Player Matchup

Merlin
Merlin
DeanShady
Merlin
Level 18
God Stats
18W - 12L
1,491 SR
Queue Stats
117W - 114L
1,617 Elo+
Solo
Ares
Ares
Infernian
Ares
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,591 Elo+
Party 1
Set
Set
Sephy00
Set
Level 18
God Stats
7W - 2L
1,740 SR
Queue Stats
83W - 48L
1,698 Elo+
Solo
Olorun
Olorun
Snickeydoo
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,683 Elo+
Party 1
Neith
Neith
WilyCracken007
Neith
Level 26
God Stats
3W - 0L
1,802 SR
Queue Stats
103W - 42L
1,717 Elo+
Solo
Team Averages
Level 24
1,607 SR
1,661 Elo+

VS

Team Averages
Level 22
1,544 SR
1,542 Elo+
Loki
Loki
BraindeadCoward
Loki
Level 13
God Stats
14W - 11L
1,760 SR
Queue Stats
25W - 22L
1,620 Elo+
Solo
Kali
Kali
LondonxKeyes
Kali
Level 29
God Stats
18W - 16L
1,622 SR
Queue Stats
133W - 56L
1,673 Elo+
Solo
Ra
Ra
Xaladas
Ra
Level 7
God Stats
0W - 2L
1,362 SR
Queue Stats
1W - 3L
1,441 Elo+
Solo
Neith
Neith
oplaadstation
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,464 Elo+
Party 2
Khepri
Khepri
zwijgend_wasgoed
Khepri
Level 44
God Stats
3W - 5L
1,477 SR
Queue Stats
103W - 101L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeanShady
Merlin
10
0 / 1 / 0
6,022
602
2,817
5,475
1,385
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
10
2 / 0 / 7
6,335
634
3,597
4,682
2,146
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
11
6 / 0 / 3
7,464
746
3,892
5,252
1,560
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Snickeydoo
Olorun
10
1 / 0 / 3
6,305
631
2,492
1,711
555
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 0 / 2
6,587
659
8,803
4,543
1,404
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,753
575
4,054
4,575
1,975
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 1 / 0
6,218
622
3,113
8,328
2,786
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 3 / 0
4,238
424
528
2,827
768
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes

Shoes

+6%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 5 / 0
4,366
437
2,103
5,864
1,547
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

6
0 / 5 / 0
4,660
466
1,792
8,790
3,179
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
14
Kills
1
1
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Merlin
DeanShady
Merlin
0
1
0
0
W
Ares
2
0
7
5.5
L
1
1
0
1
W
Set
6
0
3
7.5
W
Olorun
Snickeydoo
Olorun
1
0
3
2.5
W
5
0
2
6
L
0
3
0
0
L
0
5
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,601
Damage
11,590
21,663
Taken
30,384
7,050
Mitigated
10,255
9,367
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,054
878
0
2,616
4,575
1,975
0
2,164
2,411
0
32,366
W
Merlin
DeanShady
Merlin
2,817
245
0
2,363
5,475
1,385
0
0
5,175
31,078
0
W
Ares
3,597
581
0
1,475
4,682
2,146
53
995
3,687
13,461
0
L
3,113
971
0
4,026
8,328
2,786
0
2,239
6,089
0
41,264
W
Set
3,892
1,407
0
2,968
5,252
1,560
0
97
5,080
0
44,767
W
Olorun
Snickeydoo
Olorun
2,492
1,014
112
440
1,711
555
1,792
105
1,606
25,789
0
W
8,803
6,293
0
2,009
4,543
1,404
1,747
1,123
3,420
0
46,226
L
528
279
91
290
2,827
768
0
1,291
1,536
7,776
0
L
2,103
1,269
0
1,150
5,864
1,547
0
1,879
3,985
0
17,297
L
1,792
374
0
679
8,790
3,179
0
1,333
7,457
8,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,713
Gold Earned
25,235
322
Minions Killed
194
0
Camps Cleared
0
948,295
Distance Traveled
896,912
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,753
575
64
6
0
232,750
3
W
Merlin
6,022
602
70
7
0
178,236
1
W
Ares
6,335
634
23
2
0
198,372
3
L
Kali
6,218
622
81
8
0
212,609
4
W
Set
7,464
746
81
8
0
215,526
3
W
Olorun
6,305
631
64
6
0
196,453
0
W
Neith
6,587
659
84
8
0
159,708
2
L
Ra
4,238
424
11
1
0
112,076
1
L
Neith
4,366
437
26
3
0
163,299
4
L
Khepri
4,660
466
12
1
0
176,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role