Player Matchup

Bastet
Bastet
Senpai JayJay
Bastet
Level 24
God Stats
12W - 12L
1,596 SR
Queue Stats
56W - 63L
1,409 Elo+
Solo
Neith
Neith
TiddieNiblr
Neith
Level 24
God Stats
6W - 5L
1,474 SR
Queue Stats
16W - 10L
1,566 Elo+
Solo
Odin
Odin
mectostusmuertos
Odin
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 32L
1,272 Elo+
Solo
Team Averages
Level 20
1,523 SR
1,416 Elo+

VS

Team Averages
Level 23
1,544 SR
1,431 Elo+
Nox
Nox
Hera765tres
Nox
Level 29
God Stats
3W - 1L
1,632 SR
Queue Stats
117W - 129L
1,400 Elo+
Solo
Bastet
Bastet
MiztrMcdoogles
Bastet
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 54L
1,500 Elo+
Solo
Yemoja
Yemoja
spikeless_cactus
Yemoja
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
211W - 243L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 2
9,042
646
10,669
14,222
5,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 5 / 2
8,832
631
5,839
9,594
4,151
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 8 / 5
7,975
570
4,183
11,302
4,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 9
11,233
802
12,138
8,309
3,691
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 5 / 10
9,591
685
5,725
9,041
3,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 1 / 13
11,097
793
7,654
8,302
8,560
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
7
Kills
21
21
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
11
1
9
15.5
W
5
5
10
2
L
4
8
2
0.63
L
3
5
2
0.8
L
0
8
5
0.31
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,691
Damage
25,517
35,118
Taken
25,652
14,615
Mitigated
15,556
5,919
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,138
952
0
513
8,309
3,691
1,255
76
8,233
44,184
0
W
5,725
2,689
0
73
9,041
3,305
248
0
9,041
0
12,188
L
10,669
4,023
284
2,002
14,222
5,519
27
7,740
6,482
0
40,253
L
5,839
2,648
0
2,200
9,594
4,151
35
7,002
2,592
0
26,638
L
4,183
1,504
140
1,293
11,302
4,945
0
5,246
6,056
0
16,691
W
7,654
1,062
2,109
1,810
8,302
8,560
802
0
8,302
27,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,849
Gold Earned
31,921
115
Minions Killed
118
0
Camps Cleared
0
618,795
Distance Traveled
742,125
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,233
802
68
5
0
226,678
4
W
Bastet
9,591
685
17
1
0
266,903
0
L
Bastet
9,042
646
64
5
0
231,678
0
L
Neith
8,832
631
34
2
0
218,724
3
L
Odin
7,975
570
17
1
0
168,393
0
W
Yemoja
11,097
793
33
2
0
248,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role