18
8 / 2 / 5
13,021
620
17,742
25,175
8,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
KradDark
Discordia
9
0 / 3 / 3
10,220
487
1,187
2,361
512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Lurkore
Hercules
17
6 / 2 / 6
12,364
589
11,383
31,294
35,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
14
14
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
5
0
2
6
L
Chang'e
JuicyBalls
Chang'e
8
2
5
5.25
L
Discordia
KradDark
Discordia
0
3
3
0.5
L
Hercules
Lurkore
Hercules
6
2
6
4.5
W
1
6
4
0.5
W
Bellona
SIMPableBoy
Bellona
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,561
Damage
30,312
47,802
Taken
58,830
42,746
Mitigated
44,719
16,960
Healing
27,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
26,052
1,251
3,592
7,360
12,172
5,994
1,333
4,968
6,979
125,777
0
L
Chang'e
JuicyBalls
Chang'e
17,742
600
7,296
12,870
25,175
8,929
0
12,770
11,287
84,902
0
L
Discordia
KradDark
Discordia
1,187
27
0
73
2,361
512
0
1,192
1,144
7,049
0
L
Hercules
Lurkore
Hercules
11,383
2,673
0
7,144
31,294
35,278
0
13,002
16,771
0
38,919
W
8,678
1,673
0
2,972
14,145
9,675
0
5,059
9,011
0
70,828
W
Bellona
SIMPableBoy
Bellona
9,831
1,079
720
2,316
21,485
27,077
154
9,004
11,939
0
27,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,498
Gold Earned
35,605
289
Minions Killed
145
0
Camps Cleared
0
1,222,750
Distance Traveled
845,134
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,197
676
165
8
0
421,504
4
L
Chang'e
13,021
620
98
5
0
404,819
13
L
Discordia
10,220
487
5
0
0
79,203
0
L
Hercules
12,364
589
42
2
0
361,112
2
W
Serqet
12,449
593
79
4
0
422,514
1
W
Bellona
10,852
517
45
2
0
378,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role