Player Matchup

He Bo
He Bo
CingOfCoD
He Bo
Level 28
God Stats
2W - 2L
1,528 SR
Queue Stats
100W - 91L
1,276 Elo+
Solo
Horus
Horus
Crouchin Tyger
Horus
Level 25
God Stats
2W - 3L
1,261 SR
Queue Stats
83W - 82L
1,316 Elo+
Party 2
Fenrir
Fenrir
FROSTViteLOOD
Fenrir
Level 8
God Stats
24W - 26L
1,351 SR
Queue Stats
28W - 29L
1,180 Elo+
Party 1
Cerberus
Cerberus
Mystigen117
Cerberus
Level 23
God Stats
47W - 57L
1,464 SR
Queue Stats
135W - 144L
1,257 Elo+
Party 1
Bakasura
Bakasura
XSpazzyXMcgeeX
Bakasura
Level 15
God Stats
2W - 3L
1,289 SR
Queue Stats
45W - 35L
1,207 Elo+
Party 2
Team Averages
Level 20
1,378 SR
1,247 Elo+

VS

Team Averages
Level 29
1,394 SR
1,361 Elo+
Sol
Sol
David_00o_o
Sol
Level 28
God Stats
9W - 5L
1,497 SR
Queue Stats
29W - 24L
1,360 Elo+
Party 3
Fenrir
Fenrir
Kaneki446
Fenrir
Level 87
God Stats
5W - 9L
1,329 SR
Queue Stats
119W - 109L
1,420 Elo+
Party 3
Cerberus
Cerberus
Reinka0s87
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,249 Elo+
Solo
Anhur
Anhur
Ultedd
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
XxDarkNinjaxX413
Baron Samedi
Level 12
God Stats
2W - 2L
1,146 SR
Queue Stats
6W - 5L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CingOfCoD
He Bo
10
1 / 6 / 1
6,142
439
3,762
7,586
1,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 5 / 1
5,347
382
1,663
7,782
3,523
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
1 / 4 / 0
5,539
396
3,216
8,298
2,543
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Mystigen117
Cerberus
8
1 / 9 / 1
5,362
383
5,678
14,782
3,975
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
12
3 / 4 / 0
7,483
535
4,328
10,481
4,245
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 1
8,442
603
7,529
8,131
2,457
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Kaneki446
Fenrir
12
5 / 2 / 2
8,234
588
5,644
9,830
3,603
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Reinka0s87
Cerberus
10
1 / 1 / 8
7,427
531
2,054
9,052
5,623
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
Ultedd
Anhur
15
14 / 0 / 1
9,761
697
13,486
7,773
2,516
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
XxDarkNinjaxX413
Baron Samedi
11
3 / 1 / 2
7,554
540
3,822
2,447
1,027
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
6
Kills
28
28
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
CingOfCoD
He Bo
1
6
1
0.25
L
0
5
1
0.1
W
5
2
1
2.75
L
1
4
0
0.25
W
Fenrir
Kaneki446
Fenrir
5
2
2
3
L
Cerberus
Mystigen117
Cerberus
1
9
1
0.17
W
Cerberus
Reinka0s87
Cerberus
1
1
8
5
W
Anhur
Ultedd
Anhur
14
0
1
14.5
L
Bakasura
3
4
0
0.75
W
Baron Samedi
XxDarkNinjaxX413
Baron Samedi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,647
Damage
32,535
48,929
Taken
37,233
16,087
Mitigated
15,226
9,067
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
CingOfCoD
He Bo
3,762
242
0
499
7,586
1,801
0
2,550
5,036
28,474
0
L
1,663
752
300
400
7,782
3,523
0
4,183
3,599
0
8,954
W
7,529
3,237
0
3,099
8,131
2,457
2,818
140
7,737
49,501
0
L
3,216
1,037
0
1,475
8,298
2,543
0
1,797
6,501
915
13,823
W
Fenrir
Kaneki446
Fenrir
5,644
1,759
0
4,665
9,830
3,603
329
2,124
7,566
0
42,338
L
Cerberus
Mystigen117
Cerberus
5,678
625
234
2,742
14,782
3,975
0
1,741
13,041
21,983
0
W
Cerberus
Reinka0s87
Cerberus
2,054
272
0
488
9,052
5,623
343
3,765
5,287
13,456
0
W
Anhur
Ultedd
Anhur
13,486
7,419
0
5,171
7,773
2,516
4,069
2,463
5,310
0
63,427
L
Bakasura
4,328
3,500
0
3,417
10,481
4,245
0
3,134
7,347
0
32,022
W
Baron Samedi
XxDarkNinjaxX413
Baron Samedi
3,822
719
0
44
2,447
1,027
1,415
1,088
1,359
27,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,873
Gold Earned
41,418
231
Minions Killed
323
0
Camps Cleared
0
1,050,394
Distance Traveled
1,147,633
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,142
439
55
4
0
235,407
1
L
Horus
5,347
382
16
1
0
169,928
3
W
Sol
8,442
603
77
6
0
242,584
3
L
Fenrir
5,539
396
16
1
0
199,728
3
W
Fenrir
8,234
588
69
5
0
247,343
1
L
Cerberus
5,362
383
64
5
0
226,631
4
W
Cerberus
7,427
531
23
2
0
238,553
0
W
Anhur
9,761
697
103
7
0
206,546
1
L
Bakasura
7,483
535
80
6
0
218,700
1
W
Baron Samedi
7,554
540
51
4
0
212,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role