Player Matchup

Nemesis
Nemesis
HairyWombal
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,281 Elo+
Party 2
Bakasura
Bakasura
ItzUnalaq
Bakasura
Level 29
God Stats
3W - 4L
1,298 SR
Queue Stats
93W - 107L
1,317 Elo+
Solo
Sun Wukong
Sun Wukong
MantisMinge15
Sun Wukong
Level 28
God Stats
10W - 9L
1,878 SR
Queue Stats
81W - 77L
1,432 Elo+
Solo
King Arthur
King Arthur
OllieJ98
King Arthur
Level 7
God Stats
74W - 61L
1,493 SR
Queue Stats
255W - 239L
1,377 Elo+
Party 2
Odin
Odin
mlMrcookiepr
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,408 Elo+
Solo
Team Averages
Level 15
1,534 SR
1,363 Elo+

VS

Team Averages
Level 32
1,388 SR
1,327 Elo+
Nike
Nike
Aggiungere
Nike
Level 78
God Stats
2W - 2L
1,352 SR
Queue Stats
224W - 239L
1,463 Elo+
Party 1
Jing Wei
Jing Wei
EngineHR
Jing Wei
Level 17
God Stats
9W - 15L
1,341 SR
Queue Stats
29W - 35L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
JAMMER130
Cthulhu
Level 16
God Stats
10W - 10L
1,423 SR
Queue Stats
19W - 29L
1,270 Elo+
Party 1
Ao Kuang
Ao Kuang
LawlessSnowdog
Ao Kuang
Level 28
God Stats
4W - 1L
1,629 SR
Queue Stats
44W - 55L
1,387 Elo+
Party 1
Skadi
Skadi
ellmarkodepablo
Skadi
Level 21
God Stats
2W - 1L
1,195 SR
Queue Stats
19W - 28L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HairyWombal
Nemesis
6
0 / 3 / 0
4,054
405
928
4,491
754
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bakasura
ItzUnalaq
Bakasura
4
0 / 2 / 0
4,085
409
620
4,122
1,047
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
MantisMinge15
Sun Wukong
8
1 / 3 / 1
4,990
499
2,415
5,457
1,920
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
OllieJ98
King Arthur
7
0 / 2 / 0
4,193
419
815
4,047
1,776
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

8
1 / 4 / 0
4,745
475
243
4,371
1,631
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,917
592
3,214
5,085
3,071
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
EngineHR
Jing Wei
10
1 / 0 / 3
5,621
562
2,882
2,412
700
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
JAMMER130
Cthulhu
9
2 / 0 / 5
6,009
601
2,431
2,863
2,088
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
11
4 / 0 / 1
6,769
677
2,289
5,558
1,583
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 0
6,504
650
1,274
2,086
512
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
13
14
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
W
Jing Wei
EngineHR
Jing Wei
1
0
3
2.5
L
Nemesis
HairyWombal
Nemesis
0
3
0
0
L
Bakasura
ItzUnalaq
Bakasura
0
2
0
0
W
Cthulhu
JAMMER130
Cthulhu
2
0
5
4.5
W
Ao Kuang
4
0
1
4.5
L
Sun Wukong
MantisMinge15
Sun Wukong
1
3
1
0.5
L
King Arthur
OllieJ98
King Arthur
0
2
0
0
W
3
0
0
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,021
Damage
12,090
22,488
Taken
18,004
7,128
Mitigated
7,954
3,742
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,214
438
0
1,752
5,085
3,071
0
0
5,060
0
21,374
W
Jing Wei
EngineHR
Jing Wei
2,882
2,177
0
937
2,412
700
326
0
2,337
0
25,035
L
Nemesis
HairyWombal
Nemesis
928
410
0
161
4,491
754
0
738
3,753
0
9,485
L
Bakasura
ItzUnalaq
Bakasura
620
354
0
1,087
4,122
1,047
0
910
3,162
0
9,646
W
Cthulhu
JAMMER130
Cthulhu
2,431
111
30
285
2,863
2,088
0
0
2,743
15,099
0
W
Ao Kuang
2,289
359
0
4,429
5,558
1,583
0
0
5,537
38,695
0
L
Sun Wukong
MantisMinge15
Sun Wukong
2,415
356
0
1,326
5,457
1,920
904
962
4,245
0
17,359
L
King Arthur
OllieJ98
King Arthur
815
38
0
990
4,047
1,776
0
1,501
2,546
0
10,443
W
1,274
743
0
475
2,086
512
1,313
0
2,036
0
26,079
L
243
68
0
178
4,371
1,631
166
609
3,762
0
8,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,067
Gold Earned
30,820
106
Minions Killed
225
0
Camps Cleared
0
884,690
Distance Traveled
867,379
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,917
592
37
4
0
178,890
1
W
Jing Wei
5,621
562
47
5
0
173,498
2
L
Nemesis
4,054
405
15
2
0
181,187
1
L
Bakasura
4,085
409
26
3
0
191,762
0
W
Cthulhu
6,009
601
22
2
0
178,864
2
W
Ao Kuang
6,769
677
68
7
0
202,155
3
L
Sun Wukong
4,990
499
31
3
0
201,616
0
L
King Arthur
4,193
419
21
2
0
177,415
2
W
Skadi
6,504
650
51
5
0
133,972
0
L
Odin
4,745
475
13
1
0
132,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role