Player Matchup

Janus
Janus
ItsTheDBro
Janus
Level 18
God Stats
4W - 3L
1,481 SR
Queue Stats
97W - 84L
1,129 Elo+
Solo
King Arthur
King Arthur
KT9133
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 38L
1,100 Elo+
Solo
Hercules
Hercules
heylookachicken
Hercules
Level 22
God Stats
2W - 5L
1,297 SR
Queue Stats
185W - 196L
1,151 Elo+
Solo
Neith
Neith
lenakura
Neith
Level 21
God Stats
90W - 116L
1,401 SR
Queue Stats
94W - 120L
1,222 Elo+
Solo
Yemoja
Yemoja
solace_rage47
Yemoja
Level 17
God Stats
210W - 213L
1,375 SR
Queue Stats
423W - 448L
1,166 Elo+
Solo
Team Averages
Level 19
1,411 SR
1,154 Elo+

VS

Team Averages
Level 20
1,288 SR
1,165 Elo+
Heimdallr
Heimdallr
DrYakAttack3
Heimdallr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,310 Elo+
Solo
Fenrir
Fenrir
FaboTheAfro
Fenrir
Level 23
God Stats
7W - 8L
1,190 SR
Queue Stats
75W - 62L
1,072 Elo+
Party 1
Loki
Loki
SaraB__2003
Loki
Level 7
God Stats
14W - 14L
1,317 SR
Queue Stats
29W - 33L
1,089 Elo+
Party 1
Discordia
Discordia
Washingtok
Discordia
Level 29
God Stats
4W - 5L
1,322 SR
Queue Stats
68W - 66L
1,137 Elo+
Solo
Apollo
Apollo
XThe_MorningStar
Apollo
Level 27
God Stats
2W - 2L
1,111 SR
Queue Stats
85W - 65L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
0 / 10 / 2
12,195
938
5,448
23,685
20,380
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
KT9133
King Arthur
14
0 / 2 / 0
9,546
734
368
2,433
775
Hercules
16
1 / 10 / 2
11,012
847
10,381
30,727
16,720
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
lenakura
Neith
18
4 / 5 / 1
12,214
940
7,849
21,140
9,943
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
0 / 5 / 4
11,022
848
5,784
14,430
12,592
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrYakAttack3
Heimdallr
20
15 / 2 / 15
14,380
1,106
38,646
9,842
4,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
19
5 / 0 / 16
12,834
987
11,481
5,843
4,174
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 2 / 13
11,592
892
5,813
8,879
3,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Washingtok
Discordia
19
2 / 0 / 16
12,410
955
11,876
6,533
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
8 / 1 / 19
13,281
1,022
19,056
9,358
3,533
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
111
5
Kills
32
32
Deaths
5
9
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DrYakAttack3
Heimdallr
15
2
15
11.25
W
Fenrir
5
0
16
13
L
Janus
0
10
2
0.1
L
King Arthur
KT9133
King Arthur
0
2
0
0
W
2
2
13
4.25
W
Discordia
Washingtok
Discordia
2
0
16
10
W
8
1
19
17.5
L
Hercules
1
10
2
0.2
L
Neith
lenakura
Neith
4
5
1
0.9
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,830
Damage
86,872
92,415
Taken
40,455
60,410
Mitigated
17,954
8,374
Healing
3,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DrYakAttack3
Heimdallr
38,646
17,239
0
452
9,842
4,251
0
3,174
6,668
0
69,015
W
Fenrir
11,481
2,415
0
269
5,843
4,174
0
1,604
4,239
0
18,706
L
Janus
5,448
1,032
0
1,794
23,685
20,380
0
1,328
22,353
40,454
0
L
King Arthur
KT9133
King Arthur
368
216
0
0
2,433
775
0
299
2,134
0
597
W
5,813
1,186
0
766
8,879
3,551
0
1,214
7,665
0
11,927
W
Discordia
Washingtok
Discordia
11,876
282
1,060
645
6,533
2,445
0
2,583
3,950
46,117
0
W
19,056
14,374
0
0
9,358
3,533
0
2,657
6,064
0
36,534
L
Hercules
10,381
921
0
1,429
30,727
16,720
0
3,504
27,168
0
27,935
L
Neith
lenakura
Neith
7,849
2,474
0
3,237
21,140
9,943
0
3,458
17,682
0
23,144
L
5,784
385
1,678
236
14,430
12,592
0
3,287
11,139
28,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,989
Gold Earned
64,497
200
Minions Killed
238
3
Camps Cleared
6
947,289
Distance Traveled
1,091,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,380
1,106
73
6
0
227,785
0
W
Fenrir
12,834
987
30
2
0
231,792
0
L
Janus
12,195
938
71
5
0
208,318
0
L
King Arthur
9,546
734
3
0
0
32,141
0
W
Loki
11,592
892
11
1
0
207,985
0
W
Discordia
12,410
955
85
7
1
194,633
0
W
Apollo
13,281
1,022
39
3
5
229,651
0
L
Hercules
11,012
847
41
3
2
233,712
0
L
Neith
12,214
940
28
2
0
243,698
0
L
Yemoja
11,022
848
57
4
1
229,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role