Player Matchup

Fenrir
Fenrir
GoalkeepingFur
Fenrir
Level 14
God Stats
1W - 1L
1,658 SR
Queue Stats
8W - 9L
1,438 Elo+
Party 4
Mercury
Mercury
KingJeffLives
Mercury
Level 29
God Stats
4W - 3L
1,653 SR
Queue Stats
108W - 91L
1,387 Elo+
Party 3
Skadi
Skadi
Orangetanza
Skadi
Level 45
God Stats
6W - 6L
1,515 SR
Queue Stats
43W - 65L
1,305 Elo+
Party 4
Erlang Shen
Erlang Shen
RYALRHINO
Erlang Shen
Level 127
God Stats
15W - 11L
1,690 SR
Queue Stats
390W - 405L
1,336 Elo+
Party 3
The Morrigan
The Morrigan
alfiebooyo
The Morrigan
Level 65
God Stats
12W - 20L
1,570 SR
Queue Stats
72W - 98L
1,345 Elo+
Party 4
Team Averages
Level 56
1,617 SR
1,362 Elo+

VS

Team Averages
Level 55
1,563 SR
1,460 Elo+
Ra
Ra
 
Ra
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Evgeni_92
Arachne
Level 97
God Stats
85W - 37L
1,688 SR
Queue Stats
400W - 390L
1,470 Elo+
Party 2
King Arthur
King Arthur
Fentarin
King Arthur
Level 26
God Stats
20W - 14L
1,535 SR
Queue Stats
226W - 223L
1,468 Elo+
Party 2
Izanami
Izanami
Mateusz200129
Izanami
Level 82
God Stats
5W - 4L
1,567 SR
Queue Stats
269W - 271L
1,434 Elo+
Party 1
Chaac
Chaac
xx_levi_xx87
Chaac
Level 37
God Stats
21W - 16L
1,528 SR
Queue Stats
182W - 196L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
909
182
0
0
0
Mercury
4
0 / 0 / 1
3,042
608
654
2,756
527
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 1 / 0
2,465
493
0
561
24
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Erlang Shen
RYALRHINO
Erlang Shen
5
0 / 1 / 0
2,914
583
876
2,529
898
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
alfiebooyo
The Morrigan
5
1 / 4 / 0
3,256
651
1,569
2,895
683
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
1 / 0 / 2
3,879
776
508
1,172
354
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Arachne
Evgeni_92
Arachne
6
2 / 0 / 0
4,059
812
1,220
1,830
433
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Fentarin
King Arthur
7
1 / 0 / 0
3,898
780
2,191
2,968
1,094
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Izanami
6
2 / 0 / 0
3,949
790
1,014
1,264
290
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 2
3,631
726
795
2,144
1,271
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
6
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
2
2
W
Arachne
Evgeni_92
Arachne
2
0
0
2
W
King Arthur
Fentarin
King Arthur
1
0
0
1
L
0
0
0
0
L
Mercury
0
0
1
0.5
W
Izanami
2
0
0
2
L
0
1
0
0
L
Erlang Shen
RYALRHINO
Erlang Shen
0
1
0
0
L
The Morrigan
alfiebooyo
The Morrigan
1
4
0
0.25
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,099
Damage
5,728
8,741
Taken
9,378
2,132
Mitigated
3,442
2,085
Healing
4,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
508
37
103
298
1,172
354
442
915
257
12,256
0
W
Arachne
Evgeni_92
Arachne
1,220
872
0
1,279
1,830
433
0
52
1,778
0
13,264
W
King Arthur
Fentarin
King Arthur
2,191
814
0
1,750
2,968
1,094
0
0
2,794
0
11,094
L
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
654
389
0
628
2,756
527
0
0
2,706
0
6,873
W
Izanami
1,014
592
73
258
1,264
290
3,051
0
1,264
0
15,611
L
0
0
0
0
561
24
0
0
561
0
367
L
Erlang Shen
RYALRHINO
Erlang Shen
876
117
0
1,300
2,529
898
0
0
2,329
0
6,262
L
The Morrigan
alfiebooyo
The Morrigan
1,569
264
0
157
2,895
683
55
508
2,363
9,336
363
W
795
88
120
700
2,144
1,271
1,511
239
1,905
0
7,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,586
Gold Earned
19,416
39
Minions Killed
115
0
Camps Cleared
0
289,725
Distance Traveled
400,997
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,879
776
22
4
0
85,823
0
W
Arachne
4,059
812
27
5
0
99,621
2
W
King Arthur
3,898
780
16
3
0
89,258
1
L
Fenrir
909
182
0
0
0
0
0
L
Mercury
3,042
608
15
3
0
95,400
0
W
Izanami
3,949
790
30
6
0
63,112
0
L
Skadi
2,465
493
1
0
0
20,792
0
L
Erlang Shen
2,914
583
7
1
0
83,181
0
L
The Morrigan
3,256
651
16
3
0
90,352
1
W
Chaac
3,631
726
20
4
0
63,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role