Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
IIGarfield
Cthulhu
Level 151
God Stats
3W - 0L
1,782 SR
Queue Stats
633W - 85L
1,810 Elo+
Party 1
Janus
Janus
Jiansoo
Janus
Level 160
God Stats
331W - 20L
2,164 SR
Queue Stats
1,425W - 107L
2,326 Elo+
Party 1
Hercules
Hercules
Qynvaro
Hercules
Level 160
God Stats
79W - 8L
1,986 SR
Queue Stats
949W - 48L
2,172 Elo+
Party 1
Aphrodite
Aphrodite
Vyeya
Aphrodite
Level 4
God Stats
5W - 0L
1,747 SR
Queue Stats
12W - 0L
1,963 Elo+
Party 1
Team Averages
Level 127
1,836 SR
1,954 Elo+

VS

Team Averages
Level 40
1,359 SR
1,280 Elo+
Ymir
Ymir
BrunnoAnna123
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,154 Elo+
Party 2
Camazotz
Camazotz
CharlesWOLVERlNE
Camazotz
Level 87
God Stats
3W - 3L
1,242 SR
Queue Stats
186W - 218L
1,315 Elo+
Party 2
Neith
Neith
TheHandBanana69
Neith
Level 31
God Stats
1W - 3L
1,332 SR
Queue Stats
2W - 4L
1,267 Elo+
Solo
Odin
Odin
gabgamer976
Odin
Level 42
God Stats
1W - 4L
1,141 SR
Queue Stats
109W - 106L
1,345 Elo+
Party 2
Eset
Eset
waldowarior75
Eset
Level 31
God Stats
1W - 2L
1,582 SR
Queue Stats
58W - 47L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
3 / 0 / 18
9,786
979
20,598
8,535
8,623
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
IIGarfield
Cthulhu
17
3 / 1 / 17
10,696
1,070
8,318
9,135
9,166
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Jiansoo
Janus
18
8 / 0 / 13
11,554
1,155
16,447
1,949
749
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Qynvaro
Hercules
16
10 / 4 / 9
11,136
1,114
15,691
16,173
9,142
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Vyeya
Aphrodite
16
5 / 0 / 12
10,285
1,029
10,224
2,809
1,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

355

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
8,565
857
4,951
18,145
13,574
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 5 / 5
8,583
858
5,342
17,636
8,301
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
1 / 4 / 3
8,721
872
6,955
11,789
4,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 7 / 2
8,982
898
6,549
17,731
9,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 6 / 3
9,010
901
7,654
11,197
3,859
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
20
29
Kills
5
5
Deaths
29
69
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
18
12
L
0
7
2
0.14
L
0
5
5
0.5
W
Cthulhu
IIGarfield
Cthulhu
3
1
17
11.5
W
Janus
Jiansoo
Janus
8
0
13
14.5
W
Hercules
Qynvaro
Hercules
10
4
9
3.63
L
1
4
3
0.63
W
Aphrodite
Vyeya
Aphrodite
5
0
12
11
L
2
7
2
0.43
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,278
Damage
31,451
38,601
Taken
76,498
29,202
Mitigated
39,214
14,883
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
20,598
7,179
0
2,694
8,535
8,623
0
4,696
3,839
1,273
23,949
L
4,951
1,851
346
146
18,145
13,574
0
6,195
11,708
9,074
0
L
5,342
2,447
0
2,646
17,636
8,301
0
8,859
8,576
0
13,411
W
Cthulhu
IIGarfield
Cthulhu
8,318
281
246
460
9,135
9,166
0
2,184
6,951
20,964
0
W
Janus
Jiansoo
Janus
16,447
419
0
0
1,949
749
0
550
1,399
41,028
0
W
Hercules
Qynvaro
Hercules
15,691
8,432
0
3,287
16,173
9,142
0
4,526
11,647
0
19,221
L
6,955
4,252
0
1,404
11,789
4,247
0
4,982
6,757
0
22,652
W
Aphrodite
Vyeya
Aphrodite
10,224
551
5,986
2,210
2,809
1,522
0
649
2,160
25,042
0
L
6,549
2,255
0
0
17,731
9,233
0
10,616
7,040
0
18,853
L
7,654
592
0
319
11,197
3,859
0
5,275
5,790
14,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,457
Gold Earned
43,861
130
Minions Killed
102
12
Camps Cleared
3
891,730
Distance Traveled
846,264
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,786
979
7
1
2
187,082
0
L
Ymir
8,565
857
7
1
0
147,432
0
L
Camazotz
8,583
858
13
1
2
177,033
0
W
Cthulhu
10,696
1,070
25
3
2
195,787
0
W
Janus
11,554
1,155
60
6
5
196,861
1
W
Hercules
11,136
1,114
7
1
2
143,721
0
L
Neith
8,721
872
36
4
1
172,995
0
W
Aphrodite
10,285
1,029
31
3
1
168,279
3
L
Odin
8,982
898
30
3
0
189,786
1
L
Eset
9,010
901
16
2
0
159,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role